pokerogue/src
Madmadness65 4e279224c5 Update Let's Go moves to their Gen 8 functionality
This primarily just affects Zippy Zap, as it loses its always crit attribute for an evasion increase (Associated localization strings will need updating). Also implemented Sparkly Swirl's status curing attribute.

Also included is a wild evolution delay for some stone evolution Pokémon that was previously overlooked.
2024-05-13 20:59:38 -05:00
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configs Rework - Inputs management to include all gamepad mapping V2 (#429) 2024-05-05 10:30:00 -04:00
data Update Let's Go moves to their Gen 8 functionality 2024-05-13 20:59:38 -05:00
enums Rework - Inputs management to include all gamepad mapping V2 (#429) 2024-05-05 10:30:00 -04:00
field corrected uturn flip turn crash (#596) 2024-05-13 18:52:36 -05:00
locales Update Let's Go moves to their Gen 8 functionality 2024-05-13 20:59:38 -05:00
modifier Prevent applying item boosts when power is <1 (#795) 2024-05-13 18:48:47 -05:00
pipelines Fix various shiny checks for palettes 2024-04-19 11:11:19 -04:00
plugins Added Ability Triggers Localization (#811) 2024-05-13 18:12:28 -05:00
system Revert "Implement hybrid saving for optimization" 2024-05-13 20:56:28 -04:00
test Add unit testing support with vitest (#18) 2024-03-30 20:47:47 -04:00
ui Added "Uncaught" localization in Starter Selection UI (#831) 2024-05-13 18:02:44 -05:00
account.ts Exclude authorization header where unnecessary 2024-04-19 17:35:49 -04:00
battle-scene.ts add pokeball override (#793) 2024-05-13 03:40:53 -05:00
battle.ts Add separate achievements for sub-legendaries and rename pseudoLegendary field 2024-05-05 11:05:22 -04:00
debug.js Consolidate broken variant data for players who missed 1.0.1 2024-04-20 22:30:28 -04:00
egg-hatch-phase.ts Add separate achievements for sub-legendaries and rename pseudoLegendary field 2024-05-05 11:05:22 -04:00
evolution-phase.ts Fix evolution and hatch screen not applying shader pipeline 2024-04-21 18:22:33 -04:00
form-change-phase.ts Add missing pipeline data for shiny recolors in certain screens 2024-04-19 23:37:23 -04:00
game-mode.ts Cleanup overrides and imports (#603) 2024-05-09 14:52:09 -05:00
inputs-controller.ts Fix - Gamepad support setting "lost focus" behaviour (#658) 2024-05-10 09:26:45 -04:00
loading-scene.ts Added Passives to the Summary Screen (#703) 2024-05-12 23:38:28 -04:00
main.ts Temporarily disable error handling 2024-05-02 09:00:36 -04:00
messages.ts Fix some trap tag messages 2024-04-09 12:42:18 -04:00
overrides.ts add pokeball override (#793) 2024-05-13 03:40:53 -05:00
phase.ts Add auto hide timer for ability bar 2024-04-09 12:08:38 -04:00
phases.ts Revert "Implement hybrid saving for optimization" 2024-05-13 20:56:28 -04:00
scene-base.ts Load files from manifest for caching 2024-04-23 22:00:23 -04:00
touch-controls.js Convert included JS files to modules 2024-03-25 16:10:43 -04:00
tutorial.ts Reapply stat change feature with fixes 2024-04-30 23:02:16 -04:00
ui-inputs.ts Rework - Inputs management to include all gamepad mapping V2 (#429) 2024-05-05 10:30:00 -04:00
utils.test.ts add unit test for util function padInt (#175) 2024-05-07 01:30:23 +10:00
utils.ts Fix getSunday function 2024-05-12 21:22:50 -04:00