Add ruins background
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@@ -334,6 +334,7 @@ export function getBiomeHasProps(biomeType: Biome): boolean {
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case Biome.VOLCANO:
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case Biome.GRAVEYARD:
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case Biome.FACTORY:
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case Biome.RUINS:
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case Biome.WASTELAND:
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case Biome.ABYSS:
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return true;
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