Commit Graph

186 Commits (2a604a67330180ab358e53e71df602a49d3c8294)

Author SHA1 Message Date
Chacolay 2a604a6733 Merge branch 'pr/289' 2024-04-29 11:45:47 -04:00
Chacolay 362e42e933 Merge branch 'pr/260' 2024-04-29 11:36:09 -04:00
Chacolay 6ecddc4bc7 Merge branch 'pr/238' 2024-04-29 11:13:53 -04:00
Chacolay 87b2684328 Merge branch 'pr/205' 2024-04-29 10:59:50 -04:00
Chacolay 58e9edd014 Merge branch 'pr/166' 2024-04-29 10:55:04 -04:00
NxKarim 3731f943a8
Merge branch 'main' into main 2024-04-28 23:54:20 -06:00
Flashfyre 9641d77bba Re-add shiny override EXCEPT FALSE THIS TIME 2024-04-28 22:03:29 -04:00
Flashfyre 57ece2c1d7 Revert "Add shiny and variant debug override"
This reverts commit 21482a641b.
2024-04-28 20:41:38 -04:00
Flashfyre 0b438d0ff4 Revert "Add temporary double wild shiny chance"
This reverts commit 4607782578.
2024-04-28 20:30:12 -04:00
Flashfyre 21482a641b Add shiny and variant debug override 2024-04-28 20:30:03 -04:00
Flashfyre 00150fd0bb Fix using wrong variant value when fusing 2024-04-26 20:11:37 -04:00
Flashfyre 4607782578 Add temporary double wild shiny chance 2024-04-26 19:57:38 -04:00
Flashfyre f281605146 Fix wild shiny luck generation 2024-04-26 19:36:27 -04:00
Flashfyre 6b9542511f Add fusion luck as a separate field 2024-04-26 18:27:00 -04:00
Flashfyre bf2a83993c Make luck independent from shininess and variant 2024-04-26 17:32:28 -04:00
Flashfyre 5e7356636e Update shiny luck mechanics and count both fusion components 2024-04-26 11:31:39 -04:00
LaukkaE 64a46f4ccc Fix Protosynthesis and Quark Drive
fix
2024-04-26 18:23:38 +03:00
Xavion3 46227d65f2 Fix mind blown/explosion moves 2024-04-26 08:33:29 -04:00
Flashfyre ef552c7ffd Fix crash with certain animated variant sprites 2024-04-26 02:00:58 -04:00
InfernoVulpix d4c265443f Assurance effect implementation
Theoretically implemented for all use cases but only tested for regular damage so far.
2024-04-25 23:03:00 -04:00
AJ Fontaine 9f3bef0142
Implemented explosive moves and Damp (#290)
* Implemented explosives

* Add Aftermath and Magic Guard interactions

* Adjust AI score for Mind Blown/Steel Beam
2024-04-25 21:42:41 -04:00
Flashfyre 728512cf7d Fix Baton Pass not working 2024-04-25 20:52:52 -04:00
NxKarim 413591ce70
Merge branch 'main' into main 2024-04-24 23:58:12 -06:00
lucfd f42c1dee2d
Merge branch 'main' into main 2024-04-24 17:15:14 -04:00
Luc 2e0cd6faa7 changed to UNKNOWN implementation 2024-04-24 16:59:42 -04:00
Flashfyre ba71d2750b Load files from manifest for caching 2024-04-23 22:00:23 -04:00
cornfish 5717aebe9d pre_damage MoveEffectTrigger 2024-04-23 12:14:29 -06:00
Xavion3 049fa306b9 Add dynamax buffs 2024-04-23 12:02:09 -04:00
shayebeadlingkl 7c761bbc72 heal bell and aromatherapy functioning as intended 2024-04-22 12:01:30 -04:00
NxKarim 5569571438
Merge branch 'main' into main 2024-04-22 02:36:46 -06:00
Flashfyre 4950dd0e73 Fix shiny variant back sprite color mapping not working 2024-04-22 00:31:33 -04:00
Flashfyre 4fc194295b Remove event shiny bonus 2024-04-21 19:58:55 -04:00
NxKarim 94ab2f208e
Merge branch 'pagefaultgames:main' into main 2024-04-21 17:17:00 -06:00
Xavion3 c3eaa0506f Make it so you can't freeze in sun 2024-04-21 00:41:33 -04:00
Flashfyre b3b0154a2d Disguise changes 2024-04-20 22:08:02 -06:00
Flashfyre 9b03d6f8d3 Fix crash related to fusion sprites 2024-04-20 16:08:33 -04:00
Flashfyre f0ac060466 Add temporary shiny rate increase for event 2024-04-19 19:49:58 -04:00
Xavion3 9dfd5a1e6e Implement Soak, Forest's Curse, and Trick-or-Treat
Updates the UI and type effectiveness to support three types, and makes old moves that change types update the UI.
2024-04-19 13:47:40 -04:00
Temps Ray e94b17bbf5 Implement getAttackTypeEffectiveness check 2024-04-19 13:11:41 -04:00
Flashfyre bd80281859 Fix various shiny checks for palettes 2024-04-19 11:11:19 -04:00
Flashfyre 7ed8dba46a Fix undefined variant for existing shinies in runs 2024-04-19 01:44:51 -04:00
Flashfyre 6220165315 Fix issue with undefined variant 2024-04-19 01:25:19 -04:00
Flashfyre 3f9e7b4839 Working fix to shiny crash issue 2024-04-19 00:58:59 -04:00
Flashfyre c76f8c5e7e Add tiered shiny variants 2024-04-18 22:52:26 -04:00
Xavion3 0b4963aefc Block form changing abilities while fused 2024-04-18 18:56:50 -04:00
Xavion3 453c5644aa Fix mold breaker + implement neutralising gas 2024-04-18 10:52:31 -04:00
lucfd 7a449e6d57
removed testing lines 2024-04-17 01:36:19 -04:00
Tempoanon cf2bd4d3da
Implement Charge and more abilities (#163)
* Implement Rivalry

* Implement Quick Feet, Liquid Voice, and Normalize

* Forgot paralysis is half speed instead of a quarter

* Remove log statements

* Fix minor edge case in rivalry for gendered vs genderless

* Add wind abilities and charge

* Implement Charge and more abilities

* Add i18n support and Beedrill fury cutter

* Fix merge conflict in taunt

* More English strings removed
2024-04-17 01:09:15 -04:00
Luc 3766dce68e implemented typeless 2024-04-17 00:57:18 -04:00
Ishan Patel 1f9834d1f6
Fixed when roost removes flying type (#148)
* Initial push with roost fix

* Roost fix

* Added GROUNDED to Levitate

* Cleaned up GROUNDED code
2024-04-16 14:31:30 -04:00