Add DNA splicers and Pokemon fusing
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@@ -242,7 +242,7 @@ class AnimTimedSoundEvent extends AnimTimedEvent {
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}
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return Math.ceil((scene.sound.get(this.resourceName).totalDuration * 1000) / 33.33);
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} else
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return Math.ceil(battleAnim.user.cry(soundConfig) / 33.33);
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return Math.ceil((battleAnim.user.cry(soundConfig).totalDuration * 1000) / 33.33);
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}
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getEventType(): string {
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