Use ServeMux router instead of switch statement
parent
da572ebdd9
commit
fa5dcb0052
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@ -10,9 +10,31 @@ import (
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"github.com/pagefaultgames/pokerogue-server/db"
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"github.com/pagefaultgames/pokerogue-server/db"
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)
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)
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func Init() {
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func Init(mux *http.ServeMux) {
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scheduleStatRefresh()
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scheduleStatRefresh()
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daily.Init()
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daily.Init()
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// account
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mux.HandleFunc("/account/info", handleAccountInfo)
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mux.HandleFunc("/account/register", handleAccountRegister)
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mux.HandleFunc("/account/login", handleAccountLogin)
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mux.HandleFunc("/account/logout", handleAccountLogout)
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// game
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mux.HandleFunc("/game/playercount", handleGamePlayerCount)
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mux.HandleFunc("/game/titlestats", handleGameTitleStats)
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mux.HandleFunc("/game/classicsessioncount", handleGameClassicSessionCount)
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// savedata
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mux.HandleFunc("/savedata/get", handleSaveData)
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mux.HandleFunc("/savedata/update", handleSaveData)
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mux.HandleFunc("/savedata/delete", handleSaveData)
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mux.HandleFunc("/savedata/clear", handleSaveData)
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// daily
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mux.HandleFunc("/daily/seed", handleDailySeed)
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mux.HandleFunc("/daily/rankings", handleDailyRankings)
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mux.HandleFunc("/daily/rankingpagecount", handleDailyRankingPageCount)
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}
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}
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func getTokenFromRequest(r *http.Request) ([]byte, error) {
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func getTokenFromRequest(r *http.Request) ([]byte, error) {
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@ -7,7 +7,6 @@ import (
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"log"
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"log"
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"net/http"
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"net/http"
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"strconv"
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"strconv"
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"sync"
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"github.com/pagefaultgames/pokerogue-server/api/account"
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"github.com/pagefaultgames/pokerogue-server/api/account"
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"github.com/pagefaultgames/pokerogue-server/api/daily"
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"github.com/pagefaultgames/pokerogue-server/api/daily"
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@ -16,36 +15,20 @@ import (
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"github.com/pagefaultgames/pokerogue-server/defs"
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"github.com/pagefaultgames/pokerogue-server/defs"
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)
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)
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type Server struct {
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Debug bool
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Exit *sync.RWMutex
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}
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/*
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/*
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The caller of endpoint handler functions are responsible for extracting the necessary data from the request.
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The caller of endpoint handler functions are responsible for extracting the necessary data from the request.
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Handler functions are responsible for checking the validity of this data and returning a result or error.
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Handler functions are responsible for checking the validity of this data and returning a result or error.
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Handlers should not return serialized JSON, instead return the struct itself.
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Handlers should not return serialized JSON, instead return the struct itself.
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*/
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*/
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func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
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func httpError(w http.ResponseWriter, r *http.Request, err error, code int) {
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// kind of misusing the RWMutex but it doesn't matter
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log.Printf("%s: %s\n", r.URL.Path, err)
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s.Exit.RLock()
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http.Error(w, err.Error(), code)
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defer s.Exit.RUnlock()
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}
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if s.Debug {
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// account
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w.Header().Set("Access-Control-Allow-Headers", "*")
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w.Header().Set("Access-Control-Allow-Methods", "*")
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w.Header().Set("Access-Control-Allow-Origin", "*")
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if r.Method == "OPTIONS" {
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func handleAccountInfo(w http.ResponseWriter, r *http.Request) {
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w.WriteHeader(http.StatusOK)
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return
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}
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}
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switch r.URL.Path {
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// /account
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case "/account/info":
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username, err := getUsernameFromRequest(r)
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username, err := getUsernameFromRequest(r)
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if err != nil {
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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httpError(w, r, err, http.StatusBadRequest)
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@ -71,7 +54,9 @@ func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
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}
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}
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w.Header().Set("Content-Type", "application/json")
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w.Header().Set("Content-Type", "application/json")
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case "/account/register":
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}
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func handleAccountRegister(w http.ResponseWriter, r *http.Request) {
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err := r.ParseForm()
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err := r.ParseForm()
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if err != nil {
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to parse request form: %s", err), http.StatusBadRequest)
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httpError(w, r, fmt.Errorf("failed to parse request form: %s", err), http.StatusBadRequest)
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@ -85,7 +70,9 @@ func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
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}
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}
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w.WriteHeader(http.StatusOK)
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w.WriteHeader(http.StatusOK)
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case "/account/login":
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}
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func handleAccountLogin(w http.ResponseWriter, r *http.Request) {
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err := r.ParseForm()
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err := r.ParseForm()
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if err != nil {
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to parse request form: %s", err), http.StatusBadRequest)
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httpError(w, r, fmt.Errorf("failed to parse request form: %s", err), http.StatusBadRequest)
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@ -105,7 +92,9 @@ func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
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}
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}
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w.Header().Set("Content-Type", "application/json")
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w.Header().Set("Content-Type", "application/json")
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case "/account/logout":
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}
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func handleAccountLogout(w http.ResponseWriter, r *http.Request) {
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token, err := base64.StdEncoding.DecodeString(r.Header.Get("Authorization"))
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token, err := base64.StdEncoding.DecodeString(r.Header.Get("Authorization"))
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if err != nil {
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to decode token: %s", err), http.StatusBadRequest)
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httpError(w, r, fmt.Errorf("failed to decode token: %s", err), http.StatusBadRequest)
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@ -119,11 +108,15 @@ func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
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}
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}
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w.WriteHeader(http.StatusOK)
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w.WriteHeader(http.StatusOK)
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}
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// /game
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// game
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case "/game/playercount":
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func handleGamePlayerCount(w http.ResponseWriter, r *http.Request) {
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w.Write([]byte(strconv.Itoa(playerCount)))
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w.Write([]byte(strconv.Itoa(playerCount)))
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case "/game/titlestats":
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}
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func handleGameTitleStats(w http.ResponseWriter, r *http.Request) {
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err := json.NewEncoder(w).Encode(defs.TitleStats{
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err := json.NewEncoder(w).Encode(defs.TitleStats{
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PlayerCount: playerCount,
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PlayerCount: playerCount,
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BattleCount: battleCount,
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BattleCount: battleCount,
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@ -134,11 +127,13 @@ func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
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}
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}
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w.Header().Set("Content-Type", "application/json")
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w.Header().Set("Content-Type", "application/json")
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case "/game/classicsessioncount":
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}
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w.Write([]byte(strconv.Itoa(classicSessionCount)))
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// /savedata
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func handleGameClassicSessionCount(w http.ResponseWriter, r *http.Request) {
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case "/savedata/get", "/savedata/update", "/savedata/delete", "/savedata/clear":
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w.Write([]byte(strconv.Itoa(classicSessionCount)))
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}
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func handleSaveData(w http.ResponseWriter, r *http.Request) {
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uuid, err := getUUIDFromRequest(r)
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uuid, err := getUUIDFromRequest(r)
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if err != nil {
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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httpError(w, r, err, http.StatusBadRequest)
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@ -256,11 +251,15 @@ func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
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}
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}
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w.Header().Set("Content-Type", "application/json")
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w.Header().Set("Content-Type", "application/json")
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}
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// /daily
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// daily
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case "/daily/seed":
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func handleDailySeed(w http.ResponseWriter, r *http.Request) {
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w.Write([]byte(daily.Seed()))
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w.Write([]byte(daily.Seed()))
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case "/daily/rankings":
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}
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func handleDailyRankings(w http.ResponseWriter, r *http.Request) {
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var err error
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var err error
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var category int
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var category int
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@ -294,7 +293,9 @@ func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
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}
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}
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w.Header().Set("Content-Type", "application/json")
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w.Header().Set("Content-Type", "application/json")
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case "/daily/rankingpagecount":
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}
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func handleDailyRankingPageCount(w http.ResponseWriter, r *http.Request) {
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var category int
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var category int
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if r.URL.Query().Has("category") {
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if r.URL.Query().Has("category") {
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var err error
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var err error
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@ -311,13 +312,4 @@ func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
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}
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}
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w.Write([]byte(strconv.Itoa(count)))
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w.Write([]byte(strconv.Itoa(count)))
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default:
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httpError(w, r, fmt.Errorf("unknown endpoint"), http.StatusNotFound)
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return
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}
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}
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func httpError(w http.ResponseWriter, r *http.Request, err error, code int) {
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log.Printf("%s: %s\n", r.URL.Path, err)
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http.Error(w, err.Error(), code)
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}
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}
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@ -7,9 +7,6 @@ import (
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"net"
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"net"
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"net/http"
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"net/http"
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"os"
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"os"
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"os/signal"
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"sync"
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"syscall"
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"github.com/pagefaultgames/pokerogue-server/api"
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"github.com/pagefaultgames/pokerogue-server/api"
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"github.com/pagefaultgames/pokerogue-server/db"
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"github.com/pagefaultgames/pokerogue-server/db"
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@ -17,8 +14,6 @@ import (
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func main() {
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func main() {
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// flag stuff
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// flag stuff
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debug := flag.Bool("debug", false, "debug mode")
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proto := flag.String("proto", "tcp", "protocol for api to use (tcp, unix)")
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proto := flag.String("proto", "tcp", "protocol for api to use (tcp, unix)")
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addr := flag.String("addr", "0.0.0.0", "network address for api to listen on")
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addr := flag.String("addr", "0.0.0.0", "network address for api to listen on")
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@ -46,15 +41,13 @@ func main() {
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log.Fatalf("failed to create net listener: %s", err)
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log.Fatalf("failed to create net listener: %s", err)
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}
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}
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// create exit handler
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mux := http.NewServeMux()
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var exit sync.RWMutex
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createExitHandler(&exit)
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// init api
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// init api
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api.Init()
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api.Init(mux)
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// start web server
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// start web server
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err = http.Serve(listener, &api.Server{Debug: *debug, Exit: &exit})
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err = http.Serve(listener, mux)
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if err != nil {
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if err != nil {
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log.Fatalf("failed to create http server or server errored: %s", err)
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log.Fatalf("failed to create http server or server errored: %s", err)
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}
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}
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@ -76,19 +69,3 @@ func createListener(proto, addr string) (net.Listener, error) {
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return listener, nil
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return listener, nil
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}
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}
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func createExitHandler(mtx *sync.RWMutex) {
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s := make(chan os.Signal, 1)
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signal.Notify(s, syscall.SIGINT, syscall.SIGTERM)
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go func() {
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// wait for exit signal of some kind
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<-s
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// block new requests and wait for existing ones to finish
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mtx.Lock()
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// bail
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os.Exit(0)
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}()
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}
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