Rebalance base stat boosters and make max stack count rely on IVs
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@@ -41,8 +41,8 @@ export default class ModifierData {
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const ret = Reflect.construct(constructor, ([ type ] as any[]).concat(this.args).concat(this.stackCount)) as PersistentModifier;
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if (ret.stackCount > ret.getMaxStackCount())
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ret.stackCount = ret.getMaxStackCount();
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if (ret.stackCount > ret.getMaxStackCount(scene))
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ret.stackCount = ret.getMaxStackCount(scene);
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return ret;
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}
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