continue on existing save (#3)
* long blob
* fix continue
* one slot only?
* fallback if there is no slot data yet
* Revert "one slot only?"
This reverts commit 20997e9cd8.
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3 files changed
+22
-24
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@@ -42,8 +42,8 @@ func Init(username, password, protocol, address, database string) error {
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if err != nil {
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panic(err)
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}
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tx.Exec("CREATE TABLE IF NOT EXISTS systemSaveData (uuid BINARY(16) PRIMARY KEY, data BLOB, timestamp TIMESTAMP)")
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tx.Exec("CREATE TABLE IF NOT EXISTS sessionSaveData (uuid BINARY(16), slot TINYINT, data BLOB, timestamp TIMESTAMP, PRIMARY KEY (uuid, slot))")
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tx.Exec("CREATE TABLE IF NOT EXISTS systemSaveData (uuid BINARY(16) PRIMARY KEY, data LONGBLOB, timestamp TIMESTAMP)")
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tx.Exec("CREATE TABLE IF NOT EXISTS sessionSaveData (uuid BINARY(16), slot TINYINT, data LONGBLOB, timestamp TIMESTAMP, PRIMARY KEY (uuid, slot))")
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err = tx.Commit()
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if err != nil {
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panic(err)
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@@ -79,6 +79,16 @@ func ReadSessionSaveData(uuid []byte, slot int) (defs.SessionSaveData, error) {
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return save, err
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}
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func GetLatestSessionSaveDataSlot(uuid []byte) (int, error) {
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var slot int
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err := handle.QueryRow("SELECT slot FROM sessionSaveData WHERE uuid = ? ORDER BY timestamp DESC, slot ASC LIMIT 1", uuid).Scan(&slot)
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if err != nil {
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return -1, err
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}
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return slot, nil
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}
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func StoreSessionSaveData(uuid []byte, data defs.SessionSaveData, slot int) error {
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var buf bytes.Buffer
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