pokerogue/src
Paul b9d5eb90ce DeepL translations
DeepL translations from the English version to the other supported languages, copy pasted the entire en version "The user attacks by shooting water bubbles at the target. It then absorbs water and restores its HP by 100% of the damage taken by the target." to other languages
2024-05-10 09:53:35 +02:00
..
configs Rework - Inputs management to include all gamepad mapping V2 (#429) 2024-05-05 10:30:00 -04:00
data Hydro Steam (#231) 2024-05-09 21:21:57 -04:00
enums Rework - Inputs management to include all gamepad mapping V2 (#429) 2024-05-05 10:30:00 -04:00
field Hydro Steam (#231) 2024-05-09 21:21:57 -04:00
locales DeepL translations 2024-05-10 09:53:35 +02:00
modifier Cleanup overrides and imports (#603) 2024-05-09 14:52:09 -05:00
pipelines Fix various shiny checks for palettes 2024-04-19 11:11:19 -04:00
plugins Make Simplified Chinese locale use zh_CN 2024-05-08 23:13:38 -05:00
system Fix it for real this time 2024-05-09 07:30:19 -04:00
test Add unit testing support with vitest (#18) 2024-03-30 20:47:47 -04:00
ui Fix starters with multiple forms being unable to change move (#667) 2024-05-09 00:39:45 -05:00
account.ts Exclude authorization header where unnecessary 2024-04-19 17:35:49 -04:00
battle-scene.ts Cleanup overrides and imports (#603) 2024-05-09 14:52:09 -05:00
battle.ts Add separate achievements for sub-legendaries and rename pseudoLegendary field 2024-05-05 11:05:22 -04:00
debug.js Consolidate broken variant data for players who missed 1.0.1 2024-04-20 22:30:28 -04:00
egg-hatch-phase.ts Add separate achievements for sub-legendaries and rename pseudoLegendary field 2024-05-05 11:05:22 -04:00
evolution-phase.ts Fix evolution and hatch screen not applying shader pipeline 2024-04-21 18:22:33 -04:00
form-change-phase.ts Add missing pipeline data for shiny recolors in certain screens 2024-04-19 23:37:23 -04:00
game-mode.ts Cleanup overrides and imports (#603) 2024-05-09 14:52:09 -05:00
inputs-controller.ts allow 2 button to be pressed at the same time 2024-05-05 19:34:21 -04:00
loading-scene.ts Adds ribbon in starter screen if mon has beat classic mode (#370) 2024-05-07 00:44:41 -04:00
main.ts Temporarily disable error handling 2024-05-02 09:00:36 -04:00
messages.ts Fix some trap tag messages 2024-04-09 12:42:18 -04:00
overrides.ts Cleanup overrides and imports (#603) 2024-05-09 14:52:09 -05:00
phase.ts Add auto hide timer for ability bar 2024-04-09 12:08:38 -04:00
phases.ts Cleanup overrides and imports (#603) 2024-05-09 14:52:09 -05:00
scene-base.ts Load files from manifest for caching 2024-04-23 22:00:23 -04:00
touch-controls.js Convert included JS files to modules 2024-03-25 16:10:43 -04:00
tutorial.ts Reapply stat change feature with fixes 2024-04-30 23:02:16 -04:00
ui-inputs.ts Rework - Inputs management to include all gamepad mapping V2 (#429) 2024-05-05 10:30:00 -04:00
utils.test.ts add unit test for util function padInt (#175) 2024-05-07 01:30:23 +10:00
utils.ts Re-remove fallback API change with new URL 2024-05-09 23:44:09 -04:00