pokerogue/src/field
Benjamin Odom fec8771830 Fix Shedinja Luck and Crash
Shedinja wasn't taking the luck value from Ninjask so when it calculated its luck it just took the entire fused Pokemon's luck somehow. This has been fixed so it takes both the first and second part of the fusion's luck values instead.

Also fixes an issue where Shedinja crashed the game if it was the second part of a fusion combo. Now the correct pokemon species gets checked against and the correct pokemon evolution occurs to create Shedinja.
2024-05-02 17:55:45 -04:00
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anims.ts Add unique Rogue Ball sprites 2024-03-05 19:48:41 -05:00
arena.ts Refactor overrides 2024-04-30 09:12:19 -04:00
damage-number-handler.ts Damage-related fixes and changes 2024-03-01 09:35:36 -05:00
pokemon-sprite-sparkle-handler.ts Add damage numbers feature 2024-03-01 00:27:46 -05:00
pokemon.ts Fix Shedinja Luck and Crash 2024-05-02 17:55:45 -04:00
trainer.ts Make trainer switch AI aware of arena traps 2024-03-31 12:00:54 -04:00