pokerogue/src
Reid McInroy c6749b1fb4
Update spacing of icons upon Name/Tera update (#655)
This change will update the relative position of the Tera, Splice, and Shiny icons when the Name or Tera Type updates. Fixes #618
2024-05-08 23:18:26 -05:00
..
configs Rework - Inputs management to include all gamepad mapping V2 (#429) 2024-05-05 10:30:00 -04:00
data Make Simplified Chinese locale use zh_CN 2024-05-08 23:13:38 -05:00
enums Rework - Inputs management to include all gamepad mapping V2 (#429) 2024-05-05 10:30:00 -04:00
field Implements healer (#259) 2024-05-08 20:21:55 -05:00
locales Make Simplified Chinese locale use zh_CN 2024-05-08 23:13:38 -05:00
modifier Slightly adjust Recovery Tokens 2024-05-08 12:38:31 -05:00
pipelines Fix various shiny checks for palettes 2024-04-19 11:11:19 -04:00
plugins Make Simplified Chinese locale use zh_CN 2024-05-08 23:13:38 -05:00
system Make Simplified Chinese locale use zh_CN 2024-05-08 23:13:38 -05:00
test Add unit testing support with vitest (#18) 2024-03-30 20:47:47 -04:00
ui Update spacing of icons upon Name/Tera update (#655) 2024-05-08 23:18:26 -05:00
account.ts Exclude authorization header where unnecessary 2024-04-19 17:35:49 -04:00
battle-scene.ts add override to force double battles. 2024-05-06 19:11:34 -04:00
battle.ts Add separate achievements for sub-legendaries and rename pseudoLegendary field 2024-05-05 11:05:22 -04:00
debug.js Consolidate broken variant data for players who missed 1.0.1 2024-04-20 22:30:28 -04:00
egg-hatch-phase.ts Add separate achievements for sub-legendaries and rename pseudoLegendary field 2024-05-05 11:05:22 -04:00
evolution-phase.ts Fix evolution and hatch screen not applying shader pipeline 2024-04-21 18:22:33 -04:00
form-change-phase.ts Add missing pipeline data for shiny recolors in certain screens 2024-04-19 23:37:23 -04:00
game-mode.ts Add separate achievements for sub-legendaries and rename pseudoLegendary field 2024-05-05 11:05:22 -04:00
inputs-controller.ts allow 2 button to be pressed at the same time 2024-05-05 19:34:21 -04:00
loading-scene.ts Adds ribbon in starter screen if mon has beat classic mode (#370) 2024-05-07 00:44:41 -04:00
main.ts Temporarily disable error handling 2024-05-02 09:00:36 -04:00
messages.ts Fix some trap tag messages 2024-04-09 12:42:18 -04:00
overrides.ts add override to force double battles. 2024-05-06 19:11:34 -04:00
phase.ts Add auto hide timer for ability bar 2024-04-09 12:08:38 -04:00
phases.ts Implements cursed body (#227) 2024-05-08 19:25:16 -05:00
scene-base.ts Load files from manifest for caching 2024-04-23 22:00:23 -04:00
touch-controls.js Convert included JS files to modules 2024-03-25 16:10:43 -04:00
tutorial.ts Reapply stat change feature with fixes 2024-04-30 23:02:16 -04:00
ui-inputs.ts Rework - Inputs management to include all gamepad mapping V2 (#429) 2024-05-05 10:30:00 -04:00
utils.test.ts add unit test for util function padInt (#175) 2024-05-07 01:30:23 +10:00
utils.ts fix offline imports (#659) 2024-05-08 18:14:09 -05:00