Add back ability to hold down confirm and cancel buttons
parent
3874597345
commit
ec51ba7417
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@ -1083,12 +1083,15 @@ export default class BattleScene extends SceneBase {
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inputSuccess = this.ui.processInput(Button.RIGHT);
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vibrationLength = 5;
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this.setLastProcessedMovementTime(Button.RIGHT)
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} else if (this.buttonJustPressed(Button.SUBMIT)) {
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} else if (this.buttonJustPressed(Button.SUBMIT) || this.repeatInputDurationJustPassed(Button.SUBMIT)) {
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inputSuccess = this.ui.processInput(Button.SUBMIT) || this.ui.processInput(Button.ACTION);
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} else if (this.buttonJustPressed(Button.ACTION)) {
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this.setLastProcessedMovementTime(Button.SUBMIT);
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} else if (this.buttonJustPressed(Button.ACTION) || this.repeatInputDurationJustPassed(Button.ACTION)) {
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inputSuccess = this.ui.processInput(Button.ACTION);
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} else if (this.buttonJustPressed(Button.CANCEL)) {
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this.setLastProcessedMovementTime(Button.ACTION);
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} else if (this.buttonJustPressed(Button.CANCEL)|| this.repeatInputDurationJustPassed(Button.CANCEL)) {
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inputSuccess = this.ui.processInput(Button.CANCEL);
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this.setLastProcessedMovementTime(Button.CANCEL);
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} else if (this.buttonJustPressed(Button.MENU)) {
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switch (this.ui?.getMode()) {
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case Mode.MESSAGE:
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