* implemented Revelation Dance * fixed steam engine activating on all water moves * implemented typeless * stellar handling for revelation dance * removed testing lines * changed to UNKNOWN implementation * removed UNKNOWN RGB * removed print debug + unnecessary logic * simplified test condition further |
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|---|---|---|
| .. | ||
| anims.ts | ||
| arena.ts | ||
| damage-number-handler.ts | ||
| pokemon-sprite-sparkle-handler.ts | ||
| pokemon.ts | ||
| trainer.ts | ||