Update schema and version for variant update
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@@ -28,7 +28,7 @@ func Update(uuid []byte, slot int, save any) error {
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return fmt.Errorf("invalid system data")
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}
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if save.GameVersion != "1.0.1" {
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if save.GameVersion != "1.0.2" {
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return fmt.Errorf("client version out of date")
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}
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+1
-1
@@ -38,8 +38,8 @@ type StarterEntry struct {
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Moveset interface{} `json:"moveset"`
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EggMoves int `json:"eggMoves"`
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CandyCount int `json:"candyCount"`
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AbilityAttr int `json:"abilityAttr"`
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PassiveAttr int `json:"passiveAttr"`
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VariantAttr int `json:"variantAttr"`
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ValueReduction int `json:"valueReduction"`
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}
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