Added a champion ribbon on enemy pokemon if they have a classic win.
parent
f505c7f5fd
commit
f19baef227
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@ -8,6 +8,7 @@ import BattleScene from '../battle-scene';
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import { Type, getTypeRgb } from '../data/type';
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import { getVariantTint } from '#app/data/variant';
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import { BattleStat } from '#app/data/battle-stat';
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import { StarterDataEntry } from '#app/system/game-data';
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const battleStatOrder = [ BattleStat.ATK, BattleStat.DEF, BattleStat.SPATK, BattleStat.SPDEF, BattleStat.ACC, BattleStat.EVA, BattleStat.SPD ];
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@ -33,6 +34,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
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private nameText: Phaser.GameObjects.Text;
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private genderText: Phaser.GameObjects.Text;
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private ownedIcon: Phaser.GameObjects.Sprite;
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private championRibbon: Phaser.GameObjects.Sprite;
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private teraIcon: Phaser.GameObjects.Sprite;
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private shinyIcon: Phaser.GameObjects.Sprite;
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private fusionShinyIcon: Phaser.GameObjects.Sprite;
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@ -93,6 +95,12 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
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this.ownedIcon.setOrigin(0, 0);
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this.ownedIcon.setPositionRelative(this.nameText, 0, 11.75);
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this.add(this.ownedIcon);
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this.championRibbon = this.scene.add.sprite(0, 0, 'champion_ribbon');
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this.championRibbon.setVisible(false);
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this.championRibbon.setOrigin(0, 0);
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this.championRibbon.setPositionRelative(this.nameText, 11.75, 11.75);
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this.add(this.championRibbon);
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}
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this.teraIcon = this.scene.add.sprite(0, 0, 'icon_tera');
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@ -260,10 +268,16 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
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if (!this.player) {
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const dexEntry = pokemon.scene.gameData.dexData[pokemon.species.speciesId];
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this.ownedIcon.setVisible(!!dexEntry.caughtAttr);
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const dexAttr = pokemon.getDexAttr();
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if ((dexEntry.caughtAttr & dexAttr) < dexAttr || !(pokemon.scene.gameData.starterData[pokemon.species.getRootSpeciesId()].abilityAttr & Math.pow(2, pokemon.abilityIndex)))
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this.ownedIcon.setTint(0x808080);
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const starterDataEntry: StarterDataEntry = pokemon.scene.gameData.starterData[pokemon.species.getRootSpeciesId()];
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if(starterDataEntry.classicWinCount > 0) {
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this.championRibbon.setVisible(true);
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}
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if (this.boss)
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this.updateBossSegmentDividers(pokemon as EnemyPokemon);
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}
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