shayebeadlingkl
0b2c24a114
Merge branch 'main' into adds-wincount-ribbon
2024-05-06 17:06:22 -04:00
gericocross
29b80dbed8
Fixed Grafaiai animation ( #547 )
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* Longer descriptions don't stuck shorter ones anymore
* Fixed Grafaiai animation
2024-05-06 08:44:05 -04:00
Madmadness65
d5cd243967
Re-export Furfrou trim sprites
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Apparently all the non-shiny sprites had artifacts on them. This has been corrected.
2024-05-05 10:51:41 -05:00
Madmadness65
5440c0b40c
Add B2W2 Legendary Titan Theme
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This is a small part of a larger addition of music, added before the rest due to it being a B2W2 track.
2024-05-04 22:48:23 -05:00
Flashfyre
5d82a1538c
Add various missing variant sprites and icons
2024-05-04 23:33:45 -04:00
Benjamin Odom
daa6e3b3a8
Prevent Fusion Status Errors +Fix Double Battle Issue ( #472 )
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* Reapply "Prevent Fusing Status Errors (#465 )"
This reverts commit 18a1c152c0 .
* Update phases.ts
2024-05-04 22:16:59 -05:00
Madmadness65
18a1c152c0
Revert "Prevent Fusing Status Errors ( #465 )"
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This reverts commit 68eca464f7 .
2024-05-04 20:50:48 -05:00
Benjamin Odom
68eca464f7
Prevent Fusing Status Errors ( #465 )
2024-05-04 20:37:31 -05:00
Madmadness65
1792b98608
Implement Genesect's forms & Techno Blast
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Genesect's Drive forms does not change it's typing, only Techno Blast's type.
2024-05-04 19:45:07 -05:00
Akuma-Reiki
92fb8b715e
Added Candy Progress UI ( #463 )
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* Added Candy Progress UI
* GetRootSpecies rather than colors of current Species
2024-05-04 18:29:48 -04:00
dpMelian
c58a2fdee3
feat: replace steel type sprite with new version for consistency
2024-05-04 09:49:21 -04:00
Flashfyre
2eec545c49
Fix stat number keys in legacy battle stats view
2024-05-03 17:54:56 -04:00
Flashfyre
71705dd6d4
Add candy popup sound
2024-05-03 15:03:11 -04:00
Flashfyre
322838cfb5
Move service-worker to public folder
2024-05-02 11:37:06 -04:00
Benjamin Odom
c9152cda3f
Fix Mobile PWA not showing in true Fullscreen ( #394 )
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* Fixed Rounding Error For TargetHalfHpDamageAttr
Moves that deal half of a target's HP were not able to deal damage if the target had 1 HP. Used Math.max to ensure 1 is the lowest this value ever evaluates to.
* Fix Mobile PWA not showing in true Fullscreen
adding "fullscreen" to the display attribute wasn't enough, but adding it to the start_url attribute was. This does not appear to affect PC (which is good since it shouldn't).
* Allow any orientation for mobile PWA
remove the orientation restriction since it doesn't prevent fullscreen PWA from displaying properly.
2024-05-02 01:17:32 -04:00
shayebeadlingkl
8845b26ec5
adds Akuma's ribbon achievements
2024-05-01 21:22:09 -04:00
shayebeadlingkl
25230517cc
Merge branch 'main' into adds-wincount-ribbon
2024-05-01 20:52:39 -04:00
Flashfyre
2f8000885e
Fix coloring error in rogue achievement bar
2024-05-01 19:29:04 -04:00
Flashfyre
86b0596a60
Add rogue achievement and voucher tier
2024-05-01 19:28:07 -04:00
shayebeadlingkl
f8a6526b76
changes ribbon to gold medal version
2024-05-01 15:08:41 -04:00
Thomas David
c8583d6c69
Update manifest.webmanifest
2024-05-01 12:49:21 -04:00
shayebeadlingkl
2afa779276
works if override. need to add field on server side I imagine
2024-05-01 00:00:14 -04:00
shayebeadlingkl
9340fd1c7c
Merge branch 'main' into adds-wincount-ribbon
2024-04-30 23:40:32 -04:00
shayebeadlingkl
58f76d9cb8
adds the ribbon asset, hooking it up
2024-04-30 23:40:05 -04:00
Flashfyre
6fd5709b13
Reapply stat change feature with fixes
2024-04-30 23:02:16 -04:00
Flashfyre
8a54e862fc
Revert "Add togglable stat change display"
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This reverts commit 718585062b .
2024-04-30 22:14:24 -04:00
Flashfyre
718585062b
Add togglable stat change display
2024-04-30 22:06:54 -04:00
Madmadness65
c5cc4445c4
Fix Furfrou trims missing shiny graphics
2024-04-30 13:39:16 -05:00
Madmadness65
bd30dca47d
Partially implement Battle Bond (Gen 8) & Power Construct abilities
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Both abilities are still not fully functional yet (Battle Bond does not interact with Water Shuriken yet, Power Construct does not interact with 10% Power Construct Zygarde, and both forms do not revert after a battle yet), but this is a step to having them both completed.
Battle Bond Froakie line and Power Construct 50% Zygardes (as well as Aura Break 10% Zygardes) can now randomly appear in the wild.
Expect Battle Bond to potentially change to its Gen 9 version at some point in the future, rendering Ash-Greninja inaccessible.
2024-04-29 19:50:29 -05:00
Madmadness65
b173000008
Implement Alcremie flavors
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...But not all evolution sweets. This way, you can get all the differently colored Alcremies without there being like ~60 different forms.
There currently is an unintended side-effect with Gigantamaxing, where the Alcremie flavor will always switch to Vanilla Cream when reverting to normal, but aside from that, it works fine.
2024-04-29 01:42:02 -05:00
Madmadness65
b72b4cffed
Implement Furfrou forms
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They can be randomly encountered like many other multiple form Pokémon. Like canon, they do not have any statistical changes, just cosmetic.
2024-04-28 21:58:55 -05:00
Flashfyre
51408a0c9d
Add missing animated Toxapex variant sprites
2024-04-27 01:13:03 -04:00
Madmadness65
3a1393c828
Replace Archaludon and Hydrapple's graphics
2024-04-26 22:00:28 -05:00
Flashfyre
8cff0780d3
Add missed variant sprites
2024-04-26 14:13:29 -04:00
Flashfyre
7031ae797f
Update shiny variants
2024-04-26 13:33:08 -04:00
Flashfyre
f38b1dc0d7
Add animated E-Max Eternatus sprite by RetroNC
2024-04-26 12:24:54 -04:00
Flashfyre
5e7356636e
Update shiny luck mechanics and count both fusion components
2024-04-26 11:31:39 -04:00
Flashfyre
ef552c7ffd
Fix crash with certain animated variant sprites
2024-04-26 02:00:58 -04:00
Flashfyre
0eabfd56e3
Fix shiny Bidoof back sprite showing as epic variant
2024-04-25 21:56:44 -04:00
Madmadness65
e3533651ba
Add form change items for Deoxys; minor Rotom form learnset changes
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Adds 3 separate form changing items to switch between the various Deoxys forms.
All Rotom forms can now know their respective typed moved at the start (and can be relearned via Memory Mushroom if you already have one).
2024-04-25 20:26:09 -05:00
NxKarim
f99afa228f
Combusken, Grovyle
2024-04-25 18:07:56 -04:00
Flashfyre
d5e462ba7d
Temporarily remove Flamigo from exp sprites
2024-04-24 14:52:05 -04:00
Flashfyre
69eec95960
Add missing female Bidoof line variants
2024-04-24 12:56:56 -04:00
Flashfyre
ba71d2750b
Load files from manifest for caching
2024-04-23 22:00:23 -04:00
Madmadness65
d48de66179
Implement Snap Trap
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One of the basic trapping moves that got overlooked.
2024-04-23 13:04:42 -05:00
Flashfyre
0ef6a6c72c
Update variant sprites
2024-04-23 11:48:15 -04:00
Flashfyre
444b4075fe
Biome can't change before a boss in endless mode
2024-04-23 09:40:05 -04:00
Flashfyre
216139df5b
Re-apply status token shuffling with recursion fix
2024-04-22 23:58:26 -04:00
Flashfyre
eeb547417f
Endless biomes are short but connected
2024-04-22 20:30:46 -04:00
Madmadness65
8a31468dda
Add new Stellar Terapagos graphics
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Despite this, Stellar Terapagos still cannot be obtained legitimately yet.
2024-04-21 15:44:30 -05:00