Refactor windows and add alternate window skins

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Flashfyre committed 2023-12-20 22:22:15 -05:00
1 parent cb71e543a8
commit e07e267ddc
35 files changed
+151 -51

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@@ -25,6 +25,7 @@ import EggListUiHandler from './egg-list-ui-handler';
import EggGachaUiHandler from './egg-gacha-ui-handler';
import VouchersUiHandler from './vouchers-ui-handler';
import VoucherBar from './voucher-bar';
import { addWindow } from './window';
export enum Mode {
MESSAGE,
@@ -134,7 +135,7 @@ export default class UI extends Phaser.GameObjects.Container {
this.tooltipContainer = this.scene.add.container(0, 0);
this.tooltipContainer.setVisible(false);
this.tooltipBg = this.scene.add.nineslice(0, 0, 'window', null, 128, 31, 6, 6, 6, 6);
this.tooltipBg = addWindow(this.scene, 0, 0, 128, 31);
this.tooltipBg.setOrigin(0, 0);
this.tooltipTitle = addTextObject(this.scene, 64, 4, '', TextStyle.TOOLTIP_TITLE);