Adjust enemy modifier rate

This commit is contained in:
Flashfyre committed 2023-04-20 22:26:38 -04:00
1 parent 61adb285b6
commit edce08b35c
6 files changed
+9 -8

No files matched your search

+1 -1
View File
@@ -333,7 +333,7 @@ class AnimTimedAddBgEvent extends AnimTimedBgEvent {
moveAnim.bgSprite.setScale(1.25);
moveAnim.bgSprite.setAlpha(0);
scene.field.add(moveAnim.bgSprite);
scene.field.moveBelow(moveAnim.bgSprite, scene.getEnemyPokemon());
scene.field.moveBelow(moveAnim.bgSprite, scene.getEnemyPokemon() || scene.getPlayerPokemon());
scene.tweens.add({
targets: moveAnim.bgSprite,
-1
View File
@@ -157,7 +157,6 @@ export class SeedTag extends PseudoStatusTag {
}
lapse(pokemon: Pokemon, lapseType: BattleTagLapseType): boolean {
console.trace(lapseType);
const ret = lapseType !== BattleTagLapseType.CUSTOM || super.lapse(pokemon, lapseType);
if (ret) {
+1 -1
View File
@@ -99,7 +99,7 @@ export function getStatusEffectHealText(statusEffect: StatusEffect): string {
case StatusEffect.FREEZE:
return ' was\ndefrosted!';
case StatusEffect.BURN:
return ' is hurt\nby its burn!';
return ' was\nhealed of its burn!';
}
return '';