Remove logic that makes all status moves 100 accuracy
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@@ -1651,6 +1651,10 @@ export class DisableMoveAttr extends MoveEffectAttr {
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}
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};
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}
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getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer {
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return -5;
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}
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}
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export class FrenzyAttr extends MoveEffectAttr {
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