From ee6c3e8fbcb5465256656284ed4f9e3ecb8714d3 Mon Sep 17 00:00:00 2001 From: Flashfyre Date: Sat, 20 Apr 2024 23:24:01 -0400 Subject: [PATCH] Fix boss IVs rerolling after reload --- src/battle-scene.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle-scene.ts b/src/battle-scene.ts index 6e5973d23..fdd50661b 100644 --- a/src/battle-scene.ts +++ b/src/battle-scene.ts @@ -655,7 +655,7 @@ export default class BattleScene extends SceneBase { if (OPP_SPECIES_OVERRIDE) species = getPokemonSpecies(OPP_SPECIES_OVERRIDE); const pokemon = new EnemyPokemon(this, species, level, trainerSlot, boss, dataSource); - if (boss) { + if (boss && !dataSource) { const secondaryIvs = Utils.getIvsFromId(Utils.randSeedInt(4294967295)); for (let s = 0; s < pokemon.ivs.length; s++)