pokerogue/src/modifier/modifier-type.ts

1424 lines
67 KiB
TypeScript

import * as Modifiers from './modifier';
import { AttackMove, allMoves } from '../data/move';
import { Moves } from "../data/enums/moves";
import { PokeballType, getPokeballName } from '../data/pokeball';
import Pokemon, { EnemyPokemon, PlayerPokemon, PokemonMove } from '../field/pokemon';
import { EvolutionItem, SpeciesFriendshipEvolutionCondition, pokemonEvolutions } from '../data/pokemon-evolutions';
import { Stat, getStatName } from '../data/pokemon-stat';
import { tmPoolTiers, tmSpecies } from '../data/tms';
import { Type } from '../data/type';
import PartyUiHandler, { PokemonMoveSelectFilter, PokemonSelectFilter } from '../ui/party-ui-handler';
import * as Utils from '../utils';
import { TempBattleStat, getTempBattleStatBoosterItemName, getTempBattleStatName } from '../data/temp-battle-stat';
import { BerryType, getBerryEffectDescription, getBerryName } from '../data/berry';
import { Unlockables } from '../system/unlockables';
import { StatusEffect, getStatusEffectDescriptor } from '../data/status-effect';
import { SpeciesFormKey } from '../data/pokemon-species';
import BattleScene from '../battle-scene';
import { VoucherType, getVoucherTypeIcon, getVoucherTypeName } from '../system/voucher';
import { FormChangeItem, SpeciesFormChangeItemTrigger, pokemonFormChanges } from '../data/pokemon-forms';
import { ModifierTier } from './modifier-tier';
const outputModifierData = false;
const useMaxWeightForOutput = false;
type Modifier = Modifiers.Modifier;
export enum ModifierPoolType {
PLAYER,
WILD,
TRAINER,
ENEMY_BUFF,
DAILY_STARTER
}
type NewModifierFunc = (type: ModifierType, args: any[]) => Modifier;
export class ModifierType {
public id: string;
public generatorId: string;
public name: string;
protected description: string;
public iconImage: string;
public group: string;
public soundName: string;
public tier: ModifierTier;
protected newModifierFunc: NewModifierFunc;
constructor(name: string, description: string, newModifierFunc: NewModifierFunc, iconImage?: string, group?: string, soundName?: string) {
this.name = name;
this.description = description;
this.iconImage = iconImage || name?.replace(/[ \-]/g, '_')?.replace(/['\.]/g, '')?.toLowerCase();
this.group = group || '';
this.soundName = soundName || 'restore';
this.newModifierFunc = newModifierFunc;
}
getDescription(scene: BattleScene): string {
return this.description;
}
setTier(tier: ModifierTier): void {
this.tier = tier;
}
getOrInferTier(): ModifierTier {
if (this.tier)
return this.tier;
if (!this.id)
return null;
for (let tier of Utils.getEnumValues(ModifierTier)) {
if (!modifierPool.hasOwnProperty(tier))
continue;
if (modifierPool[tier].find(m => (m as WeightedModifierType).modifierType.id === (this.generatorId || this.id)))
return (this.tier = tier);
}
return null;
}
withIdFromFunc(func: ModifierTypeFunc): ModifierType {
this.id = Object.keys(modifierTypes).find(k => modifierTypes[k] === func);
return this;
}
newModifier(...args: any[]): Modifier {
return this.newModifierFunc(this, args);
}
}
type ModifierTypeGeneratorFunc = (party: Pokemon[], pregenArgs?: any[]) => ModifierType;
export class ModifierTypeGenerator extends ModifierType {
private genTypeFunc: ModifierTypeGeneratorFunc;
constructor(genTypeFunc: ModifierTypeGeneratorFunc) {
super(null, null, null, null);
this.genTypeFunc = genTypeFunc;
}
generateType(party: Pokemon[], pregenArgs?: any[]) {
const ret = this.genTypeFunc(party, pregenArgs);
if (ret) {
ret.generatorId = ret.id;
ret.id = this.id;
ret.setTier(this.tier);
}
return ret;
}
}
export interface GeneratedPersistentModifierType {
getPregenArgs(): any[];
}
class AddPokeballModifierType extends ModifierType {
constructor(pokeballType: PokeballType, count: integer, iconImage?: string) {
super(`${count}x ${getPokeballName(pokeballType)}`, `Receive ${getPokeballName(pokeballType)} x${count}`,
(_type, _args) => new Modifiers.AddPokeballModifier(this, pokeballType, count), iconImage, 'pb', 'pb_bounce_1');
}
}
class AddVoucherModifierType extends ModifierType {
constructor(voucherType: VoucherType, count: integer) {
super(`${count}x ${getVoucherTypeName(voucherType)}`, `Receive ${getVoucherTypeName(voucherType)} x${count}`,
(_type, _args) => new Modifiers.AddVoucherModifier(this, voucherType, count), getVoucherTypeIcon(voucherType), 'voucher');
}
}
export class PokemonModifierType extends ModifierType {
public selectFilter: PokemonSelectFilter;
constructor(name: string, description: string, newModifierFunc: NewModifierFunc, selectFilter?: PokemonSelectFilter, iconImage?: string, group?: string, soundName?: string) {
super(name, description, newModifierFunc, iconImage, group, soundName);
this.selectFilter = selectFilter;
}
}
export class PokemonHeldItemModifierType extends PokemonModifierType {
constructor(name: string, description: string, newModifierFunc: NewModifierFunc, iconImage?: string, group?: string, soundName?: string) {
super(name, description, newModifierFunc, (pokemon: PlayerPokemon) => {
const dummyModifier = this.newModifier(pokemon);
const matchingModifier = pokemon.scene.findModifier(m => m instanceof Modifiers.PokemonHeldItemModifier && m.pokemonId === pokemon.id && m.matchType(dummyModifier)) as Modifiers.PokemonHeldItemModifier;
const maxStackCount = dummyModifier.getMaxStackCount(pokemon.scene);
if (!maxStackCount)
return `${pokemon.name} can\'t take\nthis item!`;
if (matchingModifier && matchingModifier.stackCount === maxStackCount)
return `${pokemon.name} has too many\nof this item!`;
return null;
}, iconImage, group, soundName);
}
newModifier(...args: any[]): Modifiers.PokemonHeldItemModifier {
return super.newModifier(...args) as Modifiers.PokemonHeldItemModifier;
}
}
export class PokemonHpRestoreModifierType extends PokemonModifierType {
protected restorePoints: integer;
protected restorePercent: integer;
protected healStatus: boolean;
constructor(name: string, restorePoints: integer, restorePercent: integer, healStatus: boolean = false, newModifierFunc?: NewModifierFunc, selectFilter?: PokemonSelectFilter, iconImage?: string, group?: string) {
super(name, restorePoints ? `Restore ${restorePoints} HP or ${restorePercent}% HP for one Pokémon, whichever is higher` : `Fully restores HP for one Pokémon${healStatus ? ' and heals any status ailment ' : ''}`,
newModifierFunc || ((_type, args) => new Modifiers.PokemonHpRestoreModifier(this, (args[0] as PlayerPokemon).id, this.restorePoints, this.restorePercent, this.healStatus, false)),
selectFilter || ((pokemon: PlayerPokemon) => {
if (!pokemon.hp || (pokemon.hp >= pokemon.getMaxHp() && (!this.healStatus || !pokemon.status)))
return PartyUiHandler.NoEffectMessage;
return null;
}), iconImage, group || 'potion');
this.restorePoints = restorePoints;
this.restorePercent = restorePercent;
this.healStatus = healStatus;
}
}
export class PokemonReviveModifierType extends PokemonHpRestoreModifierType {
constructor(name: string, restorePercent: integer, iconImage?: string) {
super(name, 0, restorePercent, false, (_type, args) => new Modifiers.PokemonHpRestoreModifier(this, (args[0] as PlayerPokemon).id, 0, this.restorePercent, false, true),
((pokemon: PlayerPokemon) => {
if (!pokemon.isFainted())
return PartyUiHandler.NoEffectMessage;
return null;
}), iconImage, 'revive');
this.description = `Revive one Pokémon and restore ${restorePercent}% HP`;
this.selectFilter = (pokemon: PlayerPokemon) => {
if (pokemon.hp)
return PartyUiHandler.NoEffectMessage;
return null;
};
}
}
export class PokemonStatusHealModifierType extends PokemonModifierType {
constructor(name: string) {
super(name, `Heal any status ailment for one Pokémon`,
((_type, args) => new Modifiers.PokemonStatusHealModifier(this, (args[0] as PlayerPokemon).id)),
((pokemon: PlayerPokemon) => {
if (!pokemon.hp || !pokemon.status)
return PartyUiHandler.NoEffectMessage;
return null;
}));
}
}
export abstract class PokemonMoveModifierType extends PokemonModifierType {
public moveSelectFilter: PokemonMoveSelectFilter;
constructor(name: string, description: string, newModifierFunc: NewModifierFunc, selectFilter?: PokemonSelectFilter, moveSelectFilter?: PokemonMoveSelectFilter,
iconImage?: string, group?: string) {
super(name, description, newModifierFunc, selectFilter, iconImage, group);
this.moveSelectFilter = moveSelectFilter;
}
}
export class PokemonPpRestoreModifierType extends PokemonMoveModifierType {
protected restorePoints: integer;
constructor(name: string, restorePoints: integer, iconImage?: string) {
super(name, `Restore ${restorePoints > -1 ? restorePoints : 'all'} PP for one Pokémon move`, (_type, args) => new Modifiers.PokemonPpRestoreModifier(this, (args[0] as PlayerPokemon).id, (args[1] as integer), this.restorePoints),
(_pokemon: PlayerPokemon) => {
return null;
}, (pokemonMove: PokemonMove) => {
if (!pokemonMove.ppUsed)
return PartyUiHandler.NoEffectMessage;
return null;
}, iconImage, 'ether');
this.restorePoints = restorePoints;
}
}
export class PokemonAllMovePpRestoreModifierType extends PokemonModifierType {
protected restorePoints: integer;
constructor(name: string, restorePoints: integer, iconImage?: string) {
super(name, `Restore ${restorePoints > -1 ? restorePoints : 'all'} PP for all of one Pokémon's moves`, (_type, args) => new Modifiers.PokemonAllMovePpRestoreModifier(this, (args[0] as PlayerPokemon).id, this.restorePoints),
(pokemon: PlayerPokemon) => {
if (!pokemon.getMoveset().filter(m => m.ppUsed).length)
return PartyUiHandler.NoEffectMessage;
return null;
}, iconImage, 'elixir');
this.restorePoints = restorePoints;
}
}
export class PokemonPpUpModifierType extends PokemonMoveModifierType {
protected upPoints: integer;
constructor(name: string, upPoints: integer, iconImage?: string) {
super(name, `Permanently increase PP for one Pokémon move by ${upPoints} for every 5 maximum PP (maximum 3)`, (_type, args) => new Modifiers.PokemonPpUpModifier(this, (args[0] as PlayerPokemon).id, (args[1] as integer), this.upPoints),
(_pokemon: PlayerPokemon) => {
return null;
}, (pokemonMove: PokemonMove) => {
if (pokemonMove.getMove().pp < 5 || pokemonMove.ppUp >= 3)
return PartyUiHandler.NoEffectMessage;
return null;
}, iconImage, 'ppUp');
this.upPoints = upPoints;
}
}
export class RememberMoveModifierType extends PokemonModifierType {
constructor(name: string, description: string, iconImage?: string, group?: string) {
super(name, description, (type, args) => new Modifiers.RememberMoveModifier(type, (args[0] as PlayerPokemon).id, (args[1] as integer)),
(pokemon: PlayerPokemon) => {
if (!pokemon.getLearnableLevelMoves().length)
return PartyUiHandler.NoEffectMessage;
return null;
}, iconImage, group);
}
}
export class DoubleBattleChanceBoosterModifierType extends ModifierType {
public battleCount: integer;
constructor(name: string, battleCount: integer) {
super(name, `Doubles the chance of an encounter being a double battle for ${battleCount} battles`, (_type, _args) => new Modifiers.DoubleBattleChanceBoosterModifier(this, this.battleCount),
null, 'lure');
this.battleCount = battleCount;
}
}
export class TempBattleStatBoosterModifierType extends ModifierType implements GeneratedPersistentModifierType {
public tempBattleStat: TempBattleStat;
constructor(tempBattleStat: TempBattleStat) {
super(getTempBattleStatBoosterItemName(tempBattleStat),
`Increases the ${getTempBattleStatName(tempBattleStat)} of all party members by 1 stage for 5 battles`,
(_type, _args) => new Modifiers.TempBattleStatBoosterModifier(this, this.tempBattleStat),
getTempBattleStatBoosterItemName(tempBattleStat).replace(/\./g, '').replace(/[ ]/g, '_').toLowerCase());
this.tempBattleStat = tempBattleStat;
}
getPregenArgs(): any[] {
return [ this.tempBattleStat ];
}
}
export class BerryModifierType extends PokemonHeldItemModifierType implements GeneratedPersistentModifierType {
private berryType: BerryType;
constructor(berryType: BerryType) {
super(getBerryName(berryType), getBerryEffectDescription(berryType),
(type, args) => new Modifiers.BerryModifier(type, (args[0] as Pokemon).id, berryType),
null, 'berry');
this.berryType = berryType;
}
getPregenArgs(): any[] {
return [ this.berryType ];
}
}
function getAttackTypeBoosterItemName(type: Type) {
switch (type) {
case Type.NORMAL:
return 'Silk Scarf';
case Type.FIGHTING:
return 'Black Belt';
case Type.FLYING:
return 'Sharp Beak';
case Type.POISON:
return 'Poison Barb';
case Type.GROUND:
return 'Soft Sand';
case Type.ROCK:
return 'Hard Stone';
case Type.BUG:
return 'Silver Powder';
case Type.GHOST:
return 'Spell Tag';
case Type.STEEL:
return 'Metal Coat';
case Type.FIRE:
return 'Charcoal';
case Type.WATER:
return 'Mystic Water';
case Type.GRASS:
return 'Miracle Seed';
case Type.ELECTRIC:
return 'Magnet';
case Type.PSYCHIC:
return 'Twisted Spoon';
case Type.ICE:
return 'Never-Melt Ice'
case Type.DRAGON:
return 'Dragon Fang';
case Type.DARK:
return 'Black Glasses';
case Type.FAIRY:
return 'Fairy Feather';
}
}
export class AttackTypeBoosterModifierType extends PokemonHeldItemModifierType implements GeneratedPersistentModifierType {
public moveType: Type;
public boostPercent: integer;
constructor(moveType: Type, boostPercent: integer) {
super(getAttackTypeBoosterItemName(moveType), `Inceases the power of a Pokémon's ${Utils.toReadableString(Type[moveType])}-type moves by 20%`,
(_type, args) => new Modifiers.AttackTypeBoosterModifier(this, (args[0] as Pokemon).id, moveType, boostPercent),
`${getAttackTypeBoosterItemName(moveType).replace(/[ \-]/g, '_').toLowerCase()}`);
this.moveType = moveType;
this.boostPercent = boostPercent;
}
getPregenArgs(): any[] {
return [ this.moveType ];
}
}
export class PokemonLevelIncrementModifierType extends PokemonModifierType {
constructor(name: string, iconImage?: string) {
super(name, `Increase a Pokémon\'s level by 1`, (_type, args) => new Modifiers.PokemonLevelIncrementModifier(this, (args[0] as PlayerPokemon).id),
(_pokemon: PlayerPokemon) => null, iconImage);
}
}
export class AllPokemonLevelIncrementModifierType extends ModifierType {
constructor(name: string, iconImage?: string) {
super(name, `Increase all party members' level by 1`, (_type, _args) => new Modifiers.PokemonLevelIncrementModifier(this, -1), iconImage);
}
}
function getBaseStatBoosterItemName(stat: Stat) {
switch (stat) {
case Stat.HP:
return 'HP Up';
case Stat.ATK:
return 'Protein';
case Stat.DEF:
return 'Iron';
case Stat.SPATK:
return 'Calcium';
case Stat.SPDEF:
return 'Zinc';
case Stat.SPD:
return 'Carbos';
}
}
export class PokemonBaseStatBoosterModifierType extends PokemonHeldItemModifierType implements GeneratedPersistentModifierType {
private stat: Stat;
constructor(name: string, stat: Stat, _iconImage?: string) {
super(name, `Increases the holder's base ${getStatName(stat)} by 10%. The higher your IVs, the higher the stack limit.`, (_type, args) => new Modifiers.PokemonBaseStatModifier(this, (args[0] as Pokemon).id, this.stat));
this.stat = stat;
}
getPregenArgs(): any[] {
return [ this.stat ];
}
}
class AllPokemonFullHpRestoreModifierType extends ModifierType {
constructor(name: string, description?: string, newModifierFunc?: NewModifierFunc, iconImage?: string) {
super(name, description || `Restore 100% HP for all Pokémon`, newModifierFunc || ((_type, _args) => new Modifiers.PokemonHpRestoreModifier(this, -1, 0, 100, false)), iconImage);
}
}
class AllPokemonFullReviveModifierType extends AllPokemonFullHpRestoreModifierType {
constructor(name: string, iconImage?: string) {
super(name, `Revives all fainted Pokémon, fully restoring HP`, (_type, _args) => new Modifiers.PokemonHpRestoreModifier(this, -1, 0, 100, false, true), iconImage);
}
}
export class MoneyRewardModifierType extends ModifierType {
private moneyMultiplier: number;
constructor(name: string, moneyMultiplier: number, moneyMultiplierDescriptor: string, iconImage?: string) {
super(name, `Grants a ${moneyMultiplierDescriptor} amount of money (₽{AMOUNT})`, (_type, _args) => new Modifiers.MoneyRewardModifier(this, moneyMultiplier), iconImage, 'money', 'buy');
this.moneyMultiplier = moneyMultiplier;
}
getDescription(scene: BattleScene): string {
return this.description.replace('{AMOUNT}', scene.getWaveMoneyAmount(this.moneyMultiplier).toLocaleString('en-US'));
}
}
export class ExpBoosterModifierType extends ModifierType {
constructor(name: string, boostPercent: integer, iconImage?: string) {
super(name, `Increases gain of EXP. Points by ${boostPercent}%`, () => new Modifiers.ExpBoosterModifier(this, boostPercent), iconImage);
}
}
export class PokemonExpBoosterModifierType extends PokemonHeldItemModifierType {
constructor(name: string, boostPercent: integer, iconImage?: string) {
super(name, `Increases the holder's gain of EXP. Points by ${boostPercent}%`, (_type, args) => new Modifiers.PokemonExpBoosterModifier(this, (args[0] as Pokemon).id, boostPercent),
iconImage);
}
}
export class PokemonFriendshipBoosterModifierType extends PokemonHeldItemModifierType {
constructor(name: string, iconImage?: string) {
super(name,'Increases friendship gain per victory by 50%', (_type, args) => new Modifiers.PokemonFriendshipBoosterModifier(this, (args[0] as Pokemon).id), iconImage);
}
}
export class TmModifierType extends PokemonModifierType {
public moveId: Moves;
constructor(moveId: Moves) {
super(`TM${Utils.padInt(Object.keys(tmSpecies).indexOf(moveId.toString()) + 1, 3)} - ${allMoves[moveId].name}`, `Teach ${allMoves[moveId].name} to a Pokémon`, (_type, args) => new Modifiers.TmModifier(this, (args[0] as PlayerPokemon).id),
(pokemon: PlayerPokemon) => {
if (pokemon.compatibleTms.indexOf(moveId) === -1 || pokemon.getMoveset().filter(m => m?.moveId === moveId).length)
return PartyUiHandler.NoEffectMessage;
return null;
}, `tm_${Type[allMoves[moveId].type].toLowerCase()}`, 'tm');
this.moveId = moveId;
}
}
export class EvolutionItemModifierType extends PokemonModifierType implements GeneratedPersistentModifierType {
public evolutionItem: EvolutionItem;
constructor(evolutionItem: EvolutionItem) {
super(Utils.toReadableString(EvolutionItem[evolutionItem]), `Causes certain Pokémon to evolve`, (_type, args) => new Modifiers.EvolutionItemModifier(this, (args[0] as PlayerPokemon).id),
(pokemon: PlayerPokemon) => {
if (pokemonEvolutions.hasOwnProperty(pokemon.species.speciesId) && pokemonEvolutions[pokemon.species.speciesId].filter(e => e.item === this.evolutionItem
&& (!e.condition || e.condition.predicate(pokemon))).length)
return null;
return PartyUiHandler.NoEffectMessage;
}, EvolutionItem[evolutionItem].toLowerCase());
this.evolutionItem = evolutionItem;
}
getPregenArgs(): any[] {
return [ this.evolutionItem ];
}
}
export class FormChangeItemModifierType extends PokemonModifierType implements GeneratedPersistentModifierType {
public formChangeItem: FormChangeItem;
constructor(formChangeItem: FormChangeItem) {
super(Utils.toReadableString(FormChangeItem[formChangeItem]), `Causes certain Pokémon to change form`, (_type, args) => new Modifiers.PokemonFormChangeItemModifier(this, (args[0] as PlayerPokemon).id, formChangeItem, true),
(pokemon: PlayerPokemon) => {
if (pokemonFormChanges.hasOwnProperty(pokemon.species.speciesId) && !!pokemonFormChanges[pokemon.species.speciesId].find(fc => fc.trigger.hasTriggerType(SpeciesFormChangeItemTrigger)))
return null;
return PartyUiHandler.NoEffectMessage;
}, FormChangeItem[formChangeItem].toLowerCase());
this.formChangeItem = formChangeItem;
}
getPregenArgs(): any[] {
return [ this.formChangeItem ];
}
}
export class FusePokemonModifierType extends PokemonModifierType {
constructor(name: string, iconImage?: string) {
super(name, 'Combines two Pokémon (transfers ability, splits base stats and types, shares move pool)', (_type, args) => new Modifiers.FusePokemonModifier(this, (args[0] as PlayerPokemon).id, (args[1] as PlayerPokemon).id),
(pokemon: PlayerPokemon) => {
if (pokemon.isFusion())
return PartyUiHandler.NoEffectMessage;
return null;
}, iconImage);
}
}
export class UnfusePokemonModifierType extends PokemonModifierType {
constructor(name: string, iconImage?: string) {
super(name, 'Removes the fusion aspects of a spliced Pokémon, but the second Pokémon is lost', (_type, args) => new Modifiers.UnfusePokemonModifier(this, (args[0] as PlayerPokemon).id),
(pokemon: PlayerPokemon) => {
if (!pokemon.isFusion())
return PartyUiHandler.NoEffectMessage;
return null;
}, iconImage);
}
}
class AttackTypeBoosterModifierTypeGenerator extends ModifierTypeGenerator {
constructor() {
super((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs)
return new AttackTypeBoosterModifierType(pregenArgs[0] as Type, 20);
const attackMoveTypes = party.map(p => p.getMoveset().map(m => m.getMove()).filter(m => m instanceof AttackMove).map(m => m.type)).flat();
const attackMoveTypeWeights = new Map<Type, integer>();
let totalWeight = 0;
for (let t of attackMoveTypes) {
if (attackMoveTypeWeights.has(t)) {
if (attackMoveTypeWeights.get(t) < 3)
attackMoveTypeWeights.set(t, attackMoveTypeWeights.get(t) + 1);
else
continue;
} else
attackMoveTypeWeights.set(t, 1);
totalWeight++;
}
if (!totalWeight)
return null;
let type: Type;
const randInt = Utils.randSeedInt(totalWeight);
let weight = 0;
for (let t of attackMoveTypeWeights.keys()) {
const typeWeight = attackMoveTypeWeights.get(t);
if (randInt <= weight + typeWeight) {
type = t;
break;
}
weight += typeWeight;
}
return new AttackTypeBoosterModifierType(type, 20);
});
}
}
class TmModifierTypeGenerator extends ModifierTypeGenerator {
constructor(tier: ModifierTier) {
super((party: Pokemon[]) => {
const partyMemberCompatibleTms = party.map(p => (p as PlayerPokemon).compatibleTms);
const tierUniqueCompatibleTms = partyMemberCompatibleTms.flat().filter(tm => tmPoolTiers[tm] === tier).filter(tm => !allMoves[tm].name.endsWith(' (N)')).filter((tm, i, array) => array.indexOf(tm) === i);
if (!tierUniqueCompatibleTms.length)
return null;
const randTmIndex = Utils.randSeedInt(tierUniqueCompatibleTms.length);
return new TmModifierType(tierUniqueCompatibleTms[randTmIndex]);
});
}
}
class EvolutionItemModifierTypeGenerator extends ModifierTypeGenerator {
constructor() {
super((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs)
return new EvolutionItemModifierType(pregenArgs[0] as EvolutionItem);
const evolutionItemPool = party.filter(p => pokemonEvolutions.hasOwnProperty(p.species.speciesId)).map(p => {
const evolutions = pokemonEvolutions[p.species.speciesId];
return evolutions.filter(e => e.item !== EvolutionItem.NONE && (e.evoFormKey === null || (e.preFormKey || '') === p.getFormKey()) && (!e.condition || e.condition.predicate(p)));
}).flat().flatMap(e => e.item);
if (!evolutionItemPool.length)
return null;
return new EvolutionItemModifierType(evolutionItemPool[Utils.randSeedInt(evolutionItemPool.length)]);
});
}
}
class FormChangeItemModifierTypeGenerator extends ModifierTypeGenerator {
constructor() {
super((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs)
return new FormChangeItemModifierType(pregenArgs[0] as FormChangeItem);
const formChangeItemPool = party.filter(p => pokemonFormChanges.hasOwnProperty(p.species.speciesId)).map(p => {
const formChanges = pokemonFormChanges[p.species.speciesId];
return formChanges.filter(fc => ((fc.formKey.indexOf(SpeciesFormKey.MEGA) === -1 && fc.formKey.indexOf(SpeciesFormKey.PRIMAL) === -1) || party[0].scene.getModifiers(Modifiers.MegaEvolutionAccessModifier).length)
&& ((fc.formKey.indexOf(SpeciesFormKey.GIGANTAMAX) === -1 && fc.formKey.indexOf(SpeciesFormKey.ETERNAMAX) === -1) || party[0].scene.getModifiers(Modifiers.GigantamaxAccessModifier).length))
.map(fc => fc.findTrigger(SpeciesFormChangeItemTrigger) as SpeciesFormChangeItemTrigger)
.filter(t => t && t.active && !p.scene.findModifier(m => m instanceof Modifiers.PokemonFormChangeItemModifier && m.pokemonId === p.id && m.formChangeItem === t.item));
}).flat().flatMap(fc => fc.item);
if (!formChangeItemPool.length)
return null;
return new FormChangeItemModifierType(formChangeItemPool[Utils.randSeedInt(formChangeItemPool.length)]);
});
}
}
export class TerastallizeModifierType extends PokemonHeldItemModifierType implements GeneratedPersistentModifierType {
private teraType: Type;
constructor(teraType: Type) {
super(`${Utils.toReadableString(Type[teraType])} Tera Shard`, `${Utils.toReadableString(Type[teraType])} Terastallizes the holder for up to 10 battles`, (type, args) => new Modifiers.TerastallizeModifier(type as TerastallizeModifierType, (args[0] as Pokemon).id, teraType), null, 'tera_shard');
this.teraType = teraType;
}
getPregenArgs(): any[] {
return [ this.teraType ];
}
}
export class ContactHeldItemTransferChanceModifierType extends PokemonHeldItemModifierType {
constructor(name: string, chancePercent: integer, iconImage?: string, group?: string, soundName?: string) {
super(name, `Upon attacking, there is a ${chancePercent}% chance the foe's held item will be stolen`, (type, args) => new Modifiers.ContactHeldItemTransferChanceModifier(type, (args[0] as Pokemon).id, chancePercent), iconImage, group, soundName);
}
}
export class TurnHeldItemTransferModifierType extends PokemonHeldItemModifierType {
constructor(name: string, iconImage?: string, group?: string, soundName?: string) {
super(name, 'Every turn, the holder acquires one held item from the foe', (type, args) => new Modifiers.TurnHeldItemTransferModifier(type, (args[0] as Pokemon).id), iconImage, group, soundName);
}
}
export class EnemyAttackStatusEffectChanceModifierType extends ModifierType {
constructor(name: string, chancePercent: integer, effect: StatusEffect, iconImage?: string) {
super(name, `Adds a ${chancePercent}% chance to inflict ${getStatusEffectDescriptor(effect)} with attack moves`, (type, args) => new Modifiers.EnemyAttackStatusEffectChanceModifier(type, effect, chancePercent), iconImage, 'enemy_status_chance')
}
}
export class EnemyInstantReviveChanceModifierType extends ModifierType {
constructor(name: string, chancePercent: number, fullHeal: boolean, iconImage?: string) {
super(name, `Adds a ${chancePercent}% chance of reviving with ${fullHeal ? 100 : 50}% HP`, (type, _args) => new Modifiers.EnemyInstantReviveChanceModifier(type, fullHeal, chancePercent), iconImage, 'enemy_revive');
}
}
export type ModifierTypeFunc = () => ModifierType;
type WeightedModifierTypeWeightFunc = (party: Pokemon[]) => integer;
class WeightedModifierType {
public modifierType: ModifierType;
public weight: integer | WeightedModifierTypeWeightFunc;
public maxWeight: integer;
constructor(modifierTypeFunc: ModifierTypeFunc, weight: integer | WeightedModifierTypeWeightFunc, maxWeight?: integer) {
this.modifierType = modifierTypeFunc();
this.modifierType.id = Object.keys(modifierTypes).find(k => modifierTypes[k] === modifierTypeFunc);
this.weight = weight;
this.maxWeight = maxWeight || (!(weight instanceof Function) ? weight : 0);
}
setTier(tier: ModifierTier) {
this.modifierType.setTier(tier);
}
}
export const modifierTypes = {
POKEBALL: () => new AddPokeballModifierType(PokeballType.POKEBALL, 5, 'pb'),
GREAT_BALL: () => new AddPokeballModifierType(PokeballType.GREAT_BALL, 5, 'gb'),
ULTRA_BALL: () => new AddPokeballModifierType(PokeballType.ULTRA_BALL, 5, 'ub'),
ROGUE_BALL: () => new AddPokeballModifierType(PokeballType.ROGUE_BALL, 5, 'rb'),
MASTER_BALL: () => new AddPokeballModifierType(PokeballType.MASTER_BALL, 1, 'mb'),
RARE_CANDY: () => new PokemonLevelIncrementModifierType('Rare Candy'),
RARER_CANDY: () => new AllPokemonLevelIncrementModifierType('Rarer Candy'),
EVOLUTION_ITEM: () => new EvolutionItemModifierTypeGenerator(),
FORM_CHANGE_ITEM: () => new FormChangeItemModifierTypeGenerator(),
MEGA_BRACELET: () => new ModifierType('Mega Bracelet', 'Mega stones become available', (type, _args) => new Modifiers.MegaEvolutionAccessModifier(type)),
DYNAMAX_BAND: () => new ModifierType('Dynamax Band', 'Max Mushrooms become available', (type, _args) => new Modifiers.GigantamaxAccessModifier(type)),
TERA_ORB: () => new ModifierType('Tera Orb', 'Tera Shards become available', (type, _args) => new Modifiers.TerastallizeAccessModifier(type)),
MAP: () => new ModifierType('Map', 'Allows you to choose your destination at a crossroads', (type, _args) => new Modifiers.MapModifier(type)),
POTION: () => new PokemonHpRestoreModifierType('Potion', 20, 10),
SUPER_POTION: () => new PokemonHpRestoreModifierType('Super Potion', 50, 25),
HYPER_POTION: () => new PokemonHpRestoreModifierType('Hyper Potion', 200, 50),
MAX_POTION: () => new PokemonHpRestoreModifierType('Max Potion', 0, 100),
FULL_RESTORE: () => new PokemonHpRestoreModifierType('Full Restore', 0, 100, true),
REVIVE: () => new PokemonReviveModifierType('Revive', 50),
MAX_REVIVE: () => new PokemonReviveModifierType('Max Revive', 100),
FULL_HEAL: () => new PokemonStatusHealModifierType('Full Heal'),
SACRED_ASH: () => new AllPokemonFullReviveModifierType('Sacred Ash'),
REVIVER_SEED: () => new PokemonHeldItemModifierType('Reviver Seed', 'Revives the holder for 1/2 HP upon fainting',
(type, args) => new Modifiers.PokemonInstantReviveModifier(type, (args[0] as Pokemon).id)),
ETHER: () => new PokemonPpRestoreModifierType('Ether', 10),
MAX_ETHER: () => new PokemonPpRestoreModifierType('Max Ether', -1),
ELIXIR: () => new PokemonAllMovePpRestoreModifierType('Elixir', 10),
MAX_ELIXIR: () => new PokemonAllMovePpRestoreModifierType('Max Elixir', -1),
PP_UP: () => new PokemonPpUpModifierType('PP Up', 1),
PP_MAX: () => new PokemonPpUpModifierType('PP Max', 3),
/*REPEL: () => new DoubleBattleChanceBoosterModifierType('Repel', 5),
SUPER_REPEL: () => new DoubleBattleChanceBoosterModifierType('Super Repel', 10),
MAX_REPEL: () => new DoubleBattleChanceBoosterModifierType('Max Repel', 25),*/
LURE: () => new DoubleBattleChanceBoosterModifierType('Lure', 5),
SUPER_LURE: () => new DoubleBattleChanceBoosterModifierType('Super Lure', 10),
MAX_LURE: () => new DoubleBattleChanceBoosterModifierType('Max Lure', 25),
TEMP_STAT_BOOSTER: () => new ModifierTypeGenerator((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs)
return new TempBattleStatBoosterModifierType(pregenArgs[0] as TempBattleStat);
const randTempBattleStat = Utils.randSeedInt(7) as TempBattleStat;
return new TempBattleStatBoosterModifierType(randTempBattleStat);
}),
BASE_STAT_BOOSTER: () => new ModifierTypeGenerator((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs) {
const stat = pregenArgs[0] as Stat;
return new PokemonBaseStatBoosterModifierType(getBaseStatBoosterItemName(stat), stat);
}
const randStat = Utils.randSeedInt(6) as Stat;
return new PokemonBaseStatBoosterModifierType(getBaseStatBoosterItemName(randStat), randStat);
}),
ATTACK_TYPE_BOOSTER: () => new AttackTypeBoosterModifierTypeGenerator(),
TERA_SHARD: () => new ModifierTypeGenerator((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs)
return new TerastallizeModifierType(pregenArgs[0] as Type);
if (!party[0].scene.getModifiers(Modifiers.TerastallizeAccessModifier).length)
return null;
let type: Type;
if (!Utils.randSeedInt(3)) {
const partyMemberTypes = party.map(p => p.getTypes(false, true)).flat();
type = Utils.randSeedItem(partyMemberTypes);
} else
type = Utils.randSeedInt(64) ? Utils.randSeedInt(18) as Type : Type.STELLAR;
return new TerastallizeModifierType(type);
}),
BERRY: () => new ModifierTypeGenerator((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs)
return new BerryModifierType(pregenArgs[0] as BerryType);
const berryTypes = Utils.getEnumValues(BerryType);
let randBerryType: BerryType;
let rand = Utils.randSeedInt(12);
if (rand < 2)
randBerryType = BerryType.SITRUS;
else if (rand < 4)
randBerryType = BerryType.LUM;
else if (rand < 6)
randBerryType = BerryType.LEPPA;
else
randBerryType = berryTypes[Utils.randSeedInt(berryTypes.length - 3) + 2];
return new BerryModifierType(randBerryType);
}),
TM_COMMON: () => new TmModifierTypeGenerator(ModifierTier.COMMON),
TM_GREAT: () => new TmModifierTypeGenerator(ModifierTier.GREAT),
TM_ULTRA: () => new TmModifierTypeGenerator(ModifierTier.ULTRA),
MEMORY_MUSHROOM: () => new RememberMoveModifierType('Memory Mushroom', 'Recall one Pokémon\'s forgotten move', 'big_mushroom'),
EXP_SHARE: () => new ModifierType('EXP. All', 'Non-participants receive 20% of a single participant\'s EXP. Points',
(type, _args) => new Modifiers.ExpShareModifier(type), 'exp_share'),
EXP_BALANCE: () => new ModifierType('EXP. Balance', 'All EXP. Points received from battles are split between the lower leveled party members',
(type, _args) => new Modifiers.ExpBalanceModifier(type)),
OVAL_CHARM: () => new ModifierType('Oval Charm', 'When multiple Pokémon participate in a battle, each gets an extra 10% of the total EXP',
(type, _args) => new Modifiers.MultipleParticipantExpBonusModifier(type)),
EXP_CHARM: () => new ExpBoosterModifierType('EXP. Charm', 25),
SUPER_EXP_CHARM: () => new ExpBoosterModifierType('Super EXP. Charm', 60),
GOLDEN_EXP_CHARM: () => new ExpBoosterModifierType('Golden EXP. Charm', 100),
LUCKY_EGG: () => new PokemonExpBoosterModifierType('Lucky Egg', 40),
GOLDEN_EGG: () => new PokemonExpBoosterModifierType('Golden Egg', 100),
SOOTHE_BELL: () => new PokemonFriendshipBoosterModifierType('Soothe Bell'),
SOUL_DEW: () => new PokemonHeldItemModifierType('Soul Dew', 'Increases the influence of a Pokémon\'s nature on its stats by 5% (additive)', (type, args) => new Modifiers.PokemonNatureWeightModifier(type, (args[0] as Pokemon).id)),
NUGGET: () => new MoneyRewardModifierType('Nugget', 1, 'small'),
BIG_NUGGET: () => new MoneyRewardModifierType('Big Nugget', 2.5, 'moderate'),
RELIC_GOLD: () => new MoneyRewardModifierType('Relic Gold', 10, 'large'),
AMULET_COIN: () => new ModifierType('Amulet Coin', 'Increases money rewards by 20%', (type, _args) => new Modifiers.MoneyMultiplierModifier(type)),
GOLDEN_PUNCH: () => new PokemonHeldItemModifierType('Golden Punch', 'Grants 20% of damage inflicted as money', (type, args) => new Modifiers.DamageMoneyRewardModifier(type, (args[0] as Pokemon).id)),
COIN_CASE: () => new ModifierType('Coin Case', 'After every 10th battle, receive 10% of your money in interest', (type, _args) => new Modifiers.MoneyInterestModifier(type)),
GRIP_CLAW: () => new ContactHeldItemTransferChanceModifierType('Grip Claw', 10),
HEALING_CHARM: () => new ModifierType('Healing Charm', 'Increases the effectiveness of HP restoring moves and items by 10% (excludes revives)',
(type, _args) => new Modifiers.HealingBoosterModifier(type, 1.1), 'healing_charm'),
CANDY_JAR: () => new ModifierType('Candy Jar', 'Increases the number of levels added by Rare Candy items by 1', (type, _args) => new Modifiers.LevelIncrementBoosterModifier(type)),
BERRY_POUCH: () => new ModifierType('Berry Pouch', 'Adds a 25% chance that a used berry will not be consumed',
(type, _args) => new Modifiers.PreserveBerryModifier(type)),
FOCUS_BAND: () => new PokemonHeldItemModifierType('Focus Band', 'Adds a 10% chance to survive with 1 HP after being damaged enough to faint',
(type, args) => new Modifiers.SurviveDamageModifier(type, (args[0] as Pokemon).id)),
KINGS_ROCK: () => new PokemonHeldItemModifierType('King\'s Rock', 'Adds a 10% chance an attack move will cause the opponent to flinch',
(type, args) => new Modifiers.FlinchChanceModifier(type, (args[0] as Pokemon).id)),
LEFTOVERS: () => new PokemonHeldItemModifierType('Leftovers', 'Heals 1/16 of a Pokémon\'s maximum HP every turn',
(type, args) => new Modifiers.TurnHealModifier(type, (args[0] as Pokemon).id)),
SHELL_BELL: () => new PokemonHeldItemModifierType('Shell Bell', 'Heals 1/8 of a Pokémon\'s dealt damage',
(type, args) => new Modifiers.HitHealModifier(type, (args[0] as Pokemon).id)),
BATON: () => new PokemonHeldItemModifierType('Baton', 'Allows passing along effects when switching Pokémon, which also bypasses traps',
(type, args) => new Modifiers.SwitchEffectTransferModifier(type, (args[0] as Pokemon).id), 'stick'),
SHINY_CHARM: () => new ModifierType('Shiny Charm', 'Dramatically increases the chance of a wild Pokémon being shiny', (type, _args) => new Modifiers.ShinyRateBoosterModifier(type)),
ABILITY_CHARM: () => new ModifierType('Ability Charm', 'Dramatically increases the chance of a wild Pokémon having a hidden ability', (type, _args) => new Modifiers.HiddenAbilityRateBoosterModifier(type)),
IV_SCANNER: () => new ModifierType('IV Scanner', 'Allows scanning the IVs of wild Pokémon', (type, _args) => new Modifiers.IvScannerModifier(type), 'scanner'),
DNA_SPLICERS: () => new FusePokemonModifierType('DNA Splicers'),
REVERSE_DNA_SPLICERS: () => new UnfusePokemonModifierType('Reverse DNA Splicers', 'dna_splicers'),
MINI_BLACK_HOLE: () => new TurnHeldItemTransferModifierType('Mini Black Hole'),
VOUCHER: () => new AddVoucherModifierType(VoucherType.REGULAR, 1),
VOUCHER_PLUS: () => new AddVoucherModifierType(VoucherType.PLUS, 1),
VOUCHER_PREMIUM: () => new AddVoucherModifierType(VoucherType.PREMIUM, 1),
GOLDEN_POKEBALL: () => new ModifierType(`Golden ${getPokeballName(PokeballType.POKEBALL)}`, 'Adds 1 extra item option at the end of every battle',
(type, _args) => new Modifiers.ExtraModifierModifier(type), 'pb_gold', null, 'pb_bounce_1'),
ENEMY_DAMAGE_BOOSTER: () => new ModifierType('Damage Token', 'Increases damage by 20%', (type, _args) => new Modifiers.EnemyDamageBoosterModifier(type, 20), 'wl_item_drop'),
ENEMY_DAMAGE_REDUCTION: () => new ModifierType('Protection Token', 'Reduces incoming damage by 10%', (type, _args) => new Modifiers.EnemyDamageReducerModifier(type, 10), 'wl_guard_spec'),
//ENEMY_SUPER_EFFECT_BOOSTER: () => new ModifierType('Type Advantage Token', 'Increases damage of super effective attacks by 30%', (type, _args) => new Modifiers.EnemySuperEffectiveDamageBoosterModifier(type, 30), 'wl_custom_super_effective'),
ENEMY_HEAL: () => new ModifierType('Recovery Token', 'Heals 5% of max HP every turn', (type, _args) => new Modifiers.EnemyTurnHealModifier(type, 5), 'wl_potion'),
ENEMY_ATTACK_POISON_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType('Poison Token', 10, StatusEffect.POISON, 'wl_antidote'),
ENEMY_ATTACK_PARALYZE_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType('Paralyze Token', 10, StatusEffect.PARALYSIS, 'wl_paralyze_heal'),
ENEMY_ATTACK_SLEEP_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType('Sleep Token', 10, StatusEffect.SLEEP, 'wl_awakening'),
ENEMY_ATTACK_FREEZE_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType('Freeze Token', 10, StatusEffect.FREEZE, 'wl_ice_heal'),
ENEMY_ATTACK_BURN_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType('Burn Token', 10, StatusEffect.BURN, 'wl_burn_heal'),
ENEMY_STATUS_EFFECT_HEAL_CHANCE: () => new ModifierType('Full Heal Token', 'Adds a 10% chance every turn to heal a status condition', (type, _args) => new Modifiers.EnemyStatusEffectHealChanceModifier(type, 10), 'wl_full_heal'),
ENEMY_INSTANT_REVIVE_CHANCE: () => new EnemyInstantReviveChanceModifierType('Revive Token', 5, false, 'wl_revive'),
ENEMY_INSTANT_MAX_REVIVE_CHANCE: () => new EnemyInstantReviveChanceModifierType('Max Revive Token', 2, true, 'wl_max_revive'),
ENEMY_FUSED_CHANCE: () => new ModifierType('Fusion Token', 'Adds a 1% chance that a wild Pokémon will be a fusion', (type, _args) => new Modifiers.EnemyFusionChanceModifier(type, 1), 'wl_custom_spliced'),
};
interface ModifierPool {
[tier: string]: WeightedModifierType[]
}
const modifierPool: ModifierPool = {
[ModifierTier.COMMON]: [
new WeightedModifierType(modifierTypes.POKEBALL, 6),
new WeightedModifierType(modifierTypes.RARE_CANDY, 2),
new WeightedModifierType(modifierTypes.POTION, (party: Pokemon[]) => {
const thresholdPartyMemberCount = Math.min(party.filter(p => p.getInverseHp() >= 10 || p.getHpRatio() <= 0.875).length, 3);
return thresholdPartyMemberCount * 3;
}, 9),
new WeightedModifierType(modifierTypes.SUPER_POTION, (party: Pokemon[]) => {
const thresholdPartyMemberCount = Math.min(party.filter(p => p.getInverseHp() >= 25 || p.getHpRatio() <= 0.75).length, 3);
return thresholdPartyMemberCount;
}, 3),
new WeightedModifierType(modifierTypes.ETHER, (party: Pokemon[]) => {
const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => (m.getMove().pp - m.ppUsed) <= 5).length).length, 3);
return thresholdPartyMemberCount * 3;
}, 9),
new WeightedModifierType(modifierTypes.MAX_ETHER, (party: Pokemon[]) => {
const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => (m.getMove().pp - m.ppUsed) <= 5).length).length, 3);
return thresholdPartyMemberCount;
}, 3),
new WeightedModifierType(modifierTypes.LURE, 2),
new WeightedModifierType(modifierTypes.TEMP_STAT_BOOSTER, 4),
new WeightedModifierType(modifierTypes.BERRY, 2),
new WeightedModifierType(modifierTypes.TM_COMMON, 1),
].map(m => { m.setTier(ModifierTier.COMMON); return m; }),
[ModifierTier.GREAT]: [
new WeightedModifierType(modifierTypes.GREAT_BALL, 6),
new WeightedModifierType(modifierTypes.FULL_HEAL, (party: Pokemon[]) => {
const statusEffectPartyMemberCount = Math.min(party.filter(p => p.hp && !!p.status).length, 3);
return statusEffectPartyMemberCount * 6;
}, 18),
new WeightedModifierType(modifierTypes.REVIVE, (party: Pokemon[]) => {
const faintedPartyMemberCount = Math.min(party.filter(p => p.isFainted()).length, 3);
return faintedPartyMemberCount * 9;
}, 3),
new WeightedModifierType(modifierTypes.MAX_REVIVE, (party: Pokemon[]) => {
const faintedPartyMemberCount = Math.min(party.filter(p => p.isFainted()).length, 3);
return faintedPartyMemberCount * 3;
}, 9),
new WeightedModifierType(modifierTypes.SACRED_ASH, (party: Pokemon[]) => {
return party.filter(p => p.isFainted()).length >= Math.ceil(party.length / 2) ? 1 : 0;
}, 1),
new WeightedModifierType(modifierTypes.HYPER_POTION, (party: Pokemon[]) => {
const thresholdPartyMemberCount = Math.min(party.filter(p => p.getInverseHp() >= 100 || p.getHpRatio() <= 0.625).length, 3);
return thresholdPartyMemberCount * 3;
}, 9),
new WeightedModifierType(modifierTypes.MAX_POTION, (party: Pokemon[]) => {
const thresholdPartyMemberCount = Math.min(party.filter(p => p.getInverseHp() >= 150 || p.getHpRatio() <= 0.5).length, 3);
return thresholdPartyMemberCount;
}, 3),
new WeightedModifierType(modifierTypes.FULL_RESTORE, (party: Pokemon[]) => {
const statusEffectPartyMemberCount = Math.min(party.filter(p => p.hp && !!p.status).length, 3);
const thresholdPartyMemberCount = Math.floor((Math.min(party.filter(p => p.getInverseHp() >= 150 || p.getHpRatio() <= 0.5).length, 3) + statusEffectPartyMemberCount) / 2);
return thresholdPartyMemberCount;
}, 3),
new WeightedModifierType(modifierTypes.ELIXIR, (party: Pokemon[]) => {
const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => (m.getMove().pp - m.ppUsed) <= 5).length).length, 3);
return thresholdPartyMemberCount * 3;
}, 9),
new WeightedModifierType(modifierTypes.MAX_ELIXIR, (party: Pokemon[]) => {
const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => (m.getMove().pp - m.ppUsed) <= 5).length).length, 3);
return thresholdPartyMemberCount;
}, 3),
new WeightedModifierType(modifierTypes.SUPER_LURE, 4),
new WeightedModifierType(modifierTypes.NUGGET, 5),
new WeightedModifierType(modifierTypes.MAP, (party: Pokemon[]) => party[0].scene.gameMode.isClassic ? 1 : 0, 1),
new WeightedModifierType(modifierTypes.TM_GREAT, 2),
new WeightedModifierType(modifierTypes.MEMORY_MUSHROOM, (party: Pokemon[]) => {
if (!party.find(p => p.getLearnableLevelMoves().length))
return 0;
const highestPartyLevel = party.map(p => p.level).reduce((highestLevel: integer, level: integer) => Math.max(highestLevel, level), 1);
return Math.min(Math.ceil(highestPartyLevel / 20), 4);
}, 4),
new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3),
new WeightedModifierType(modifierTypes.TERA_SHARD, 1),
new WeightedModifierType(modifierTypes.DNA_SPLICERS, (party: Pokemon[]) => party[0].scene.gameMode.isSplicedOnly && party.filter(p => !p.fusionSpecies).length > 1 ? 4 : 0),
new WeightedModifierType(modifierTypes.REVERSE_DNA_SPLICERS, (party: Pokemon[]) => party[0].scene.gameMode.isSplicedOnly && party.filter(p => p.fusionSpecies).length ? 6 : 0),
].map(m => { m.setTier(ModifierTier.GREAT); return m; }),
[ModifierTier.ULTRA]: [
new WeightedModifierType(modifierTypes.ULTRA_BALL, 24),
new WeightedModifierType(modifierTypes.MAX_LURE, 4),
new WeightedModifierType(modifierTypes.BIG_NUGGET, 12),
new WeightedModifierType(modifierTypes.PP_UP, 9),
new WeightedModifierType(modifierTypes.PP_MAX, 3),
new WeightedModifierType(modifierTypes.EVOLUTION_ITEM, 16),
new WeightedModifierType(modifierTypes.AMULET_COIN, 3),
new WeightedModifierType(modifierTypes.REVIVER_SEED, 4),
new WeightedModifierType(modifierTypes.CANDY_JAR, 5),
new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 10),
new WeightedModifierType(modifierTypes.TM_ULTRA, 8),
new WeightedModifierType(modifierTypes.RARER_CANDY, 4),
new WeightedModifierType(modifierTypes.SOOTHE_BELL, (party: Pokemon[]) => party.find(p => (pokemonEvolutions.hasOwnProperty(p.species.speciesId) && pokemonEvolutions[p.species.speciesId].find(e => e.condition && e.condition instanceof SpeciesFriendshipEvolutionCondition)) || p.moveset.find(m => m.moveId === Moves.RETURN)) ? 16 : 0, 16),
new WeightedModifierType(modifierTypes.SOUL_DEW, 2),
new WeightedModifierType(modifierTypes.GOLDEN_PUNCH, 2),
new WeightedModifierType(modifierTypes.IV_SCANNER, 2),
new WeightedModifierType(modifierTypes.EXP_CHARM, 8),
new WeightedModifierType(modifierTypes.EXP_SHARE, 12),
new WeightedModifierType(modifierTypes.EXP_BALANCE, 1),
new WeightedModifierType(modifierTypes.TERA_ORB, (party: Pokemon[]) => Math.min(Math.max(Math.floor(party[0].scene.currentBattle.waveIndex / 50) * 2, 1), 4), 4),
new WeightedModifierType(modifierTypes.REVERSE_DNA_SPLICERS, (party: Pokemon[]) => !party[0].scene.gameMode.isSplicedOnly && party.filter(p => p.fusionSpecies).length ? 3 : 0, 3),
new WeightedModifierType(modifierTypes.VOUCHER, 3),
].map(m => { m.setTier(ModifierTier.ULTRA); return m; }),
[ModifierTier.ROGUE]: [
new WeightedModifierType(modifierTypes.ROGUE_BALL, 24),
new WeightedModifierType(modifierTypes.RELIC_GOLD, 2),
new WeightedModifierType(modifierTypes.LEFTOVERS, 3),
new WeightedModifierType(modifierTypes.SHELL_BELL, 3),
new WeightedModifierType(modifierTypes.BERRY_POUCH, 4),
new WeightedModifierType(modifierTypes.GRIP_CLAW, 5),
new WeightedModifierType(modifierTypes.BATON, 2),
//new WeightedModifierType(modifierTypes.OVAL_CHARM, 6),
new WeightedModifierType(modifierTypes.ABILITY_CHARM, 6),
new WeightedModifierType(modifierTypes.FOCUS_BAND, 5),
new WeightedModifierType(modifierTypes.KINGS_ROCK, 3),
new WeightedModifierType(modifierTypes.SUPER_EXP_CHARM, 10),
new WeightedModifierType(modifierTypes.FORM_CHANGE_ITEM, 18),
new WeightedModifierType(modifierTypes.MEGA_BRACELET, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 8, 32),
new WeightedModifierType(modifierTypes.DYNAMAX_BAND, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 8, 32),
].map(m => { m.setTier(ModifierTier.ROGUE); return m; }),
[ModifierTier.MASTER]: [
new WeightedModifierType(modifierTypes.MASTER_BALL, 32),
new WeightedModifierType(modifierTypes.SHINY_CHARM, 18),
new WeightedModifierType(modifierTypes.HEALING_CHARM, 18),
new WeightedModifierType(modifierTypes.VOUCHER_PLUS, 8),
new WeightedModifierType(modifierTypes.DNA_SPLICERS, (party: Pokemon[]) => !party[0].scene.gameMode.isSplicedOnly && party.filter(p => !p.fusionSpecies).length > 1 ? 24 : 0, 24),
new WeightedModifierType(modifierTypes.MINI_BLACK_HOLE, (party: Pokemon[]) => party[0].scene.gameData.unlocks[Unlockables.MINI_BLACK_HOLE] ? 1 : 0, 1),
].map(m => { m.setTier(ModifierTier.MASTER); return m; })
};
const wildModifierPool: ModifierPool = {
[ModifierTier.COMMON]: [
new WeightedModifierType(modifierTypes.BERRY, 1)
].map(m => { m.setTier(ModifierTier.COMMON); return m; }),
[ModifierTier.GREAT]: [
new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 1)
].map(m => { m.setTier(ModifierTier.GREAT); return m; }),
[ModifierTier.ULTRA]: [
new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 10),
].map(m => { m.setTier(ModifierTier.ULTRA); return m; }),
[ModifierTier.ROGUE]: [
new WeightedModifierType(modifierTypes.LUCKY_EGG, 4),
].map(m => { m.setTier(ModifierTier.ROGUE); return m; }),
[ModifierTier.MASTER]: [
new WeightedModifierType(modifierTypes.GOLDEN_EGG, 1)
].map(m => { m.setTier(ModifierTier.MASTER); return m; })
};
const trainerModifierPool: ModifierPool = {
[ModifierTier.COMMON]: [
new WeightedModifierType(modifierTypes.BERRY, 8),
new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3)
].map(m => { m.setTier(ModifierTier.COMMON); return m; }),
[ModifierTier.GREAT]: [
new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3),
].map(m => { m.setTier(ModifierTier.GREAT); return m; }),
[ModifierTier.ULTRA]: [
new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 1),
].map(m => { m.setTier(ModifierTier.ULTRA); return m; }),
[ModifierTier.ROGUE]: [
new WeightedModifierType(modifierTypes.REVIVER_SEED, 2),
new WeightedModifierType(modifierTypes.FOCUS_BAND, 2),
new WeightedModifierType(modifierTypes.LUCKY_EGG, 4),
new WeightedModifierType(modifierTypes.GRIP_CLAW, 1),
].map(m => { m.setTier(ModifierTier.ROGUE); return m; }),
[ModifierTier.MASTER]: [
new WeightedModifierType(modifierTypes.KINGS_ROCK, 1),
new WeightedModifierType(modifierTypes.LEFTOVERS, 1),
new WeightedModifierType(modifierTypes.SHELL_BELL, 1),
].map(m => { m.setTier(ModifierTier.MASTER); return m; })
};
const enemyBuffModifierPool: ModifierPool = {
[ModifierTier.COMMON]: [
new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_BOOSTER, 10),
new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_REDUCTION, 10),
new WeightedModifierType(modifierTypes.ENEMY_HEAL, 10),
new WeightedModifierType(modifierTypes.ENEMY_ATTACK_POISON_CHANCE, 2),
new WeightedModifierType(modifierTypes.ENEMY_ATTACK_PARALYZE_CHANCE, 2),
new WeightedModifierType(modifierTypes.ENEMY_ATTACK_SLEEP_CHANCE, 2),
new WeightedModifierType(modifierTypes.ENEMY_ATTACK_FREEZE_CHANCE, 2),
new WeightedModifierType(modifierTypes.ENEMY_ATTACK_BURN_CHANCE, 2),
new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 10),
new WeightedModifierType(modifierTypes.ENEMY_INSTANT_REVIVE_CHANCE, 10),
new WeightedModifierType(modifierTypes.ENEMY_INSTANT_MAX_REVIVE_CHANCE, 6),
new WeightedModifierType(modifierTypes.ENEMY_FUSED_CHANCE, 1)
].map(m => { m.setTier(ModifierTier.COMMON); return m; }),
[ModifierTier.GREAT]: [
new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_BOOSTER, 5),
new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_REDUCTION, 5),
new WeightedModifierType(modifierTypes.ENEMY_HEAL, 5),
new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 5),
new WeightedModifierType(modifierTypes.ENEMY_INSTANT_REVIVE_CHANCE, 5),
new WeightedModifierType(modifierTypes.ENEMY_INSTANT_MAX_REVIVE_CHANCE, 3),
new WeightedModifierType(modifierTypes.ENEMY_FUSED_CHANCE, 1)
].map(m => { m.setTier(ModifierTier.GREAT); return m; }),
[ModifierTier.ULTRA]: [
new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_BOOSTER, 5),
new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_REDUCTION, 5),
new WeightedModifierType(modifierTypes.ENEMY_HEAL, 5),
new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 5),
new WeightedModifierType(modifierTypes.ENEMY_INSTANT_REVIVE_CHANCE, 5),
new WeightedModifierType(modifierTypes.ENEMY_INSTANT_MAX_REVIVE_CHANCE, 3),
new WeightedModifierType(modifierTypes.ENEMY_FUSED_CHANCE, 300)
].map(m => { m.setTier(ModifierTier.ULTRA); return m; }),
[ModifierTier.ROGUE]: [ ].map(m => { m.setTier(ModifierTier.ROGUE); return m; }),
[ModifierTier.MASTER]: [ ].map(m => { m.setTier(ModifierTier.MASTER); return m; })
};
const dailyStarterModifierPool: ModifierPool = {
[ModifierTier.COMMON]: [
new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 1),
new WeightedModifierType(modifierTypes.BERRY, 3),
].map(m => { m.setTier(ModifierTier.COMMON); return m; }),
[ModifierTier.GREAT]: [
new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 5),
].map(m => { m.setTier(ModifierTier.GREAT); return m; }),
[ModifierTier.ULTRA]: [
new WeightedModifierType(modifierTypes.REVIVER_SEED, 4),
new WeightedModifierType(modifierTypes.SOOTHE_BELL, 1),
new WeightedModifierType(modifierTypes.SOUL_DEW, 1),
new WeightedModifierType(modifierTypes.GOLDEN_PUNCH, 1),
].map(m => { m.setTier(ModifierTier.ULTRA); return m; }),
[ModifierTier.ROGUE]: [
new WeightedModifierType(modifierTypes.GRIP_CLAW, 5),
new WeightedModifierType(modifierTypes.BATON, 2),
new WeightedModifierType(modifierTypes.FOCUS_BAND, 5),
new WeightedModifierType(modifierTypes.KINGS_ROCK, 3),
].map(m => { m.setTier(ModifierTier.ROGUE); return m; }),
[ModifierTier.MASTER]: [
new WeightedModifierType(modifierTypes.LEFTOVERS, 1),
new WeightedModifierType(modifierTypes.SHELL_BELL, 1),
].map(m => { m.setTier(ModifierTier.MASTER); return m; })
};
export function getModifierType(modifierTypeFunc: ModifierTypeFunc): ModifierType {
const modifierType = modifierTypeFunc();
if (!modifierType.id)
modifierType.id = Object.keys(modifierTypes).find(k => modifierTypes[k] === modifierTypeFunc);
return modifierType;
}
let modifierPoolThresholds = {};
let ignoredPoolIndexes = {};
let dailyStarterModifierPoolThresholds = {};
let ignoredDailyStarterPoolIndexes = {};
let enemyModifierPoolThresholds = {};
let enemyIgnoredPoolIndexes = {};
let enemyBuffModifierPoolThresholds = {};
let enemyBuffIgnoredPoolIndexes = {};
const tierWeights = [ 769 / 1024, 192 / 1024, 48 / 1024, 12 / 1024, 1 / 1024 ];
export function regenerateModifierPoolThresholds(party: Pokemon[], poolType: ModifierPoolType) {
let pool: ModifierPool;
switch (poolType) {
case ModifierPoolType.PLAYER:
pool = modifierPool;
break;
case ModifierPoolType.WILD:
pool = wildModifierPool;
break;
case ModifierPoolType.TRAINER:
pool = trainerModifierPool;
break;
case ModifierPoolType.ENEMY_BUFF:
pool = enemyBuffModifierPool;
break;
case ModifierPoolType.DAILY_STARTER:
pool = dailyStarterModifierPool;
break;
}
const ignoredIndexes = {};
const modifierTableData = {};
const thresholds = Object.fromEntries(new Map(Object.keys(pool).map(t => {
ignoredIndexes[t] = [];
const thresholds = new Map();
const tierModifierIds: string[] = [];
let tierMaxWeight = 0;
let i = 0;
pool[t].reduce((total: integer, modifierType: WeightedModifierType) => {
const weightedModifierType = modifierType as WeightedModifierType;
const existingModifiers = party[0].scene.findModifiers(m => (m.type.generatorId || m.type.id) === weightedModifierType.modifierType.id, poolType === ModifierPoolType.PLAYER);
const itemModifierType = weightedModifierType.modifierType instanceof ModifierTypeGenerator
? weightedModifierType.modifierType.generateType(party)
: weightedModifierType.modifierType;
const weight = !existingModifiers.length
|| itemModifierType instanceof PokemonHeldItemModifierType
|| itemModifierType instanceof FormChangeItemModifierType
|| existingModifiers.find(m => m.stackCount < m.getMaxStackCount(party[0].scene, true))
? weightedModifierType.weight instanceof Function
? (weightedModifierType.weight as Function)(party)
: weightedModifierType.weight as integer
: 0;
if (weightedModifierType.maxWeight) {
const modifierId = weightedModifierType.modifierType.generatorId || weightedModifierType.modifierType.id;
tierModifierIds.push(modifierId);
const outputWeight = useMaxWeightForOutput ? weightedModifierType.maxWeight : weight;
modifierTableData[modifierId] = { weight: outputWeight, tier: parseInt(t), tierPercent: 0, totalPercent: 0 };
tierMaxWeight += outputWeight;
}
if (weight)
total += weight;
else {
ignoredIndexes[t].push(i++);
return total;
}
thresholds.set(total, i++);
return total;
}, 0);
for (let id of tierModifierIds)
modifierTableData[id].tierPercent = Math.floor((modifierTableData[id].weight / tierMaxWeight) * 10000) / 100;
return [ t, Object.fromEntries(thresholds) ];
})));
for (let id of Object.keys(modifierTableData)) {
modifierTableData[id].totalPercent = Math.floor(modifierTableData[id].tierPercent * tierWeights[modifierTableData[id].tier] * 100) / 100;
modifierTableData[id].tier = ModifierTier[modifierTableData[id].tier];
}
if (outputModifierData)
console.table(modifierTableData);
switch (poolType) {
case ModifierPoolType.PLAYER:
modifierPoolThresholds = thresholds;
ignoredPoolIndexes = ignoredIndexes;
break;
case ModifierPoolType.WILD:
case ModifierPoolType.TRAINER:
enemyModifierPoolThresholds = thresholds;
enemyIgnoredPoolIndexes = ignoredIndexes;
break;
case ModifierPoolType.ENEMY_BUFF:
enemyBuffModifierPoolThresholds = thresholds;
enemyBuffIgnoredPoolIndexes = ignoredIndexes;
break;
case ModifierPoolType.DAILY_STARTER:
dailyStarterModifierPoolThresholds = thresholds;
ignoredDailyStarterPoolIndexes = ignoredIndexes;
break;
}
}
export function getModifierTypeFuncById(id: string): ModifierTypeFunc {
return modifierTypes[id];
}
export function getPlayerModifierTypeOptions(count: integer, party: PlayerPokemon[]): ModifierTypeOption[] {
const options: ModifierTypeOption[] = [];
const retryCount = Math.min(count * 5, 50);
new Array(count).fill(0).map(() => {
let candidate = getNewModifierTypeOption(party, ModifierPoolType.PLAYER);
let r = 0;
while (options.length && ++r < retryCount && options.filter(o => o.type.name === candidate.type.name || o.type.group === candidate.type.group).length)
candidate = getNewModifierTypeOption(party, ModifierPoolType.PLAYER, candidate.type.tier, candidate.upgradeCount);
options.push(candidate);
});
return options;
}
export function getPlayerShopModifierTypeOptionsForWave(waveIndex: integer, baseCost: integer): ModifierTypeOption[] {
if (!(waveIndex % 10))
return [];
const options = [
[
new ModifierTypeOption(modifierTypes.POTION(), 0, baseCost * 0.2),
new ModifierTypeOption(modifierTypes.ETHER(), 0, baseCost * 0.4),
new ModifierTypeOption(modifierTypes.REVIVE(), 0, baseCost * 2)
],
[
new ModifierTypeOption(modifierTypes.SUPER_POTION(), 0, baseCost * 0.45),
new ModifierTypeOption(modifierTypes.FULL_HEAL(), 0, baseCost),
],
[
new ModifierTypeOption(modifierTypes.ELIXIR(), 0, baseCost),
new ModifierTypeOption(modifierTypes.MAX_ETHER(), 0, baseCost)
],
[
new ModifierTypeOption(modifierTypes.HYPER_POTION(), 0, baseCost * 0.8),
new ModifierTypeOption(modifierTypes.MAX_REVIVE(), 0, baseCost * 2.75)
],
[
new ModifierTypeOption(modifierTypes.MAX_POTION(), 0, baseCost * 1.5),
new ModifierTypeOption(modifierTypes.MAX_ELIXIR(), 0, baseCost * 2.5)
],
[
new ModifierTypeOption(modifierTypes.FULL_RESTORE(), 0, baseCost * 2.25)
],
[
new ModifierTypeOption(modifierTypes.SACRED_ASH(), 0, baseCost * 12)
]
];
return options.slice(0, Math.ceil(Math.max(waveIndex + 10, 0) / 30)).flat();
}
export function getEnemyBuffModifierForWave(tier: ModifierTier, enemyModifiers: Modifiers.PersistentModifier[], scene: BattleScene): Modifiers.EnemyPersistentModifier {
const tierStackCount = tier === ModifierTier.ULTRA ? 5 : tier === ModifierTier.GREAT ? 3 : 1;
const retryCount = 50;
let candidate = getNewModifierTypeOption(null, ModifierPoolType.ENEMY_BUFF, tier);
let r = 0;
let matchingModifier: Modifiers.PersistentModifier;
while (++r < retryCount && (matchingModifier = enemyModifiers.find(m => m.type.id === candidate.type.id)) && matchingModifier.getMaxStackCount(scene) < matchingModifier.stackCount + (r < 10 ? tierStackCount : 1))
candidate = getNewModifierTypeOption(null, ModifierPoolType.ENEMY_BUFF, tier);
const modifier = candidate.type.newModifier() as Modifiers.EnemyPersistentModifier;
modifier.stackCount = tierStackCount;
return modifier;
}
export function getEnemyModifierTypesForWave(waveIndex: integer, count: integer, party: EnemyPokemon[], poolType: ModifierPoolType.WILD | ModifierPoolType.TRAINER, upgradeChance: integer = 0): PokemonHeldItemModifierType[] {
const ret = new Array(count).fill(0).map(() => getNewModifierTypeOption(party, poolType, undefined, upgradeChance && !Utils.randSeedInt(upgradeChance) ? 1 : 0).type as PokemonHeldItemModifierType);
if (!(waveIndex % 1000))
ret.push(getModifierType(modifierTypes.MINI_BLACK_HOLE) as PokemonHeldItemModifierType);
return ret;
}
export function getDailyRunStarterModifiers(party: PlayerPokemon[]): Modifiers.PokemonHeldItemModifier[] {
const ret: Modifiers.PokemonHeldItemModifier[] = [];
for (let p of party) {
for (let m = 0; m < 3; m++) {
const tierValue = Utils.randSeedInt(64);
const tier = tierValue > 25 ? ModifierTier.COMMON : tierValue > 12 ? ModifierTier.GREAT : tierValue > 4 ? ModifierTier.ULTRA : tierValue ? ModifierTier.ROGUE : ModifierTier.MASTER;
const modifier = getNewModifierTypeOption(party, ModifierPoolType.DAILY_STARTER, tier).type.newModifier(p) as Modifiers.PokemonHeldItemModifier;
ret.push(modifier);
}
}
return ret;
}
function getNewModifierTypeOption(party: Pokemon[], poolType: ModifierPoolType, tier?: ModifierTier, upgradeCount?: integer): ModifierTypeOption {
const player = !poolType;
let pool: ModifierPool;
let thresholds: object;
switch (poolType) {
case ModifierPoolType.PLAYER:
pool = modifierPool;
thresholds = modifierPoolThresholds;
break;
case ModifierPoolType.WILD:
pool = wildModifierPool;
thresholds = enemyModifierPoolThresholds;
break;
case ModifierPoolType.TRAINER:
pool = trainerModifierPool;
thresholds = enemyModifierPoolThresholds;
break;
case ModifierPoolType.ENEMY_BUFF:
pool = enemyBuffModifierPool;
thresholds = enemyBuffModifierPoolThresholds;
break;
case ModifierPoolType.DAILY_STARTER:
pool = dailyStarterModifierPool;
thresholds = dailyStarterModifierPoolThresholds;
break;
}
if (tier === undefined) {
const tierValue = Utils.randSeedInt(1024);
if (!upgradeCount)
upgradeCount = 0;
if (player && tierValue) {
const partyShinyCount = party.filter(p => p.isShiny() && !p.isFainted()).length;
const upgradeOdds = Math.floor(32 / ((partyShinyCount + 2) / 2));
let upgraded = false;
do {
upgraded = !Utils.randSeedInt(upgradeOdds);
if (upgraded)
upgradeCount++;
} while (upgraded);
}
tier = tierValue > 255 ? ModifierTier.COMMON : tierValue > 60 ? ModifierTier.GREAT : tierValue > 12 ? ModifierTier.ULTRA : tierValue ? ModifierTier.ROGUE : ModifierTier.MASTER;
if (!upgradeCount)
upgradeCount = Math.min(upgradeCount, ModifierTier.MASTER - tier);
tier += upgradeCount;
while (tier && (!modifierPool.hasOwnProperty(tier) || !modifierPool[tier].length)) {
tier--;
if (upgradeCount)
upgradeCount--;
}
}
const tierThresholds = Object.keys(thresholds[tier]);
const totalWeight = parseInt(tierThresholds[tierThresholds.length - 1]);
const value = Utils.randSeedInt(totalWeight);
let index: integer;
for (let t of tierThresholds) {
let threshold = parseInt(t);
if (value < threshold) {
index = thresholds[tier][threshold];
break;
}
}
if (player)
console.log(index, ignoredPoolIndexes[tier].filter(i => i <= index).length, ignoredPoolIndexes[tier])
let modifierType: ModifierType = (pool[tier][index]).modifierType;
if (modifierType instanceof ModifierTypeGenerator) {
modifierType = (modifierType as ModifierTypeGenerator).generateType(party);
if (modifierType === null) {
if (player)
console.log(ModifierTier[tier], upgradeCount);
return getNewModifierTypeOption(party, poolType, tier, upgradeCount);
}
}
console.log(modifierType, !player ? '(enemy)' : '');
return new ModifierTypeOption(modifierType as ModifierType, upgradeCount);
}
export function getDefaultModifierTypeForTier(tier: ModifierTier): ModifierType {
let modifierType: ModifierType | WeightedModifierType = modifierPool[tier || ModifierTier.COMMON][0];
if (modifierType instanceof WeightedModifierType)
modifierType = (modifierType as WeightedModifierType).modifierType;
return modifierType;
}
export class ModifierTypeOption {
public type: ModifierType;
public upgradeCount: integer;
public cost: integer;
constructor(type: ModifierType, upgradeCount: integer, cost: number = 0) {
this.type = type;
this.upgradeCount = upgradeCount;
this.cost = Math.round(cost);
}
}