rogueserver/api/savedata/get.go

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package savedata
import (
"fmt"
"strconv"
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"github.com/pagefaultgames/rogueserver/db"
"github.com/pagefaultgames/rogueserver/defs"
)
// /savedata/get - get save data
func Get(uuid []byte, datatype, slot int) (any, error) {
switch datatype {
case 0: // System
system, err := readSystemSaveData(uuid)
if err != nil {
return nil, err
}
compensations, err := db.FetchAndClaimAccountCompensations(uuid)
if err != nil {
return nil, fmt.Errorf("failed to fetch compensations: %s", err)
}
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for compensationType, amount := range compensations {
system.VoucherCounts[strconv.Itoa(compensationType)] += amount
}
return system, nil
case 1: // Session
if slot < 0 || slot >= defs.SessionSlotCount {
return nil, fmt.Errorf("slot id %d out of range", slot)
}
session, err := readSessionSaveData(uuid, slot)
if err != nil {
return nil, err
}
return session, nil
default:
return nil, fmt.Errorf("invalid data type")
}
}