Use ServeMux router instead of switch statement

oauth2
maru 2024-04-24 20:05:57 -04:00
parent da572ebdd9
commit fa5dcb0052
No known key found for this signature in database
GPG Key ID: 37689350E9CD0F0D
3 changed files with 302 additions and 311 deletions

View File

@ -10,9 +10,31 @@ import (
"github.com/pagefaultgames/pokerogue-server/db"
)
func Init() {
func Init(mux *http.ServeMux) {
scheduleStatRefresh()
daily.Init()
// account
mux.HandleFunc("/account/info", handleAccountInfo)
mux.HandleFunc("/account/register", handleAccountRegister)
mux.HandleFunc("/account/login", handleAccountLogin)
mux.HandleFunc("/account/logout", handleAccountLogout)
// game
mux.HandleFunc("/game/playercount", handleGamePlayerCount)
mux.HandleFunc("/game/titlestats", handleGameTitleStats)
mux.HandleFunc("/game/classicsessioncount", handleGameClassicSessionCount)
// savedata
mux.HandleFunc("/savedata/get", handleSaveData)
mux.HandleFunc("/savedata/update", handleSaveData)
mux.HandleFunc("/savedata/delete", handleSaveData)
mux.HandleFunc("/savedata/clear", handleSaveData)
// daily
mux.HandleFunc("/daily/seed", handleDailySeed)
mux.HandleFunc("/daily/rankings", handleDailyRankings)
mux.HandleFunc("/daily/rankingpagecount", handleDailyRankingPageCount)
}
func getTokenFromRequest(r *http.Request) ([]byte, error) {

View File

@ -7,7 +7,6 @@ import (
"log"
"net/http"
"strconv"
"sync"
"github.com/pagefaultgames/pokerogue-server/api/account"
"github.com/pagefaultgames/pokerogue-server/api/daily"
@ -16,36 +15,20 @@ import (
"github.com/pagefaultgames/pokerogue-server/defs"
)
type Server struct {
Debug bool
Exit *sync.RWMutex
}
/*
The caller of endpoint handler functions are responsible for extracting the necessary data from the request.
Handler functions are responsible for checking the validity of this data and returning a result or error.
Handlers should not return serialized JSON, instead return the struct itself.
*/
func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
// kind of misusing the RWMutex but it doesn't matter
s.Exit.RLock()
defer s.Exit.RUnlock()
func httpError(w http.ResponseWriter, r *http.Request, err error, code int) {
log.Printf("%s: %s\n", r.URL.Path, err)
http.Error(w, err.Error(), code)
}
if s.Debug {
w.Header().Set("Access-Control-Allow-Headers", "*")
w.Header().Set("Access-Control-Allow-Methods", "*")
w.Header().Set("Access-Control-Allow-Origin", "*")
// account
if r.Method == "OPTIONS" {
w.WriteHeader(http.StatusOK)
return
}
}
switch r.URL.Path {
// /account
case "/account/info":
func handleAccountInfo(w http.ResponseWriter, r *http.Request) {
username, err := getUsernameFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
@ -71,7 +54,9 @@ func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
}
w.Header().Set("Content-Type", "application/json")
case "/account/register":
}
func handleAccountRegister(w http.ResponseWriter, r *http.Request) {
err := r.ParseForm()
if err != nil {
httpError(w, r, fmt.Errorf("failed to parse request form: %s", err), http.StatusBadRequest)
@ -85,7 +70,9 @@ func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
}
w.WriteHeader(http.StatusOK)
case "/account/login":
}
func handleAccountLogin(w http.ResponseWriter, r *http.Request) {
err := r.ParseForm()
if err != nil {
httpError(w, r, fmt.Errorf("failed to parse request form: %s", err), http.StatusBadRequest)
@ -105,7 +92,9 @@ func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
}
w.Header().Set("Content-Type", "application/json")
case "/account/logout":
}
func handleAccountLogout(w http.ResponseWriter, r *http.Request) {
token, err := base64.StdEncoding.DecodeString(r.Header.Get("Authorization"))
if err != nil {
httpError(w, r, fmt.Errorf("failed to decode token: %s", err), http.StatusBadRequest)
@ -119,11 +108,15 @@ func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
}
w.WriteHeader(http.StatusOK)
}
// /game
case "/game/playercount":
// game
func handleGamePlayerCount(w http.ResponseWriter, r *http.Request) {
w.Write([]byte(strconv.Itoa(playerCount)))
case "/game/titlestats":
}
func handleGameTitleStats(w http.ResponseWriter, r *http.Request) {
err := json.NewEncoder(w).Encode(defs.TitleStats{
PlayerCount: playerCount,
BattleCount: battleCount,
@ -134,11 +127,13 @@ func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
}
w.Header().Set("Content-Type", "application/json")
case "/game/classicsessioncount":
w.Write([]byte(strconv.Itoa(classicSessionCount)))
}
// /savedata
case "/savedata/get", "/savedata/update", "/savedata/delete", "/savedata/clear":
func handleGameClassicSessionCount(w http.ResponseWriter, r *http.Request) {
w.Write([]byte(strconv.Itoa(classicSessionCount)))
}
func handleSaveData(w http.ResponseWriter, r *http.Request) {
uuid, err := getUUIDFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
@ -256,11 +251,15 @@ func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
}
w.Header().Set("Content-Type", "application/json")
}
// /daily
case "/daily/seed":
// daily
func handleDailySeed(w http.ResponseWriter, r *http.Request) {
w.Write([]byte(daily.Seed()))
case "/daily/rankings":
}
func handleDailyRankings(w http.ResponseWriter, r *http.Request) {
var err error
var category int
@ -294,7 +293,9 @@ func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
}
w.Header().Set("Content-Type", "application/json")
case "/daily/rankingpagecount":
}
func handleDailyRankingPageCount(w http.ResponseWriter, r *http.Request) {
var category int
if r.URL.Query().Has("category") {
var err error
@ -311,13 +312,4 @@ func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
}
w.Write([]byte(strconv.Itoa(count)))
default:
httpError(w, r, fmt.Errorf("unknown endpoint"), http.StatusNotFound)
return
}
}
func httpError(w http.ResponseWriter, r *http.Request, err error, code int) {
log.Printf("%s: %s\n", r.URL.Path, err)
http.Error(w, err.Error(), code)
}

View File

@ -7,9 +7,6 @@ import (
"net"
"net/http"
"os"
"os/signal"
"sync"
"syscall"
"github.com/pagefaultgames/pokerogue-server/api"
"github.com/pagefaultgames/pokerogue-server/db"
@ -17,8 +14,6 @@ import (
func main() {
// flag stuff
debug := flag.Bool("debug", false, "debug mode")
proto := flag.String("proto", "tcp", "protocol for api to use (tcp, unix)")
addr := flag.String("addr", "0.0.0.0", "network address for api to listen on")
@ -46,15 +41,13 @@ func main() {
log.Fatalf("failed to create net listener: %s", err)
}
// create exit handler
var exit sync.RWMutex
createExitHandler(&exit)
mux := http.NewServeMux()
// init api
api.Init()
api.Init(mux)
// start web server
err = http.Serve(listener, &api.Server{Debug: *debug, Exit: &exit})
err = http.Serve(listener, mux)
if err != nil {
log.Fatalf("failed to create http server or server errored: %s", err)
}
@ -76,19 +69,3 @@ func createListener(proto, addr string) (net.Listener, error) {
return listener, nil
}
func createExitHandler(mtx *sync.RWMutex) {
s := make(chan os.Signal, 1)
signal.Notify(s, syscall.SIGINT, syscall.SIGTERM)
go func() {
// wait for exit signal of some kind
<-s
// block new requests and wait for existing ones to finish
mtx.Lock()
// bail
os.Exit(0)
}()
}