From e54632007d7aae2eb97aa581cabef524dc819430 Mon Sep 17 00:00:00 2001 From: Flashfyre Date: Thu, 19 Oct 2023 22:01:12 -0400 Subject: [PATCH] Change initial scripted trainer battle waves --- src/battle.ts | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/battle.ts b/src/battle.ts index b42233c50..43bfffc76 100644 --- a/src/battle.ts +++ b/src/battle.ts @@ -160,9 +160,9 @@ interface FixedBattleConfigs { } export const fixedBattles: FixedBattleConfigs = { - [4]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) - .setGetTrainerFunc(scene => new Trainer(scene, TrainerType.YOUNGSTER, !!Utils.randInt(2))), [5]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) + .setGetTrainerFunc(scene => new Trainer(scene, TrainerType.YOUNGSTER, !!Utils.randInt(2))), + [8]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) .setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL, true)), [25]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) .setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_2, true)),