Fix opponent post-summon ability triggers happening twice in trainer battles
parent
52039849ac
commit
cc27913728
|
@ -383,7 +383,8 @@ export class EncounterPhase extends BattlePhase {
|
||||||
this.scene.unshiftPhase(new ShinySparklePhase(this.scene, BattlerIndex.ENEMY + e));
|
this.scene.unshiftPhase(new ShinySparklePhase(this.scene, BattlerIndex.ENEMY + e));
|
||||||
});
|
});
|
||||||
|
|
||||||
enemyField.map(p => this.scene.pushPhase(new PostSummonPhase(this.scene, p.getBattlerIndex())));
|
if (this.scene.currentBattle.battleType !== BattleType.TRAINER)
|
||||||
|
enemyField.map(p => this.scene.pushPhase(new PostSummonPhase(this.scene, p.getBattlerIndex())));
|
||||||
|
|
||||||
// TODO: Remove
|
// TODO: Remove
|
||||||
//this.scene.unshiftPhase(new SelectModifierPhase(this.scene));
|
//this.scene.unshiftPhase(new SelectModifierPhase(this.scene));
|
||||||
|
|
|
@ -39,6 +39,9 @@ export enum FieldPosition {
|
||||||
const ABILITY_OVERRIDE = Abilities.NONE;
|
const ABILITY_OVERRIDE = Abilities.NONE;
|
||||||
const MOVE_OVERRIDE = Moves.NONE;
|
const MOVE_OVERRIDE = Moves.NONE;
|
||||||
|
|
||||||
|
const OPP_ABILITY_OVERRIDE = Abilities.NONE;
|
||||||
|
const OPP_MOVE_OVERRIDE = Moves.NONE;
|
||||||
|
|
||||||
export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
public id: integer;
|
public id: integer;
|
||||||
public name: string;
|
public name: string;
|
||||||
|
@ -494,6 +497,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
getAbility(): Ability {
|
getAbility(): Ability {
|
||||||
if (ABILITY_OVERRIDE && this.isPlayer())
|
if (ABILITY_OVERRIDE && this.isPlayer())
|
||||||
return abilities[ABILITY_OVERRIDE];
|
return abilities[ABILITY_OVERRIDE];
|
||||||
|
if (OPP_ABILITY_OVERRIDE && !this.isPlayer())
|
||||||
|
return abilities[OPP_ABILITY_OVERRIDE];
|
||||||
if (this.fusionSpecies)
|
if (this.fusionSpecies)
|
||||||
return abilities[this.getFusionSpeciesForm().getAbility(this.fusionAbilityIndex)];
|
return abilities[this.getFusionSpeciesForm().getAbility(this.fusionAbilityIndex)];
|
||||||
return abilities[this.getSpeciesForm().getAbility(this.abilityIndex)];
|
return abilities[this.getSpeciesForm().getAbility(this.abilityIndex)];
|
||||||
|
@ -619,6 +624,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
|
|
||||||
if (MOVE_OVERRIDE && this.isPlayer())
|
if (MOVE_OVERRIDE && this.isPlayer())
|
||||||
this.moveset[0] = new PokemonMove(MOVE_OVERRIDE);
|
this.moveset[0] = new PokemonMove(MOVE_OVERRIDE);
|
||||||
|
else if (OPP_MOVE_OVERRIDE && !this.isPlayer())
|
||||||
|
this.moveset[0] = new PokemonMove(OPP_MOVE_OVERRIDE);
|
||||||
}
|
}
|
||||||
|
|
||||||
trySelectMove(moveIndex: integer, ignorePp?: boolean): boolean {
|
trySelectMove(moveIndex: integer, ignorePp?: boolean): boolean {
|
||||||
|
|
Loading…
Reference in New Issue