Add tall grass BG and fix a hanging bug with charge moves
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@@ -49,7 +49,7 @@ export default class FightUiHandler extends UiHandler {
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if (button === Button.CANCEL || button === Button.ACTION) {
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if (button === Button.ACTION) {
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if ((this.scene.getCurrentPhase() as CommandPhase).handleCommand(Command.FIGHT, this.cursor))
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if ((this.scene.getCurrentPhase() as CommandPhase).handleCommand(Command.FIGHT, this.cursor, false))
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success = true;
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else
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ui.playError();
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