Commit Graph

2037 Commits (cd9e0665242e4bc05547c2c19a00b7b7dccb6307)

Author SHA1 Message Date
lucfd 7a1895242c
Fixed Fake Out + Pivot move interaction (#347)
* decrement turnCount if pivot move is used

* improved formatting
2024-04-29 13:51:43 -04:00
Thomas David 9575054010
Implement localisation for tutorial (#330)
* Implement localisation for tutorial

* Fix modules name

* Fix keys name

* Fix keys name part 2 : the return

* Add lines breaks in localisation files
2024-04-29 12:33:18 -04:00
ElMoustacho 3b83d0b4d9 Fix typo in french names for a few pokémon 2024-04-29 11:55:34 -04:00
Dario Krause d93b6632c8 Gen 2, 3 de local 2024-04-29 10:00:42 -04:00
Dario Krause 116bf7ee18 Gen 1 de local 2024-04-29 08:38:07 -04:00
Madmadness65 b173000008 Implement Alcremie flavors
...But not all evolution sweets. This way, you can get all the differently colored Alcremies without there being like ~60 different forms.
There currently is an unintended side-effect with Gigantamaxing, where the Alcremie flavor will always switch to Vanilla Cream when reverting to normal, but aside from that, it works fine.
2024-04-29 01:42:02 -05:00
AJ Fontaine 7050e0db6c Fixed Outrage etc. lasting 4 turns 2024-04-28 23:57:40 -04:00
Xavion3 696c31f3e2 Make grass types unable to be seeded 2024-04-28 23:33:13 -04:00
Flashfyre 891b18592e Disable source map in Vite config 2024-04-28 23:21:22 -04:00
Flashfyre bc4d1207b9 Disable source map 2024-04-28 23:15:12 -04:00
Madmadness65 b72b4cffed Implement Furfrou forms
They can be randomly encountered like many other multiple form Pokémon. Like canon, they do not have any statistical changes, just cosmetic.
2024-04-28 21:58:55 -05:00
Flashfyre 9641d77bba Re-add shiny override EXCEPT FALSE THIS TIME 2024-04-28 22:03:29 -04:00
Madmadness65 6f078f4645 Minor fix to Roughneck's possible names 2024-04-28 20:02:06 -05:00
Flashfyre 7115683274 Increment game version 2024-04-28 20:45:04 -04:00
Flashfyre 57ece2c1d7 Revert "Add shiny and variant debug override"
This reverts commit 21482a641b.
2024-04-28 20:41:38 -04:00
Flashfyre 0b438d0ff4 Revert "Add temporary double wild shiny chance"
This reverts commit 4607782578.
2024-04-28 20:30:12 -04:00
Flashfyre 21482a641b Add shiny and variant debug override 2024-04-28 20:30:03 -04:00
Xavion3 b43a6ec764
Fix end catching (#332)
* Fix end catching

* Remove fusion code
2024-04-28 10:52:43 -04:00
Lugiad c09a0254ef French moves typos 2024-04-28 10:31:13 -04:00
Flashfyre a9a9e512a0 Revert "Auto select language implementation"
This reverts commit 5fd7b368e2.
2024-04-28 10:01:29 -04:00
Thomas David 5fd7b368e2 Auto select language implementation 2024-04-28 09:38:16 -04:00
Flashfyre 854de76467 Improve handling of variant data overrides for mixed animated mode 2024-04-27 18:06:41 -04:00
Flashfyre 55f68c0ce6 Fix DNA splicer exploit 2024-04-27 15:52:21 -04:00
Flashfyre 51408a0c9d Add missing animated Toxapex variant sprites 2024-04-27 01:13:03 -04:00
Flashfyre 014c13b95b Add workaround for crash with static variant sprites 2024-04-27 00:54:10 -04:00
Flashfyre 03ba74844f Fix biome being able to change before a boss in endless 2024-04-26 23:53:09 -04:00
Madmadness65 3a1393c828 Replace Archaludon and Hydrapple's graphics 2024-04-26 22:00:28 -05:00
dpMelian 0b13844d4a
Fix issue #312 -> set proper french name for move "smog" (#313)
* fix: set proper french name for move "smog"

* fix: set proper french description for move "smog"
2024-04-26 22:35:39 -04:00
Madmadness65 e362289d57 Implement Spirit Shackle
It's a pretty basic trapping attack
2024-04-26 20:40:28 -05:00
Madmadness65 2cb5aad8b1 Mark Core Enforcer as partial
No coding for it yet, but it can function as a regular attack in the meantime.
2024-04-26 20:01:24 -05:00
Flashfyre 00150fd0bb Fix using wrong variant value when fusing 2024-04-26 20:11:37 -04:00
Flashfyre 4607782578 Add temporary double wild shiny chance 2024-04-26 19:57:38 -04:00
Madmadness65 e475d566b6 Revise egg moves again
These revisions spans across all generations with vastly different moves. Once again, if moves seem weird or too overpowered, please bring it up in the egg move discussion thread.
2024-04-26 18:50:14 -05:00
Flashfyre f281605146 Fix wild shiny luck generation 2024-04-26 19:36:27 -04:00
Flashfyre 6b9542511f Add fusion luck as a separate field 2024-04-26 18:27:00 -04:00
Flashfyre bf2a83993c Make luck independent from shininess and variant 2024-04-26 17:32:28 -04:00
Lugiad 744ff2899b Update pokemon.ts with Spanish names
Added Spanish names of Type: Null and Paradox Pokémon
2024-04-26 16:57:48 -04:00
Lugiad ad87727517 menu.ts French typo 2024-04-26 16:18:07 -04:00
Lugiad 9c922ddc55 Update menu.ts 2024-04-26 16:11:02 -04:00
Flashfyre 933f547e96 Fix egg shiny variant generation 2024-04-26 15:38:06 -04:00
Flashfyre 8cff0780d3 Add missed variant sprites 2024-04-26 14:13:29 -04:00
Akuma-Reiki a6c27773f8
Make arena trap count as a lure ability (#245) 2024-04-26 13:58:57 -04:00
Flashfyre dded0f0edd Fix using wrong parameter name for multi hit move localization 2024-04-26 13:54:35 -04:00
PabloG02 ff13052077 Add english strings to french locale 2024-04-26 13:42:36 -04:00
PabloG02 cd68d2c4a9 Make more phases strings translatable and add their spanish locale 2024-04-26 13:42:36 -04:00
Flashfyre 7031ae797f Update shiny variants 2024-04-26 13:33:08 -04:00
Flashfyre 733eedd12f Change logout to a GET request 2024-04-26 13:19:43 -04:00
PabloG02 252e20650d Translate command, menu UI, and stats into Spanish 2024-04-26 13:18:50 -04:00
Flashfyre 4ad0dbeaa8 Cap costs at max safe integer 2024-04-26 13:05:48 -04:00
Madmadness65 2f10f6789c
Merge pull request #306 from shayebeadling/psycho-shift-warning-fix
Psycho Shift Unreachable Code Warning Fix
2024-04-26 11:25:12 -05:00