Fix attack type boosters applying universally and buff Soul Dew

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Flashfyre committed 2024-04-04 20:33:08 -04:00
1 parent 925bb73f0b
commit e76fa25bc8
7 files changed
+19 -15

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@@ -123,10 +123,10 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container {
const ability = pokemon.getAbility(true);
const abilityTextStyle = ability.id === pokemon.getSpeciesForm().abilityHidden ? TextStyle.MONEY : TextStyle.WINDOW;
this.pokemonAbilityText.setText(ability.name);
this.pokemonAbilityText.setColor(getTextColor(abilityTextStyle));
this.pokemonAbilityText.setShadowColor(getTextColor(abilityTextStyle, true));
this.pokemonAbilityText.setColor(getTextColor(abilityTextStyle, false, this.scene.uiTheme));
this.pokemonAbilityText.setShadowColor(getTextColor(abilityTextStyle, true, this.scene.uiTheme));
this.pokemonNatureText.setText(getNatureName(pokemon.getNature(), true));
this.pokemonNatureText.setText(getNatureName(pokemon.getNature(), true, false, false, this.scene.uiTheme));
const originalIvs: integer[] = this.scene.gameData.dexData[pokemon.species.speciesId].caughtAttr
? this.scene.gameData.dexData[pokemon.species.speciesId].ivs