have arena traps check their sides.

pull/447/head
Reldnahc 2024-05-03 22:57:51 -05:00
parent 5d6181926a
commit c9a91b95b5
2 changed files with 3 additions and 3 deletions

View File

@ -2817,7 +2817,7 @@ export class AddArenaTagAttr extends MoveEffectAttr {
public tagType: ArenaTagType;
public turnCount: integer;
private failOnOverlap: boolean;
private selfSideTarget: boolean;
public selfSideTarget: boolean;
constructor(tagType: ArenaTagType, turnCount?: integer, failOnOverlap: boolean = false, selfSideTarget: boolean = false) {
super(true, MoveEffectTrigger.POST_APPLY, true);
@ -2850,7 +2850,7 @@ export class AddArenaTagAttr extends MoveEffectAttr {
export class AddArenaTrapTagAttr extends AddArenaTagAttr {
getCondition(): MoveConditionFunc {
return (user, target, move) => {
if (move.category !== MoveCategory.STATUS || !user.scene.arena.getTag(this.tagType))
if (move.category !== MoveCategory.STATUS || !user.scene.arena.getTagOnSide(this.tagType, (this.selfSideTarget ? user : target).isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY))
return true;
const tag = user.scene.arena.getTag(this.tagType) as ArenaTrapTag;
return tag.layers < tag.maxLayers;

View File

@ -492,7 +492,7 @@ export class Arena {
}
addTag(tagType: ArenaTagType, turnCount: integer, sourceMove: Moves, sourceId: integer, side: ArenaTagSide = ArenaTagSide.BOTH, targetIndex?: BattlerIndex): boolean {
const existingTag = this.getTag(tagType);
const existingTag = this.getTagOnSide(tagType, side);
if (existingTag) {
existingTag.onOverlap(this);
return false;