diff --git a/src/locales/en/starter-select-ui-handler.ts b/src/locales/en/starter-select-ui-handler.ts index dd3904e12..345955360 100644 --- a/src/locales/en/starter-select-ui-handler.ts +++ b/src/locales/en/starter-select-ui-handler.ts @@ -30,5 +30,7 @@ export const starterSelectUiHandler: SimpleTranslationEntries = { "enablePassive": "Enable Passive", "disablePassive": "Disable Passive", "locked": "Locked", - "disabled": "Disabled" + "disabled": "Disabled", + "random": "Random", + "confirmRandomize":"Begin with a random team?" } \ No newline at end of file diff --git a/src/ui/starter-select-ui-handler.ts b/src/ui/starter-select-ui-handler.ts index b9ed8195c..ec3574d82 100644 --- a/src/ui/starter-select-ui-handler.ts +++ b/src/ui/starter-select-ui-handler.ts @@ -22,7 +22,7 @@ import { allMoves } from "../data/move"; import { Type } from "../data/type"; import { Moves } from "../data/enums/moves"; import { speciesEggMoves } from "../data/egg-moves"; -import { TitlePhase } from "../phases"; +import { EggLapsePhase, TitlePhase } from "../phases"; import { argbFromRgba } from "@material/material-color-utilities"; import { OptionSelectItem } from "./abstact-option-select-ui-handler"; import { pokemonPrevolutions } from "#app/data/pokemon-evolutions"; @@ -131,6 +131,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { private starterSelectMessageBoxContainer: Phaser.GameObjects.Container; private statsContainer: StatsContainer; private pokemonFormText: Phaser.GameObjects.Text; + private startLabel: Phaser.GameObjects.Text; private genMode: boolean; private statsMode: boolean; @@ -328,9 +329,11 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.valueLimitLabel.setOrigin(0.5, 0); this.starterSelectContainer.add(this.valueLimitLabel); - const startLabel = addTextObject(this.scene, 124, 162, i18next.t("starterSelectUiHandler:start"), TextStyle.TOOLTIP_CONTENT); - startLabel.setOrigin(0.5, 0); - this.starterSelectContainer.add(startLabel); + const labelText = this.starterCursors.length > 0 ? i18next.t("starterSelectUiHandler:start") : i18next.t("starterSelectUiHandler:random"); + this.startLabel = addTextObject(this.scene, 124, 162, labelText, TextStyle.TOOLTIP_CONTENT); + this.startLabel.setOrigin(0.5, 0); + this.starterSelectContainer.add(this.startLabel); + this.startCursorObj = this.scene.add.nineslice(111, 160, 'select_cursor', null, 26, 15, 6, 6, 6, 6); this.startCursorObj.setVisible(false); @@ -640,6 +643,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.starterSelectContainer.add(this.statsContainer); this.updateInstructions(); + + this.updateStartLabel(); } show(args: any[]): boolean { @@ -713,6 +718,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.popStarter(); success = true; this.updateInstructions(); + this.updateStartLabel(); } else { this.blockInput = true; this.scene.clearPhaseQueue(); @@ -805,10 +811,12 @@ export default class StarterSelectUiHandler extends MessageUiHandler { if (this.starterCursors.length === 6 || this.value === this.getValueLimit()) this.tryStart(); this.updateInstructions(); + this.updateStartLabel(); ui.playSelect(); } else ui.playError(); return true; + }, overrideSound: true }, @@ -1034,6 +1042,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { let newAbilityIndex = this.abilityCursor; do { newAbilityIndex = (newAbilityIndex + 1) % abilityCount; + console.debug("Ability Index changed to " + newAbilityIndex); if (!newAbilityIndex) { if (abilityAttr & AbilityAttr.ABILITY_1) break; @@ -1246,6 +1255,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.setSpecies(this.genSpecies[this.getGenCursorWithScroll()][cursor]); this.updateInstructions(); + this.updateStartLabel(); } return changed; @@ -1666,6 +1676,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonAdditionalMoveCountLabel.setVisible(this.speciesStarterMoves.length > 4); this.updateInstructions(); + this.updateStartLabel(); } setTypeIcons(type1: Type, type2: Type): void { @@ -1743,10 +1754,47 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } tryStart(manualTrigger: boolean = false): boolean { - if (!this.starterGens.length) - return false; - const ui = this.getUi(); + if (!this.starterGens.length){ + const cancel = () => { + ui.setMode(Mode.STARTER_SELECT); + while(this.starterGens.length > 0){ + this.popStarter(); + } + this.updateStartLabel(); + this.clearText(); + }; + ui.showText(i18next.t("starterSelectUiHandler:confirmRandomize"), null, () => { + this.randomizeStarters(); + ui.setModeWithoutClear(Mode.CONFIRM, () => { + const startRun = (gameMode: GameModes) => { + this.scene.gameMode = gameModes[gameMode]; + this.scene.money = this.scene.gameMode.getStartingMoney(); + ui.setMode(Mode.STARTER_SELECT); + const thisObj = this; + const originalStarterSelectCallback = this.starterSelectCallback; + this.starterSelectCallback = null; + originalStarterSelectCallback(new Array(this.starterGens.length).fill(0).map(function (_, i) { + const starterSpecies = thisObj.genSpecies[thisObj.starterGens[i]][thisObj.starterCursors[i]]; + return { + species: starterSpecies, + dexAttr: thisObj.starterAttr[i], + abilityIndex: thisObj.starterAbilityIndexes[i], + passive: !(thisObj.scene.gameData.starterData[starterSpecies.speciesId].passiveAttr ^ (PassiveAttr.ENABLED | PassiveAttr.UNLOCKED)), + nature: thisObj.starterNatures[i] as Nature, + moveset: thisObj.starterMovesets[i], + pokerus: !![ 0, 1, 2 ].filter(n => thisObj.pokerusGens[n] === starterSpecies.generation - 1 && thisObj.pokerusCursors[n] === thisObj.genSpecies[starterSpecies.generation - 1].indexOf(starterSpecies)).length + }; + })); + }; + startRun(this.gameMode); + }, cancel, null, null, 19); + + }); + return true; + } + +else { const cancel = () => { ui.setMode(Mode.STARTER_SELECT); @@ -1782,8 +1830,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { }); return true; - } - + }} toggleStatsMode(on?: boolean): void { if (on === undefined) on = !this.statsMode; @@ -1826,6 +1873,109 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.toggleStatsMode(false); } + randomizeStarters(): void { + let selectedSpeciesIds = new Set(); //Set to track dupes + + do{ + //Calculate remaining value limit to ensure there are Starters available to select + let remainingValue = this.getValueLimit() - this.value; + // Prepare a list of all viable (i.e. based on remaning cost value) species options from all generations. + let viableOptions = []; + this.genSpecies.forEach((gen, genIndex) => { + gen.forEach(species => { + let speciesDexAttr = this.scene.gameData.dexData[species.speciesId].caughtAttr; + if (speciesDexAttr && // Ensure starter is "caught" + this.scene.gameData.getSpeciesStarterValue(species.speciesId) <= remainingValue && + !selectedSpeciesIds.has(species.speciesId)) { + viableOptions.push({ species, genIndex }); + } + }); + }); + if (viableOptions.length === 0) break; + let selectedOption = viableOptions[Math.floor(Math.random() * viableOptions.length)]; //Select a random speccies + let selectedSpecies = selectedOption.species; + let selectedGenIndex = selectedOption.genIndex; + let speciesDexAttr = this.scene.gameData.dexData[selectedSpecies.speciesId].caughtAttr; //Retrieve the caught bit mask for this species from dexData + //Init variables we will need for randomization of natures, abilities, and moves + let randAbilityIndex = -1; + let randNatureIndex = -1; + let randomMoveset: integer[] = []; + //Update the team value by starter cost and start prepping to add starter to team + if (this.tryUpdateValue(this.scene.gameData.getSpeciesStarterValue(selectedSpecies.speciesId))) { + selectedSpeciesIds.add(selectedSpecies.speciesId); + const props = this.scene.gameData.getSpeciesDexAttrProps(selectedSpecies, speciesDexAttr); + this.starterIcons[this.starterCursors.length].setTexture(selectedSpecies.getIconAtlasKey(props.formIndex, props.shiny, props.variant)); + this.starterIcons[this.starterCursors.length].setFrame(selectedSpecies.getIconId(props.female, props.formIndex, props.shiny, props.variant)); + this.starterGens.push(selectedGenIndex); + this.starterCursors.push(this.genSpecies[selectedGenIndex].indexOf(selectedSpecies)); + this.starterAttr.push(speciesDexAttr); + //Handle random abilities + let availableAbilities: integer[] = []; + if (this.scene.gameData.starterData[selectedSpecies.speciesId].abilityAttr & AbilityAttr.ABILITY_1) { + availableAbilities.push(0); } + if (this.scene.gameData.starterData[selectedSpecies.speciesId].abilityAttr & AbilityAttr.ABILITY_2) { + availableAbilities.push(1); + } + if (this.scene.gameData.starterData[selectedSpecies.speciesId].abilityAttr & AbilityAttr.ABILITY_HIDDEN) { + availableAbilities.push(2); + } + if (availableAbilities.length) { + randAbilityIndex = Math.floor(Math.random() * availableAbilities.length); + } else { + randAbilityIndex = this.scene.gameData.getStarterSpeciesDefaultAbilityIndex(selectedSpecies) + } + this.starterAbilityIndexes.push(randAbilityIndex); + //Handle random natures + let natures = this.scene.gameData.getNaturesForAttr(this.scene.gameData.dexData[selectedSpecies.speciesId].natureAttr); + if (natures && natures.length > 0) { + randNatureIndex = Math.floor(Math.random() * natures.length); + } + else{ + randNatureIndex = this.scene.gameData.getSpeciesDefaultNature(selectedSpecies); + } + this.starterNatures.push(randNatureIndex as unknown as Nature); + //Get random moves + let levelMoves: LevelMoves; + let availableStarterMoves: integer[] = []; + if (pokemonFormLevelMoves.hasOwnProperty(selectedSpecies.speciesId) && pokemonFormLevelMoves[selectedSpecies.speciesId].hasOwnProperty(props.formIndex)) + levelMoves = pokemonFormLevelMoves[selectedSpecies.speciesId][props.formIndex]; + else + levelMoves = pokemonSpeciesLevelMoves[selectedSpecies.speciesId]; + availableStarterMoves.push(...levelMoves.filter(lm => lm[0] <= 5).map(lm => lm[1])); + if (speciesEggMoves.hasOwnProperty(selectedSpecies.speciesId)) { + for (let em = 0; em < 4; em++) { + if (this.scene.gameData.starterData[selectedSpecies.speciesId].eggMoves & Math.pow(2, em)) + availableStarterMoves.push(speciesEggMoves[selectedSpecies.speciesId][em]); + } + } +// Determine the number of moves to select + let numMovesToSelect = Math.min(4, availableStarterMoves.length); + +// Shuffle the availableStarterMoves array and pick the first numMovesToSelect moves + for (let i = availableStarterMoves.length - 1; i > 0; i--) { + let j = Math.floor(Math.random() * (i + 1)); + [availableStarterMoves[i], availableStarterMoves[j]] = [availableStarterMoves[j], availableStarterMoves[i]]; +} + +// Slice the first numMovesToSelect moves from the shuffled array + randomMoveset = availableStarterMoves.slice(0, numMovesToSelect); + this.starterMovesets.push(randomMoveset.slice(0) as StarterMoveset); + } + if (this.starterCursors.length === 6) break; + } + while (this.value < this.getValueLimit()) + + } + + updateStartLabel(): void { + if(this.starterCursors.length > 0){ + this.startLabel.setText(i18next.t("starterSelectUiHandler:start")); + } + else if(this.starterCursors.length === 0){ + this.startLabel.setText(i18next.t("starterSelectUiHandler:random")); + } + } + checkIconId(icon: Phaser.GameObjects.Sprite, species: PokemonSpecies, female, formIndex, shiny, variant) { if (icon.frame.name != species.getIconId(female, formIndex, shiny, variant)) { console.log(`${species.name}'s variant icon does not exist. Replacing with default.`);