import BattleScene from "./battle-scene"; export class Phase { protected scene: BattleScene; constructor(scene: BattleScene) { this.scene = scene; } start() { console.log(`%cStart Phase ${this.constructor.name}`, 'color:green;'); if (this.scene.abilityBar.shown) this.scene.abilityBar.resetAutoHideTimer(); } end() { this.scene.shiftPhase(); } }