Fix attack type boosters applying universally and buff Soul Dew
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@@ -123,10 +123,10 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container {
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const ability = pokemon.getAbility(true);
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const abilityTextStyle = ability.id === pokemon.getSpeciesForm().abilityHidden ? TextStyle.MONEY : TextStyle.WINDOW;
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this.pokemonAbilityText.setText(ability.name);
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this.pokemonAbilityText.setColor(getTextColor(abilityTextStyle));
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this.pokemonAbilityText.setShadowColor(getTextColor(abilityTextStyle, true));
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this.pokemonAbilityText.setColor(getTextColor(abilityTextStyle, false, this.scene.uiTheme));
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this.pokemonAbilityText.setShadowColor(getTextColor(abilityTextStyle, true, this.scene.uiTheme));
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this.pokemonNatureText.setText(getNatureName(pokemon.getNature(), true));
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this.pokemonNatureText.setText(getNatureName(pokemon.getNature(), true, false, false, this.scene.uiTheme));
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const originalIvs: integer[] = this.scene.gameData.dexData[pokemon.species.speciesId].caughtAttr
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? this.scene.gameData.dexData[pokemon.species.speciesId].ivs
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