Commit Graph

1910 Commits (b076dec34645d86c96aad794332ba8c516b7b9c9)

Author SHA1 Message Date
Jaime a511f7ee0f Small fix for Reflect/Light Screen/Aurora Veil 2024-04-05 11:56:21 -04:00
Matthew 8945de6d59 Implement Pay Day and Make it Rain 2024-04-05 11:55:16 -04:00
Jaime 887a4176ab Implemented moves Reflect, Light Screen and Aurora Veil 2024-04-05 11:44:21 -04:00
Flashfyre 37eb5c8eb0 Add more recent move selections for trainer and boss Pokemon 2024-04-05 11:42:55 -04:00
Flashfyre b221c519a4 Fix party shiny odds check on locked reroll 2024-04-05 11:37:07 -04:00
Flashfyre ad6924485f Change Shelmet and Karrablast evolution conditions to having caught eachother respectively 2024-04-05 11:11:40 -04:00
Flashfyre dd2743bcf5 Discourage enemy trainers from switching too much consecutively 2024-04-05 10:59:03 -04:00
LaukkaE a214e815bc
implement Regenerator (#37)
* implement Regenerator

* fix
2024-04-05 10:32:36 -04:00
Flashfyre 5bed242002 Add Lock Capsule item and update reroll logic 2024-04-05 10:14:49 -04:00
Flashfyre efb6b9dbc9 Fix stat drops always being ignored 2024-04-05 07:32:56 -04:00
Flashfyre 8169db62ef Make token changes compatible with old saves 2024-04-05 01:00:11 -04:00
Flashfyre 2fab4a35ab Fix critical hit logic 2024-04-05 00:13:03 -04:00
Flashfyre eaba6e655c Revert crit change 2024-04-04 23:57:28 -04:00
Flashfyre a45fe05f53 Critical hits ignore stat drops and X items last 10 battles 2024-04-04 23:32:09 -04:00
Flashfyre 5fd50eae40 Add missing Shiny Gallade sprite 2024-04-04 22:56:37 -04:00
Madmadness65 850c58844f Add TM compatibility for Indigo Disk DLC Pokémon
If there's any other Pokémon missing TM compatibility, please tell me and I'll add it too.
2024-04-04 21:52:23 -05:00
Stophles 636fc22141
Toxic Spikes - Properly removed by statused Poison types (#36)
* Toxic Spikes - Properly removed by statused Poison types

Toxic spikes should now be removed by poison types who are statused before they are switched to, instead of ignoring their entry

* Toxic Spikes update

Fixed duplicate code
2024-04-04 22:45:33 -04:00
Flashfyre 8b84965d7a Remove revive tokens, nerf heal token, add endure token 2024-04-04 22:42:24 -04:00
Flashfyre 4afa0bf142 Fix damage booster type check 2024-04-04 21:16:25 -04:00
Flashfyre e191ae0567 Nerf damage and protection tokens to half 2024-04-04 20:53:41 -04:00
Flashfyre ea562bbd87 Increase attack type booster limit to 99 2024-04-04 20:42:55 -04:00
Flashfyre e76fa25bc8 Fix attack type boosters applying universally and buff Soul Dew 2024-04-04 20:33:08 -04:00
Jaime 925bb73f0b Implemented the moves Stored Power and Power Trip 2024-04-04 19:47:20 -04:00
Flashfyre 87e0e06b9e Add faster evolution skipping 2024-04-04 18:54:50 -04:00
Jaime 36b3c91276 Implemented the abilities Stamina and Weak Armor 2024-04-04 18:35:15 -04:00
Flashfyre 6a62ae1b5a Only block confirm and cancel inputs with delayed option UI 2024-04-04 18:07:24 -04:00
Flashfyre 4f0b1fdcfb Fix namebox not updating with theme
Fix namebox not updating with theme; ban certain species from being used by trainers
2024-04-04 18:00:21 -04:00
Flashfyre 3e99ed6bb6 Level up sound no longer pauses BGM 2024-04-04 17:43:37 -04:00
Flashfyre 5010793a32 Add starter select screen cursor wraparound 2024-04-04 16:19:45 -04:00
Madmadness65 9310c4d340 Correct the values of many recoil attacks
Many were just dealing a fourth of the damage when they should be dealing a third or even half.
2024-04-04 15:17:38 -05:00
Flashfyre 156a9ad4b5 Fix typo in electric monotype icon json 2024-04-04 15:26:26 -04:00
Flashfyre 326918a5f1 Add retry option (easy mode) 2024-04-04 15:22:05 -04:00
Flashfyre 23a8fb1fc9 Fix fainted ally targeted attacks redirecting to self 2024-04-04 14:42:20 -04:00
Flashfyre 48ff8b248b Fix crash on starter screen related to form index out of bounds 2024-04-04 14:24:02 -04:00
Flashfyre b04cdd3f60 Fix final boss burn cheese 2024-04-04 14:20:14 -04:00
Matthew dc9dc98c71 Adding Env files for Local Development Ease 2024-04-04 13:52:13 -04:00
Madmadness65 62e6f28dc7 Add Behemoth attacks as "level 0" moves for Zacian & Zamazenta
A temporary workaround until the proper implementation can be done (having Iron Head, then replacing with Behemoth attacks on form change).
2024-04-04 12:34:58 -05:00
Flashfyre 3774b6e214 Fix type icon type not updating when types are changed 2024-04-04 13:30:49 -04:00
Flashfyre 0f7b55c328 Update egg moves 2024-04-04 12:46:35 -04:00
Flashfyre 7d58f2885a Only cap damage booster tokens at 999 2024-04-04 12:30:49 -04:00
Flashfyre fcecad8707 Add monotype icons 2024-04-04 12:27:41 -04:00
Flashfyre 7b85b92a6e Increase damage and reduction token stack limit 2024-04-04 11:59:02 -04:00
LaukkaE 217ffcfb26 Implement Heat Crash and Heavy Slam 2024-04-04 11:38:16 -04:00
Madmadness65 8351bdd14a Allow Vivillon forms to be caught; remove Calyrex forms from the wild
It was either removing the form changes or removing the encounters, and the latter made more sense to me.
2024-04-04 10:22:15 -05:00
LaukkaE 785e7c14b5 fix switch statement logic 2024-04-04 10:24:48 -04:00
Flashfyre 075db8ae0c Show icon when saving data 2024-04-04 10:16:29 -04:00
Flashfyre aa421b5d10 Fix move animation defaults not working (fixes Tackle crash) 2024-04-04 09:45:25 -04:00
Flashfyre 6c59ed27ce Give more detailed error when move animation fails to load 2024-04-04 09:22:12 -04:00
Flashfyre b2441fb365 Fix same turn charge moves not working properly 2024-04-04 08:51:46 -04:00
Flashfyre 8e72ca5bfc Fix crash related to form-specific cries 2024-04-04 08:38:10 -04:00