Add proper title screen and logo
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@@ -0,0 +1,65 @@
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import BattleScene from "../battle-scene";
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import { DailyRunScoreboard } from "./daily-run-scoreboard";
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import OptionSelectUiHandler from "./option-select-ui-handler";
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import { Mode } from "./ui";
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import * as Utils from "../utils";
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export default class TitleUiHandler extends OptionSelectUiHandler {
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private titleContainer: Phaser.GameObjects.Container;
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private dailyRunScoreboard: DailyRunScoreboard;
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constructor(scene: BattleScene, mode: Mode = Mode.TITLE) {
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super(scene, mode);
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}
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setup() {
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super.setup();
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const ui = this.getUi();
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this.titleContainer = this.scene.add.container(0, -(this.scene.game.canvas.height / 6));
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this.titleContainer.setAlpha(0);
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ui.add(this.titleContainer);
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const logo = this.scene.add.image((this.scene.game.canvas.width / 6) / 2, 8, 'logo');
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logo.setOrigin(0.5, 0);
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this.titleContainer.add(logo);
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this.dailyRunScoreboard = new DailyRunScoreboard(this.scene, 1, 49);
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this.dailyRunScoreboard.setup();
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this.titleContainer.add(this.dailyRunScoreboard);
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}
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show(args: any[]): boolean {
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const ret = super.show(args);
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if (ret) {
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const ui = this.getUi();
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this.dailyRunScoreboard.update();
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this.scene.tweens.add({
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targets: [ this.titleContainer, ui.getMessageHandler().bg ],
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duration: Utils.fixedInt(325),
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alpha: (target: any) => target === this.titleContainer ? 1 : 0,
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ease: 'Sine.easeInOut'
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});
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}
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return ret;
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}
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clear(): void {
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super.clear();
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const ui = this.getUi();
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this.scene.tweens.add({
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targets: [ this.titleContainer, ui.getMessageHandler().bg ],
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duration: Utils.fixedInt(325),
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alpha: (target: any) => target === this.titleContainer ? 0 : 1,
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ease: 'Sine.easeInOut'
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});
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}
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}
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