Replace some egg moves

These egg moves were some of the moves marked as problematic on the sheet. They have been changed out for either suggestions or more fitting moves.
pull/18/head
Madmadness65 2024-03-27 22:15:35 -05:00
parent 1a0c470173
commit eb14031bdd
4 changed files with 19 additions and 19 deletions

View File

@ -10,9 +10,9 @@ export const speciesEggMoves = {
[Species.SQUIRTLE]: [ Moves.BODY_PRESS, Moves.FLIP_TURN, Moves.BOUNCY_BUBBLE, Moves.RECOVER ], [Species.SQUIRTLE]: [ Moves.BODY_PRESS, Moves.FLIP_TURN, Moves.BOUNCY_BUBBLE, Moves.RECOVER ],
[Species.CATERPIE]: [ Moves.STRUGGLE_BUG, Moves.ELECTROWEB, Moves.STICKY_WEB, Moves.TAIL_GLOW ], [Species.CATERPIE]: [ Moves.STRUGGLE_BUG, Moves.ELECTROWEB, Moves.STICKY_WEB, Moves.TAIL_GLOW ],
[Species.WEEDLE]: [ Moves.BUG_BITE, Moves.SWORDS_DANCE, Moves.BANEFUL_BUNKER, Moves.BARB_BARRAGE ], [Species.WEEDLE]: [ Moves.BUG_BITE, Moves.SWORDS_DANCE, Moves.BANEFUL_BUNKER, Moves.BARB_BARRAGE ],
[Species.PIDGEY]: [ Moves.DUAL_WINGBEAT, Moves.COVET, Moves.U_TURN, Moves.BOOMBURST ], [Species.PIDGEY]: [ Moves.DUAL_WINGBEAT, Moves.COVET, Moves.U_TURN, Moves.RAZOR_WIND ],
[Species.RATTATA]: [ Moves.TRAILBLAZE, Moves.POISON_FANG, Moves.JAW_LOCK, Moves.EXTREME_SPEED ], [Species.RATTATA]: [ Moves.TRAILBLAZE, Moves.POISON_FANG, Moves.JAW_LOCK, Moves.EXTREME_SPEED ],
[Species.SPEAROW]: [ Moves.SUCKER_PUNCH, Moves.RAPID_SPIN, Moves.PARTING_SHOT, Moves.HYPER_DRILL ], [Species.SPEAROW]: [ Moves.FEATHER_DANCE, Moves.SNARL, Moves.PARTING_SHOT, Moves.HYPER_DRILL ],
[Species.EKANS]: [ Moves.POISON_TAIL, Moves.SCALE_SHOT, Moves.LEECH_LIFE, Moves.SHED_TAIL ], [Species.EKANS]: [ Moves.POISON_TAIL, Moves.SCALE_SHOT, Moves.LEECH_LIFE, Moves.SHED_TAIL ],
[Species.SANDSHREW]: [ Moves.DRILL_RUN, Moves.SPIKY_SHIELD, Moves.SHORE_UP, Moves.SPIN_OUT ], [Species.SANDSHREW]: [ Moves.DRILL_RUN, Moves.SPIKY_SHIELD, Moves.SHORE_UP, Moves.SPIN_OUT ],
[Species.NIDORAN_F]: [ Moves.SLUDGE_WAVE, Moves.SCORCHING_SANDS, Moves.CALM_MIND, Moves.METEOR_BEAM ], [Species.NIDORAN_F]: [ Moves.SLUDGE_WAVE, Moves.SCORCHING_SANDS, Moves.CALM_MIND, Moves.METEOR_BEAM ],
@ -28,7 +28,7 @@ export const speciesEggMoves = {
[Species.MANKEY]: [ Moves.BEAT_UP, Moves.FORESIGHT, Moves.U_TURN, Moves.PLAY_ROUGH ], [Species.MANKEY]: [ Moves.BEAT_UP, Moves.FORESIGHT, Moves.U_TURN, Moves.PLAY_ROUGH ],
[Species.GROWLITHE]: [ Moves.RAGING_FURY, Moves.BOUNCE, Moves.NOBLE_ROAR, Moves.FLARE_BLITZ ], [Species.GROWLITHE]: [ Moves.RAGING_FURY, Moves.BOUNCE, Moves.NOBLE_ROAR, Moves.FLARE_BLITZ ],
[Species.POLIWAG]: [ Moves.BOUNCY_BUBBLE, Moves.FREEZE_DRY, Moves.ZEN_HEADBUTT, Moves.SURGING_STRIKES ], [Species.POLIWAG]: [ Moves.BOUNCY_BUBBLE, Moves.FREEZE_DRY, Moves.ZEN_HEADBUTT, Moves.SURGING_STRIKES ],
[Species.ABRA]: [ Moves.MYSTICAL_FIRE, Moves.SKILL_SWAP, Moves.CALM_MIND, Moves.MYSTICAL_POWER ], [Species.ABRA]: [ Moves.MYSTICAL_FIRE, Moves.HEX, Moves.EXPANDING_FORCE, Moves.MYSTICAL_POWER ],
[Species.MACHOP]: [ Moves.BULLET_PUNCH, Moves.KNOCK_OFF, Moves.COACHING, Moves.WICKED_BLOW ], [Species.MACHOP]: [ Moves.BULLET_PUNCH, Moves.KNOCK_OFF, Moves.COACHING, Moves.WICKED_BLOW ],
[Species.BELLSPROUT]: [ Moves.SUNNY_DAY, Moves.WEATHER_BALL, Moves.COIL, Moves.STRENGTH_SAP ], [Species.BELLSPROUT]: [ Moves.SUNNY_DAY, Moves.WEATHER_BALL, Moves.COIL, Moves.STRENGTH_SAP ],
[Species.TENTACOOL]: [ Moves.KNOCK_OFF, Moves.FREEZE_DRY, Moves.ACUPRESSURE, Moves.MALIGNANT_CHAIN ], [Species.TENTACOOL]: [ Moves.KNOCK_OFF, Moves.FREEZE_DRY, Moves.ACUPRESSURE, Moves.MALIGNANT_CHAIN ],
@ -156,7 +156,7 @@ export const speciesEggMoves = {
[Species.ILLUMISE]: [ Moves.FIRE_BLAST, Moves.MOONBLAST, Moves.HEALING_WISH, Moves.TAIL_GLOW ], [Species.ILLUMISE]: [ Moves.FIRE_BLAST, Moves.MOONBLAST, Moves.HEALING_WISH, Moves.TAIL_GLOW ],
[Species.GULPIN]: [ Moves.MORTAL_SPIN, Moves.LEECH_LIFE, Moves.MIRROR_COAT, Moves.MALIGNANT_CHAIN ], [Species.GULPIN]: [ Moves.MORTAL_SPIN, Moves.LEECH_LIFE, Moves.MIRROR_COAT, Moves.MALIGNANT_CHAIN ],
[Species.CARVANHA]: [ Moves.WAVE_CRASH, Moves.SCALE_SHOT, Moves.FILLET_AWAY, Moves.FISHIOUS_REND ], [Species.CARVANHA]: [ Moves.WAVE_CRASH, Moves.SCALE_SHOT, Moves.FILLET_AWAY, Moves.FISHIOUS_REND ],
[Species.WAILMER]: [ Moves.CURSE, Moves.BRAVE_BIRD, Moves.FREEZE_DRY, Moves.RECOVER ], [Species.WAILMER]: [ Moves.CURSE, Moves.STEAMROLLER, Moves.FREEZE_DRY, Moves.RECOVER ],
[Species.NUMEL]: [ Moves.SPIKES, Moves.STEALTH_ROCK, Moves.SHORE_UP, Moves.THOUSAND_WAVES ], [Species.NUMEL]: [ Moves.SPIKES, Moves.STEALTH_ROCK, Moves.SHORE_UP, Moves.THOUSAND_WAVES ],
[Species.TORKOAL]: [ Moves.IRON_DEFENSE, Moves.SPIKES, Moves.BODY_PRESS, Moves.EXPLOSION ], [Species.TORKOAL]: [ Moves.IRON_DEFENSE, Moves.SPIKES, Moves.BODY_PRESS, Moves.EXPLOSION ],
[Species.SPOINK]: [ Moves.THUNDER_WAVE, Moves.RECOVER, Moves.SIMPLE_BEAM, Moves.PSYCHO_BOOST ], [Species.SPOINK]: [ Moves.THUNDER_WAVE, Moves.RECOVER, Moves.SIMPLE_BEAM, Moves.PSYCHO_BOOST ],
@ -231,7 +231,7 @@ export const speciesEggMoves = {
[Species.HIPPOPOTAS]: [ Moves.BODY_PRESS, Moves.HARD_PRESS, Moves.SCORCHING_SANDS, Moves.LANDS_WRATH ], [Species.HIPPOPOTAS]: [ Moves.BODY_PRESS, Moves.HARD_PRESS, Moves.SCORCHING_SANDS, Moves.LANDS_WRATH ],
[Species.SKORUPI]: [ Moves.COIL, Moves.DIRE_CLAW, Moves.PARTING_SHOT, Moves.WICKED_BLOW ], [Species.SKORUPI]: [ Moves.COIL, Moves.DIRE_CLAW, Moves.PARTING_SHOT, Moves.WICKED_BLOW ],
[Species.CROAGUNK]: [ Moves.GUNK_SHOT, Moves.LASH_OUT, Moves.MACH_PUNCH, Moves.SWORDS_DANCE ], [Species.CROAGUNK]: [ Moves.GUNK_SHOT, Moves.LASH_OUT, Moves.MACH_PUNCH, Moves.SWORDS_DANCE ],
[Species.CARNIVINE]: [ Moves.SNAP_TRAP, Moves.JAW_LOCK, Moves.RAGE_POWDER, Moves.FISHIOUS_REND ], [Species.CARNIVINE]: [ Moves.SNAP_TRAP, Moves.JAW_LOCK, Moves.RAGE_POWDER, Moves.FLOWER_TRICK ],
[Species.FINNEON]: [ Moves.QUIVER_DANCE, Moves.BOUNCY_BUBBLE, Moves.MOONBLAST, Moves.MOONGEIST_BEAM ], [Species.FINNEON]: [ Moves.QUIVER_DANCE, Moves.BOUNCY_BUBBLE, Moves.MOONBLAST, Moves.MOONGEIST_BEAM ],
[Species.MANTYKE]: [ Moves.BOUNCY_BUBBLE, Moves.ICY_WIND, Moves.TAILWIND, Moves.RECOVER ], [Species.MANTYKE]: [ Moves.BOUNCY_BUBBLE, Moves.ICY_WIND, Moves.TAILWIND, Moves.RECOVER ],
[Species.SNOVER]: [ Moves.DRUM_BEATING, Moves.ICE_HAMMER, Moves.AURORA_VEIL, Moves.IVY_CUDGEL ], [Species.SNOVER]: [ Moves.DRUM_BEATING, Moves.ICE_HAMMER, Moves.AURORA_VEIL, Moves.IVY_CUDGEL ],
@ -240,7 +240,7 @@ export const speciesEggMoves = {
[Species.MESPRIT]: [ Moves.REVELATION_DANCE, Moves.LUNAR_DANCE, Moves.MOONBLAST, Moves.PRISMATIC_LASER ], [Species.MESPRIT]: [ Moves.REVELATION_DANCE, Moves.LUNAR_DANCE, Moves.MOONBLAST, Moves.PRISMATIC_LASER ],
[Species.AZELF]: [ Moves.REVELATION_DANCE, Moves.DRAGON_DANCE, Moves.PHANTOM_FORCE, Moves.PRISMATIC_LASER ], [Species.AZELF]: [ Moves.REVELATION_DANCE, Moves.DRAGON_DANCE, Moves.PHANTOM_FORCE, Moves.PRISMATIC_LASER ],
[Species.DIALGA]: [ Moves.SPACIAL_REND, Moves.EXTREME_SPEED, Moves.GEAR_GRIND, Moves.FREEZING_GLARE ], [Species.DIALGA]: [ Moves.SPACIAL_REND, Moves.EXTREME_SPEED, Moves.GEAR_GRIND, Moves.FREEZING_GLARE ],
[Species.PALKIA]: [ Moves.LIQUIDATION, Moves.ROAR_OF_TIME, Moves.AQUA_CUTTER, Moves.DRAGON_ENERGY ], [Species.PALKIA]: [ Moves.ROAR_OF_TIME, Moves.LIQUIDATION, Moves.AQUA_CUTTER, Moves.DRAGON_ENERGY ],
[Species.HEATRAN]: [ Moves.FIRE_LASH, Moves.HEAVY_SLAM, Moves.FIERY_DANCE, Moves.BEHEMOTH_BASH ], [Species.HEATRAN]: [ Moves.FIRE_LASH, Moves.HEAVY_SLAM, Moves.FIERY_DANCE, Moves.BEHEMOTH_BASH ],
[Species.REGIGIGAS]: [ Moves.MIGHTY_CLEAVE, Moves.PRECIPICE_BLADES, Moves.EXTREME_SPEED, Moves.SKILL_SWAP ], [Species.REGIGIGAS]: [ Moves.MIGHTY_CLEAVE, Moves.PRECIPICE_BLADES, Moves.EXTREME_SPEED, Moves.SKILL_SWAP ],
[Species.GIRATINA]: [ Moves.DRAGON_HAMMER, Moves.SPACIAL_REND, Moves.SPIRIT_SHACKLE, Moves.ASTRAL_BARRAGE ], [Species.GIRATINA]: [ Moves.DRAGON_HAMMER, Moves.SPACIAL_REND, Moves.SPIRIT_SHACKLE, Moves.ASTRAL_BARRAGE ],
@ -304,7 +304,7 @@ export const speciesEggMoves = {
[Species.TYNAMO]: [ Moves.PARABOLIC_CHARGE, Moves.LEECH_LIFE, Moves.DRAGON_DANCE, Moves.FUSION_BOLT ], [Species.TYNAMO]: [ Moves.PARABOLIC_CHARGE, Moves.LEECH_LIFE, Moves.DRAGON_DANCE, Moves.FUSION_BOLT ],
[Species.ELGYEM]: [ Moves.MYSTICAL_POWER, Moves.METEOR_BEAM, Moves.COSMIC_POWER, Moves.MOONGEIST_BEAM ], [Species.ELGYEM]: [ Moves.MYSTICAL_POWER, Moves.METEOR_BEAM, Moves.COSMIC_POWER, Moves.MOONGEIST_BEAM ],
[Species.LITWICK]: [ Moves.NASTY_PLOT, Moves.SCORCHING_SANDS, Moves.TORCH_SONG, Moves.MOONGEIST_BEAM ], [Species.LITWICK]: [ Moves.NASTY_PLOT, Moves.SCORCHING_SANDS, Moves.TORCH_SONG, Moves.MOONGEIST_BEAM ],
[Species.AXEW]: [ Moves.STONE_AXE, Moves.GLAIVE_RUSH, Moves.BEHEMOTH_BLADE, Moves.VICTORY_DANCE ], [Species.AXEW]: [ Moves.STONE_AXE, Moves.GLAIVE_RUSH, Moves.TEMPER_FLARE, Moves.VICTORY_DANCE ],
[Species.CUBCHOO]: [ Moves.MOUNTAIN_GALE, Moves.DRAIN_PUNCH, Moves.SWORDS_DANCE, Moves.WAVE_CRASH ], [Species.CUBCHOO]: [ Moves.MOUNTAIN_GALE, Moves.DRAIN_PUNCH, Moves.SWORDS_DANCE, Moves.WAVE_CRASH ],
[Species.CRYOGONAL]: [ Moves.SURF, Moves.EARTH_POWER, Moves.NASTY_PLOT, Moves.BLEAKWIND_STORM ], [Species.CRYOGONAL]: [ Moves.SURF, Moves.EARTH_POWER, Moves.NASTY_PLOT, Moves.BLEAKWIND_STORM ],
[Species.SHELMET]: [ Moves.SHED_TAIL, Moves.LEECH_LIFE, Moves.SILK_TRAP, Moves.CEASELESS_EDGE ], [Species.SHELMET]: [ Moves.SHED_TAIL, Moves.LEECH_LIFE, Moves.SILK_TRAP, Moves.CEASELESS_EDGE ],
@ -343,8 +343,8 @@ export const speciesEggMoves = {
[Species.SKIDDO]: [ Moves.STOMPING_TANTRUM, Moves.GRASSY_GLIDE, Moves.GRASSY_TERRAIN, Moves.HEAD_SMASH ], [Species.SKIDDO]: [ Moves.STOMPING_TANTRUM, Moves.GRASSY_GLIDE, Moves.GRASSY_TERRAIN, Moves.HEAD_SMASH ],
[Species.PANCHAM]: [ Moves.DRAIN_PUNCH, Moves.FAKE_OUT, Moves.ENDEAVOR, Moves.WICKED_BLOW ], [Species.PANCHAM]: [ Moves.DRAIN_PUNCH, Moves.FAKE_OUT, Moves.ENDEAVOR, Moves.WICKED_BLOW ],
[Species.FURFROU]: [ Moves.POPULATION_BOMB, Moves.JAW_LOCK, Moves.FAKE_OUT, Moves.GIGA_IMPACT ], [Species.FURFROU]: [ Moves.POPULATION_BOMB, Moves.JAW_LOCK, Moves.FAKE_OUT, Moves.GIGA_IMPACT ],
[Species.ESPURR]: [ Moves.GLARE, Moves.DRAINING_KISS, Moves.PSYSTRIKE, Moves.BLOOD_MOON ], [Species.ESPURR]: [ Moves.GLARE, Moves.DRAINING_KISS, Moves.TWIN_BEAM, Moves.PSYSTRIKE ],
[Species.HONEDGE]: [ Moves.TACHYON_CUTTER, Moves.SACRED_SWORD, Moves.BITTER_BLADE, Moves.BEHEMOTH_BLADE ], [Species.HONEDGE]: [ Moves.TACHYON_CUTTER, Moves.PSYCHO_CUT, Moves.BITTER_BLADE, Moves.BEHEMOTH_BLADE ],
[Species.SPRITZEE]: [ Moves.STRANGE_STEAM, Moves.PSYSTRIKE, Moves.MOONBLAST, Moves.RELIC_SONG ], [Species.SPRITZEE]: [ Moves.STRANGE_STEAM, Moves.PSYSTRIKE, Moves.MOONBLAST, Moves.RELIC_SONG ],
[Species.SWIRLIX]: [ Moves.TEATIME, Moves.RECYCLE, Moves.SPIRIT_BREAK, Moves.BELLY_DRUM ], [Species.SWIRLIX]: [ Moves.TEATIME, Moves.RECYCLE, Moves.SPIRIT_BREAK, Moves.BELLY_DRUM ],
[Species.INKAY]: [ Moves.KNOCK_OFF, Moves.LEECH_LIFE, Moves.PARTING_SHOT, Moves.HAMMER_ARM ], [Species.INKAY]: [ Moves.KNOCK_OFF, Moves.LEECH_LIFE, Moves.PARTING_SHOT, Moves.HAMMER_ARM ],

View File

@ -10,7 +10,7 @@ export enum Moves {
ICE_PUNCH, ICE_PUNCH,
THUNDER_PUNCH, THUNDER_PUNCH,
SCRATCH, SCRATCH,
VICE_GRIP, VISE_GRIP,
GUILLOTINE, GUILLOTINE,
RAZOR_WIND, RAZOR_WIND,
SWORDS_DANCE, SWORDS_DANCE,

View File

@ -2637,7 +2637,7 @@ export function initMoves() {
.attr(StatusEffectAttr, StatusEffect.PARALYSIS) .attr(StatusEffectAttr, StatusEffect.PARALYSIS)
.punchingMove(), .punchingMove(),
new AttackMove(Moves.SCRATCH, "Scratch", Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 35, "Hard, pointed, sharp claws rake the target to inflict damage.", -1, 0, 1), new AttackMove(Moves.SCRATCH, "Scratch", Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 35, "Hard, pointed, sharp claws rake the target to inflict damage.", -1, 0, 1),
new AttackMove(Moves.VICE_GRIP, "Vise Grip", Type.NORMAL, MoveCategory.PHYSICAL, 55, 100, 30, "The target is gripped and squeezed from both sides to inflict damage.", -1, 0, 1), new AttackMove(Moves.VISE_GRIP, "Vise Grip", Type.NORMAL, MoveCategory.PHYSICAL, 55, 100, 30, "The target is gripped and squeezed from both sides to inflict damage.", -1, 0, 1),
new AttackMove(Moves.GUILLOTINE, "Guillotine", Type.NORMAL, MoveCategory.PHYSICAL, -1, 30, 5, "A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.", -1, 0, 1) new AttackMove(Moves.GUILLOTINE, "Guillotine", Type.NORMAL, MoveCategory.PHYSICAL, -1, 30, 5, "A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.", -1, 0, 1)
.attr(OneHitKOAttr) .attr(OneHitKOAttr)
.attr(OneHitKOAccuracyAttr), .attr(OneHitKOAccuracyAttr),
@ -3963,7 +3963,7 @@ export function initMoves() {
.target(MoveTarget.ALL), .target(MoveTarget.ALL),
new StatusMove(Moves.STICKY_WEB, "Sticky Web (N)", Type.BUG, -1, 20, "The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle.", -1, 0, 6) new StatusMove(Moves.STICKY_WEB, "Sticky Web (N)", Type.BUG, -1, 20, "The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle.", -1, 0, 6)
.target(MoveTarget.ENEMY_SIDE), .target(MoveTarget.ENEMY_SIDE),
new AttackMove(Moves.FELL_STINGER, "Fell Stinger (N)", Type.BUG, MoveCategory.PHYSICAL, 50, 100, 25, "When the user knocks out a target with this move, the user's Attack stat rises drastically.", -1, 0, 6), new AttackMove(Moves.FELL_STINGER, "Fell Stinger (P)", Type.BUG, MoveCategory.PHYSICAL, 50, 100, 25, "When the user knocks out a target with this move, the user's Attack stat rises drastically.", -1, 0, 6),
new AttackMove(Moves.PHANTOM_FORCE, "Phantom Force", Type.GHOST, MoveCategory.PHYSICAL, 90, 100, 10, "The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.", -1, 0, 6) new AttackMove(Moves.PHANTOM_FORCE, "Phantom Force", Type.GHOST, MoveCategory.PHYSICAL, 90, 100, 10, "The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.", -1, 0, 6)
.attr(ChargeAttr, ChargeAnim.PHANTOM_FORCE_CHARGING, 'vanished\ninstantly!', BattlerTagType.HIDDEN) .attr(ChargeAttr, ChargeAnim.PHANTOM_FORCE_CHARGING, 'vanished\ninstantly!', BattlerTagType.HIDDEN)
.ignoresProtect() .ignoresProtect()

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@ -2084,7 +2084,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[ 64, Moves.HYPER_BEAM ], [ 64, Moves.HYPER_BEAM ],
], ],
[Species.PINSIR]: [ [Species.PINSIR]: [
[ 1, Moves.VICE_GRIP ], [ 1, Moves.VISE_GRIP ],
[ 1, Moves.HARDEN ], [ 1, Moves.HARDEN ],
[ 4, Moves.FOCUS_ENERGY ], [ 4, Moves.FOCUS_ENERGY ],
[ 8, Moves.BIND ], [ 8, Moves.BIND ],
@ -9992,7 +9992,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[ 56, Moves.EXPLOSION ], [ 56, Moves.EXPLOSION ],
], ],
[Species.KLINK]: [ [Species.KLINK]: [
[ 1, Moves.VICE_GRIP ], [ 1, Moves.VISE_GRIP ],
[ 1, Moves.THUNDER_SHOCK ], [ 1, Moves.THUNDER_SHOCK ],
[ 4, Moves.BIND ], [ 4, Moves.BIND ],
[ 8, Moves.CHARGE ], [ 8, Moves.CHARGE ],
@ -10008,7 +10008,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[ 48, Moves.HYPER_BEAM ], [ 48, Moves.HYPER_BEAM ],
], ],
[Species.KLANG]: [ [Species.KLANG]: [
[ 1, Moves.VICE_GRIP ], [ 1, Moves.VISE_GRIP ],
[ 1, Moves.BIND ], [ 1, Moves.BIND ],
[ 1, Moves.THUNDER_SHOCK ], [ 1, Moves.THUNDER_SHOCK ],
[ 1, Moves.CHARGE ], [ 1, Moves.CHARGE ],
@ -10024,7 +10024,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[ 54, Moves.HYPER_BEAM ], [ 54, Moves.HYPER_BEAM ],
], ],
[Species.KLINKLANG]: [ [Species.KLINKLANG]: [
[ 1, Moves.VICE_GRIP ], [ 1, Moves.VISE_GRIP ],
[ 1, Moves.BIND ], [ 1, Moves.BIND ],
[ 1, Moves.THUNDER_SHOCK ], [ 1, Moves.THUNDER_SHOCK ],
[ 1, Moves.CHARGE ], [ 1, Moves.CHARGE ],
@ -10565,7 +10565,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[Species.DURANT]: [ [Species.DURANT]: [
[ 1, Moves.SAND_ATTACK ], [ 1, Moves.SAND_ATTACK ],
[ 1, Moves.FURY_CUTTER ], [ 1, Moves.FURY_CUTTER ],
[ 4, Moves.VICE_GRIP ], [ 4, Moves.VISE_GRIP ],
[ 8, Moves.METAL_CLAW ], [ 8, Moves.METAL_CLAW ],
[ 12, Moves.BEAT_UP ], [ 12, Moves.BEAT_UP ],
[ 16, Moves.BUG_BITE ], [ 16, Moves.BUG_BITE ],
@ -12341,7 +12341,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[ 52, Moves.REST ], [ 52, Moves.REST ],
], ],
[Species.GRUBBIN]: [ [Species.GRUBBIN]: [
[ 1, Moves.VICE_GRIP ], [ 1, Moves.VISE_GRIP ],
[ 1, Moves.MUD_SLAP ], [ 1, Moves.MUD_SLAP ],
[ 5, Moves.STRING_SHOT ], [ 5, Moves.STRING_SHOT ],
[ 10, Moves.BUG_BITE ], [ 10, Moves.BUG_BITE ],
@ -12354,7 +12354,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
], ],
[Species.CHARJABUG]: [ [Species.CHARJABUG]: [
[ 0, Moves.CHARGE ], [ 0, Moves.CHARGE ],
[ 1, Moves.VICE_GRIP ], [ 1, Moves.VISE_GRIP ],
[ 1, Moves.STRING_SHOT ], [ 1, Moves.STRING_SHOT ],
[ 1, Moves.MUD_SLAP ], [ 1, Moves.MUD_SLAP ],
[ 1, Moves.BUG_BITE ], [ 1, Moves.BUG_BITE ],