Add evolution pausing and fix visual bug with evolution scene
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@@ -25,6 +25,7 @@ export default class PokemonData {
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public moveset: PokemonMove[];
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public status: Status;
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public winCount: integer;
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public pauseEvolutions: boolean;
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public pokerus: boolean;
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public fusionSpecies: Species;
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@@ -52,6 +53,7 @@ export default class PokemonData {
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this.stats = source.stats;
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this.ivs = source.ivs;
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this.winCount = source.winCount;
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this.pauseEvolutions = !!source.pauseEvolutions;
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this.pokerus = !!source.pokerus;
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this.fusionSpecies = sourcePokemon ? sourcePokemon.fusionSpecies?.speciesId : source.fusionSpecies;
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