pokerogue/src
Benjamin Odom 303e9a7a98 Fix Shedinja Luck and Crash
Shedinja wasn't taking the luck value from Ninjask so when it calculated its luck it just took the entire fused Pokemon's luck somehow. This has been fixed so it takes both the first and second part of the fusion's luck values instead.

Also fixes an issue where Shedinja crashed the game if it was the second part of a fusion combo. Now the correct pokemon species gets checked against and the correct pokemon evolution occurs to create Shedinja.
2024-05-02 16:49:22 -05:00
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data Move Porygon line down to Rare in Factory biome 2024-05-02 14:01:57 -05:00
enums Re-implement UI reskin with working legacy toggle 2024-03-31 21:14:35 -04:00
field Fix Shedinja Luck and Crash 2024-05-02 16:49:22 -05:00
locales Update italian pokemon-stat.ts (#389) 2024-05-02 08:37:05 -04:00
modifier Add fusion luck as a separate field 2024-04-26 18:27:00 -04:00
pipelines Fix various shiny checks for palettes 2024-04-19 11:11:19 -04:00
plugins Refactor to split battle messages from menu 2024-05-01 18:54:35 -04:00
system Add rogue achievement and voucher tier 2024-05-01 19:28:07 -04:00
test Add unit testing support with vitest (#18) 2024-03-30 20:47:47 -04:00
ui Catch global errors and rejected promises and display them in an alert box. (#351) 2024-05-02 08:44:10 -04:00
account.ts Exclude authorization header where unnecessary 2024-04-19 17:35:49 -04:00
battle-scene.ts Add back shift for toggling stats 2024-05-01 00:27:11 -04:00
battle.ts Cap money at max safe integer 2024-04-21 21:17:07 -04:00
debug.js Consolidate broken variant data for players who missed 1.0.1 2024-04-20 22:30:28 -04:00
egg-hatch-phase.ts Fix egg shiny variant generation 2024-04-26 15:38:06 -04:00
evolution-phase.ts Fix evolution and hatch screen not applying shader pipeline 2024-04-21 18:22:33 -04:00
form-change-phase.ts Add missing pipeline data for shiny recolors in certain screens 2024-04-19 23:37:23 -04:00
game-mode.ts Refactor overrides 2024-04-30 09:12:19 -04:00
loading-scene.ts Load missed master achievement bar 2024-05-01 19:42:06 -04:00
main.ts Temporarily disable error handling 2024-05-02 09:00:36 -04:00
messages.ts Fix some trap tag messages 2024-04-09 12:42:18 -04:00
overrides.ts Refactor overrides 2024-04-30 09:12:19 -04:00
phase.ts Add auto hide timer for ability bar 2024-04-09 12:08:38 -04:00
phases.ts Catch global errors and rejected promises and display them in an alert box. (#351) 2024-05-02 08:44:10 -04:00
scene-base.ts Load files from manifest for caching 2024-04-23 22:00:23 -04:00
touch-controls.js Convert included JS files to modules 2024-03-25 16:10:43 -04:00
tutorial.ts Reapply stat change feature with fixes 2024-04-30 23:02:16 -04:00
utils.test.ts Add unit testing support with vitest (#18) 2024-03-30 20:47:47 -04:00
utils.ts Revert API URL change 2024-04-25 16:56:41 -04:00