From ee0ff881a9a03550ea3e574560d4eeebe827758b Mon Sep 17 00:00:00 2001 From: Flashfyre Date: Sun, 17 Mar 2024 00:36:33 -0400 Subject: [PATCH] Fix field scale not resetting after a run ends --- src/phases.ts | 1 + 1 file changed, 1 insertion(+) diff --git a/src/phases.ts b/src/phases.ts index 5c06344b6..dc07ee744 100644 --- a/src/phases.ts +++ b/src/phases.ts @@ -3107,6 +3107,7 @@ export class GameOverPhase extends BattlePhase { const fadeDuration = this.victory ? 10000 : 5000; this.scene.fadeOutBgm(fadeDuration, true); this.scene.ui.fadeOut(fadeDuration).then(() => { + this.scene.setFieldScale(1, true); this.scene.clearPhaseQueue(); this.scene.ui.clearText(); this.handleUnlocks();