Factor type immunity abilities into enemy AI

pull/16/head
Flashfyre 2024-02-28 11:34:55 -05:00
parent be405f61dd
commit fdff3a549c
6 changed files with 51 additions and 28 deletions

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@ -100,7 +100,7 @@ export default class Battle {
randSeedGaussForLevel(value: number): number { randSeedGaussForLevel(value: number): number {
let rand = 0; let rand = 0;
for (var i = value; i > 0; i--) for (let i = value; i > 0; i--)
rand += Phaser.Math.RND.realInRange(0, 1); rand += Phaser.Math.RND.realInRange(0, 1);
return rand / value; return rand / value;
} }

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@ -213,9 +213,13 @@ export class TypeImmunityHealAbAttr extends TypeImmunityAbAttr {
const ret = super.applyPreDefend(pokemon, attacker, move, cancelled, args); const ret = super.applyPreDefend(pokemon, attacker, move, cancelled, args);
if (ret) { if (ret) {
if (pokemon.getHpRatio() < 1) if (pokemon.getHpRatio() < 1) {
pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, pokemon.getBattlerIndex(), const simulated = args.length > 1 && args[1];
Math.max(Math.floor(pokemon.getMaxHp() / 4), 1), getPokemonMessage(pokemon, `'s ${pokemon.getAbility().name}\nrestored its HP a little!`), true)); if (!simulated) {
pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, pokemon.getBattlerIndex(),
Math.max(Math.floor(pokemon.getMaxHp() / 4), 1), getPokemonMessage(pokemon, `'s ${pokemon.getAbility().name}\nrestored its HP a little!`), true));
}
}
return true; return true;
} }
@ -239,7 +243,9 @@ class TypeImmunityStatChangeAbAttr extends TypeImmunityAbAttr {
if (ret) { if (ret) {
cancelled.value = true; cancelled.value = true;
pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ this.stat ], this.levels)); const simulated = args.length > 1 && args[1];
if (!simulated)
pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ this.stat ], this.levels));
} }
return ret; return ret;
@ -262,7 +268,9 @@ class TypeImmunityAddBattlerTagAbAttr extends TypeImmunityAbAttr {
if (ret) { if (ret) {
cancelled.value = true; cancelled.value = true;
pokemon.addTag(this.tagType, this.turnCount, undefined, pokemon.id); const simulated = args.length > 1 && args[1];
if (!simulated)
pokemon.addTag(this.tagType, this.turnCount, undefined, pokemon.id);
} }
return ret; return ret;
@ -275,7 +283,7 @@ export class NonSuperEffectiveImmunityAbAttr extends TypeImmunityAbAttr {
} }
applyPreDefend(pokemon: Pokemon, attacker: Pokemon, move: PokemonMove, cancelled: Utils.BooleanHolder, args: any[]): boolean { applyPreDefend(pokemon: Pokemon, attacker: Pokemon, move: PokemonMove, cancelled: Utils.BooleanHolder, args: any[]): boolean {
if (pokemon.getAttackMoveEffectiveness(move.getMove().type) < 2) { if (pokemon.getAttackTypeEffectiveness(move.getMove().type) < 2) {
cancelled.value = true; cancelled.value = true;
(args[0] as Utils.NumberHolder).value = 0; (args[0] as Utils.NumberHolder).value = 0;
return true; return true;
@ -1103,7 +1111,7 @@ export class SyncEncounterNatureAbAttr extends AbAttr {
} }
function applyAbAttrsInternal<TAttr extends AbAttr>(attrType: { new(...args: any[]): TAttr }, function applyAbAttrsInternal<TAttr extends AbAttr>(attrType: { new(...args: any[]): TAttr },
pokemon: Pokemon, applyFunc: AbAttrApplyFunc<TAttr>, isAsync?: boolean, showAbilityInstant?: boolean): Promise<void> { pokemon: Pokemon, applyFunc: AbAttrApplyFunc<TAttr>, isAsync: boolean = false, showAbilityInstant: boolean = false, quiet: boolean = false): Promise<void> {
return new Promise(resolve => { return new Promise(resolve => {
if (!pokemon.canApplyAbility()) if (!pokemon.canApplyAbility())
return resolve(); return resolve();
@ -1126,18 +1134,20 @@ function applyAbAttrsInternal<TAttr extends AbAttr>(attrType: { new(...args: any
return applyNextAbAttr(); return applyNextAbAttr();
pokemon.scene.setPhaseQueueSplice(); pokemon.scene.setPhaseQueueSplice();
const onApplySuccess = () => { const onApplySuccess = () => {
if (attr.showAbility) { if (attr.showAbility && !quiet) {
if (showAbilityInstant) if (showAbilityInstant)
pokemon.scene.abilityBar.showAbility(pokemon); pokemon.scene.abilityBar.showAbility(pokemon);
else else
queueShowAbility(pokemon); queueShowAbility(pokemon);
} }
const message = attr.getTriggerMessage(pokemon); if (!quiet) {
if (message) { const message = attr.getTriggerMessage(pokemon);
if (isAsync) if (message) {
pokemon.scene.ui.showText(message, null, () => pokemon.scene.ui.showText(null, 0), null, true); if (isAsync)
else pokemon.scene.ui.showText(message, null, () => pokemon.scene.ui.showText(null, 0), null, true);
pokemon.scene.queueMessage(message); else
pokemon.scene.queueMessage(message);
}
} }
}; };
const result = applyFunc(attr); const result = applyFunc(attr);
@ -1163,7 +1173,8 @@ export function applyAbAttrs(attrType: { new(...args: any[]): AbAttr }, pokemon:
export function applyPreDefendAbAttrs(attrType: { new(...args: any[]): PreDefendAbAttr }, export function applyPreDefendAbAttrs(attrType: { new(...args: any[]): PreDefendAbAttr },
pokemon: Pokemon, attacker: Pokemon, move: PokemonMove, cancelled: Utils.BooleanHolder, ...args: any[]): Promise<void> { pokemon: Pokemon, attacker: Pokemon, move: PokemonMove, cancelled: Utils.BooleanHolder, ...args: any[]): Promise<void> {
return applyAbAttrsInternal<PreDefendAbAttr>(attrType, pokemon, attr => attr.applyPreDefend(pokemon, attacker, move, cancelled, args)); const simulated = args.length > 1 && args[1];
return applyAbAttrsInternal<PreDefendAbAttr>(attrType, pokemon, attr => attr.applyPreDefend(pokemon, attacker, move, cancelled, args), false, false, simulated);
} }
export function applyPostDefendAbAttrs(attrType: { new(...args: any[]): PostDefendAbAttr }, export function applyPostDefendAbAttrs(attrType: { new(...args: any[]): PostDefendAbAttr },
@ -1928,7 +1939,7 @@ export function initAbilities() {
new Ability(Abilities.SHADOW_SHIELD, "Shadow Shield (N)", "Reduces the amount of damage the Pokémon takes while its HP is full.", 7), new Ability(Abilities.SHADOW_SHIELD, "Shadow Shield (N)", "Reduces the amount of damage the Pokémon takes while its HP is full.", 7),
new Ability(Abilities.PRISM_ARMOR, "Prism Armor (N)", "Reduces the power of supereffective attacks taken.", 7), new Ability(Abilities.PRISM_ARMOR, "Prism Armor (N)", "Reduces the power of supereffective attacks taken.", 7),
new Ability(Abilities.NEUROFORCE, "Neuroforce", "Powers up moves that are super effective.", 7) new Ability(Abilities.NEUROFORCE, "Neuroforce", "Powers up moves that are super effective.", 7)
.attr(MovePowerBoostAbAttr, (user, target, move) => target.getAttackMoveEffectiveness(move.type) >= 2, 1.25), .attr(MovePowerBoostAbAttr, (user, target, move) => target.getAttackTypeEffectiveness(move.type) >= 2, 1.25),
new Ability(Abilities.INTREPID_SWORD, "Intrepid Sword (N)", "Boosts the Pokémon's Attack stat when the Pokémon enters a battle.", 8), new Ability(Abilities.INTREPID_SWORD, "Intrepid Sword (N)", "Boosts the Pokémon's Attack stat when the Pokémon enters a battle.", 8),
new Ability(Abilities.DAUNTLESS_SHIELD, "Dauntless Shield (N)", "Boosts the Pokémon's Defense stat when the Pokémon enters a battle.", 8), new Ability(Abilities.DAUNTLESS_SHIELD, "Dauntless Shield (N)", "Boosts the Pokémon's Defense stat when the Pokémon enters a battle.", 8),
new Ability(Abilities.LIBERO, "Libero (N)", "Changes the Pokémon's type to the type of the move it's about to use.", 8), new Ability(Abilities.LIBERO, "Libero (N)", "Changes the Pokémon's type to the type of the move it's about to use.", 8),

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@ -240,7 +240,7 @@ class StealthRockTag extends ArenaTrapTag {
} }
activateTrap(pokemon: Pokemon): boolean { activateTrap(pokemon: Pokemon): boolean {
const effectiveness = pokemon.getAttackMoveEffectiveness(Type.ROCK); const effectiveness = pokemon.getAttackTypeEffectiveness(Type.ROCK);
let damageHpRatio: number; let damageHpRatio: number;

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@ -282,7 +282,7 @@ export class AttackMove extends Move {
let attackScore = 0; let attackScore = 0;
const effectiveness = target.getAttackMoveEffectiveness(this.type); const effectiveness = target.getAttackTypeEffectiveness(this.type);
attackScore = Math.pow(effectiveness - 1, 2) * effectiveness < 1 ? -2 : 2; attackScore = Math.pow(effectiveness - 1, 2) * effectiveness < 1 ? -2 : 2;
if (attackScore) { if (attackScore) {
if (this.category === MoveCategory.PHYSICAL) { if (this.category === MoveCategory.PHYSICAL) {
@ -770,7 +770,7 @@ export class StatusEffectAttr extends MoveEffectAttr {
} }
getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number {
return !(this.selfTarget ? user : target).status && target.getAttackMoveEffectiveness(move.type) ? Math.floor(move.chance * -0.1) : 0; return !(this.selfTarget ? user : target).status && target.getAttackTypeEffectiveness(move.type) ? Math.floor(move.chance * -0.1) : 0;
} }
} }

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@ -2,7 +2,7 @@ import Phaser from 'phaser';
import BattleScene, { AnySound } from './battle-scene'; import BattleScene, { AnySound } from './battle-scene';
import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from './ui/battle-info'; import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from './ui/battle-info';
import { Moves } from "./data/enums/moves"; import { Moves } from "./data/enums/moves";
import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariablePowerAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, MultiHitAttr, StatusEffectAttr } from "./data/move"; import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariablePowerAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, MultiHitAttr, StatusEffectAttr, AttackMove } from "./data/move";
import { default as PokemonSpecies, PokemonSpeciesForm, SpeciesFormKey, getFusedSpeciesName, getPokemonSpecies } from './data/pokemon-species'; import { default as PokemonSpecies, PokemonSpeciesForm, SpeciesFormKey, getFusedSpeciesName, getPokemonSpecies } from './data/pokemon-species';
import * as Utils from './utils'; import * as Utils from './utils';
import { Type, TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from './data/type'; import { Type, TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from './data/type';
@ -707,7 +707,18 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return this.getTeraType() !== Type.UNKNOWN; return this.getTeraType() !== Type.UNKNOWN;
} }
getAttackMoveEffectiveness(moveType: Type): TypeDamageMultiplier { getAttackMoveEffectiveness(source: Pokemon, move: PokemonMove): TypeDamageMultiplier {
const typeless = !!move.getMove().getAttrs(TypelessAttr).length;
const typeMultiplier = new Utils.NumberHolder(this.getAttackTypeEffectiveness(move.getMove().type));
const cancelled = new Utils.BooleanHolder(false);
if (!typeless)
applyPreDefendAbAttrs(TypeImmunityAbAttr, this, source, move, cancelled, typeMultiplier, true);
if (!cancelled.value)
applyPreDefendAbAttrs(MoveImmunityAbAttr, this, source, move, cancelled, typeMultiplier, true);
return (!cancelled.value ? typeMultiplier.value : 0) as TypeDamageMultiplier;
}
getAttackTypeEffectiveness(moveType: Type): TypeDamageMultiplier {
if (moveType === Type.STELLAR) if (moveType === Type.STELLAR)
return this.isTerastallized() ? 2 : 1; return this.isTerastallized() ? 2 : 1;
const types = this.getTypes(true); const types = this.getTypes(true);
@ -718,12 +729,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
const types = this.getTypes(true); const types = this.getTypes(true);
const enemyTypes = pokemon.getTypes(true); const enemyTypes = pokemon.getTypes(true);
const outspeed = (this.isActive(true) ? this.getBattleStat(Stat.SPD, pokemon) : this.getStat(Stat.SPD)) <= pokemon.getBattleStat(Stat.SPD, this); const outspeed = (this.isActive(true) ? this.getBattleStat(Stat.SPD, pokemon) : this.getStat(Stat.SPD)) <= pokemon.getBattleStat(Stat.SPD, this);
let atkScore = pokemon.getAttackMoveEffectiveness(types[0]) * (outspeed ? 1.25 : 1); let atkScore = pokemon.getAttackTypeEffectiveness(types[0]) * (outspeed ? 1.25 : 1);
let defScore = 1 / Math.max(this.getAttackMoveEffectiveness(enemyTypes[0]), 0.25); let defScore = 1 / Math.max(this.getAttackTypeEffectiveness(enemyTypes[0]), 0.25);
if (types.length > 1) if (types.length > 1)
atkScore *= pokemon.getAttackMoveEffectiveness(types[1]); atkScore *= pokemon.getAttackTypeEffectiveness(types[1]);
if (enemyTypes.length > 1) if (enemyTypes.length > 1)
defScore *= (1 / this.getAttackMoveEffectiveness(enemyTypes[1])); defScore *= (1 / this.getAttackTypeEffectiveness(enemyTypes[1]));
let hpDiffRatio = this.getHpRatio() + (1 - pokemon.getHpRatio()); let hpDiffRatio = this.getHpRatio() + (1 - pokemon.getHpRatio());
if (outspeed) if (outspeed)
hpDiffRatio = Math.min(hpDiffRatio * 1.5, 1); hpDiffRatio = Math.min(hpDiffRatio * 1.5, 1);
@ -2204,7 +2215,7 @@ export class EnemyPokemon extends Pokemon {
const target = this.scene.getField()[mt]; const target = this.scene.getField()[mt];
let targetScore = move.getUserBenefitScore(this, target, move) + move.getTargetBenefitScore(this, target, move) * (mt < BattlerIndex.ENEMY === this.isPlayer() ? 1 : -1); let targetScore = move.getUserBenefitScore(this, target, move) + move.getTargetBenefitScore(this, target, move) * (mt < BattlerIndex.ENEMY === this.isPlayer() ? 1 : -1);
if (mt !== this.getBattlerIndex()) if (mt !== this.getBattlerIndex())
targetScore *= target.getAttackMoveEffectiveness(move.type); targetScore *= target.getAttackMoveEffectiveness(this, pokemonMove);
targetScores.push(targetScore); targetScores.push(targetScore);
} }

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@ -1,9 +1,10 @@
import { BattlerIndex } from "../battle"; import { BattlerIndex } from "../battle";
import BattleScene, { Button } from "../battle-scene"; import BattleScene, { Button } from "../battle-scene";
import { Moves, getMoveTargets } from "../data/move"; import { Moves } from "../data/enums/moves";
import { Mode } from "./ui"; import { Mode } from "./ui";
import UiHandler from "./ui-handler"; import UiHandler from "./ui-handler";
import * as Utils from "../utils"; import * as Utils from "../utils";
import { getMoveTargets } from "../data/move";
export type TargetSelectCallback = (cursor: integer) => void; export type TargetSelectCallback = (cursor: integer) => void;