408 lines
10 KiB
Go
408 lines
10 KiB
Go
/*
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Copyright (C) 2024 Pagefault Games
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package api
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import (
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"database/sql"
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"encoding/base64"
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"encoding/json"
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"fmt"
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"net/http"
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"strconv"
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"github.com/pagefaultgames/rogueserver/api/account"
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"github.com/pagefaultgames/rogueserver/api/daily"
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"github.com/pagefaultgames/rogueserver/api/savedata"
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"github.com/pagefaultgames/rogueserver/db"
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"github.com/pagefaultgames/rogueserver/defs"
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)
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/*
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The caller of endpoint handler functions are responsible for extracting the necessary data from the request.
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Handler functions are responsible for checking the validity of this data and returning a result or error.
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Handlers should not return serialized JSON, instead return the struct itself.
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*/
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// account
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func handleAccountInfo(w http.ResponseWriter, r *http.Request) {
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uuid, err := uuidFromRequest(r)
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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return
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}
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username, err := db.FetchUsernameFromUUID(uuid)
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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return
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}
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response, err := account.Info(username, uuid)
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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return
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}
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err = json.NewEncoder(w).Encode(response)
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
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return
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}
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w.Header().Set("Content-Type", "application/json")
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}
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func handleAccountRegister(w http.ResponseWriter, r *http.Request) {
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err := r.ParseForm()
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to parse request form: %s", err), http.StatusBadRequest)
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return
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}
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err = account.Register(r.Form.Get("username"), r.Form.Get("password"))
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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return
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}
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w.WriteHeader(http.StatusOK)
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}
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func handleAccountLogin(w http.ResponseWriter, r *http.Request) {
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err := r.ParseForm()
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to parse request form: %s", err), http.StatusBadRequest)
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return
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}
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response, err := account.Login(r.Form.Get("username"), r.Form.Get("password"))
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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return
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}
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err = json.NewEncoder(w).Encode(response)
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
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return
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}
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w.Header().Set("Content-Type", "application/json")
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}
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func handleAccountChangePW(w http.ResponseWriter, r *http.Request) {
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err := r.ParseForm()
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to parse request form: %s", err), http.StatusBadRequest)
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return
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}
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uuid, err := uuidFromRequest(r)
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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return
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}
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err = account.ChangePW(uuid, r.Form.Get("password"))
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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return
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}
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w.WriteHeader(http.StatusOK)
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}
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func handleAccountLogout(w http.ResponseWriter, r *http.Request) {
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token, err := tokenFromRequest(r)
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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return
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}
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err = account.Logout(token)
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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return
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}
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w.WriteHeader(http.StatusOK)
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}
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// game
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func handleGameTitleStats(w http.ResponseWriter, r *http.Request) {
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err := json.NewEncoder(w).Encode(defs.TitleStats{
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PlayerCount: playerCount,
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BattleCount: battleCount,
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})
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
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return
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}
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w.Header().Set("Content-Type", "application/json")
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}
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func handleGameClassicSessionCount(w http.ResponseWriter, r *http.Request) {
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w.Write([]byte(strconv.Itoa(classicSessionCount)))
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}
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func handleSaveData(w http.ResponseWriter, r *http.Request) {
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uuid, err := uuidFromRequest(r)
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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return
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}
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datatype := -1
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if r.URL.Query().Has("datatype") {
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datatype, err = strconv.Atoi(r.URL.Query().Get("datatype"))
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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return
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}
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}
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var slot int
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if r.URL.Query().Has("slot") {
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slot, err = strconv.Atoi(r.URL.Query().Get("slot"))
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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return
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}
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}
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var save any
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// /savedata/get and /savedata/delete specify datatype, but don't expect data in body
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if r.URL.Path != "/savedata/get" && r.URL.Path != "/savedata/delete" {
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if datatype == 0 {
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var system defs.SystemSaveData
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err = json.NewDecoder(r.Body).Decode(&system)
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to decode request body: %s", err), http.StatusBadRequest)
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return
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}
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save = system
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// /savedata/clear doesn't specify datatype, it is assumed to be 1 (session)
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} else if datatype == 1 || r.URL.Path == "/savedata/clear" {
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var session defs.SessionSaveData
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err = json.NewDecoder(r.Body).Decode(&session)
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to decode request body: %s", err), http.StatusBadRequest)
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return
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}
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save = session
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}
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}
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var token []byte
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token, err = tokenFromRequest(r)
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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return
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}
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var active bool
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if r.URL.Path == "/savedata/get" {
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if datatype == 0 {
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err = db.UpdateActiveSession(uuid, token)
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to update active session: %s", err), http.StatusBadRequest)
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return
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}
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}
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} else {
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active, err = db.IsActiveSession(token)
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to check active session: %s", err), http.StatusBadRequest)
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return
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}
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// TODO: make this not suck
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if !active && r.URL.Path != "/savedata/clear" {
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httpError(w, r, fmt.Errorf("session out of date"), http.StatusBadRequest)
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return
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}
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var trainerId, secretId int
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if r.URL.Path != "/savedata/update" || datatype == 1 {
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if r.URL.Query().Has("trainerId") && r.URL.Query().Has("secretId") {
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trainerId, err = strconv.Atoi(r.URL.Query().Get("trainerId"))
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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return
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}
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secretId, err = strconv.Atoi(r.URL.Query().Get("secretId"))
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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return
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}
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}
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} else {
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trainerId = save.(defs.SystemSaveData).TrainerId
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secretId = save.(defs.SystemSaveData).SecretId
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}
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storedTrainerId, storedSecretId, err := db.FetchTrainerIds(uuid)
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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return
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}
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if storedTrainerId > 0 || storedSecretId > 0 {
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if trainerId != storedTrainerId || secretId != storedSecretId {
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httpError(w, r, fmt.Errorf("session out of date"), http.StatusBadRequest)
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return
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}
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} else {
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db.UpdateTrainerIds(trainerId, secretId, uuid)
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}
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}
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switch r.URL.Path {
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case "/savedata/get":
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save, err = savedata.Get(uuid, datatype, slot)
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if err == sql.ErrNoRows {
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http.Error(w, err.Error(), http.StatusNotFound)
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return
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}
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case "/savedata/update":
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err = savedata.Update(uuid, slot, save)
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case "/savedata/delete":
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err = savedata.Delete(uuid, datatype, slot)
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case "/savedata/clear":
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if !active {
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// TODO: make this not suck
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save = savedata.ClearResponse{Error: "session out of date"}
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break
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}
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s, ok := save.(defs.SessionSaveData)
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if !ok {
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err = fmt.Errorf("save data is not type SessionSaveData")
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break
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}
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// doesn't return a save, but it works
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var seed string
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seed, err = db.GetDailyRunSeed()
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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return
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}
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save, err = savedata.Clear(uuid, slot, seed, s)
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}
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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return
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}
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if save == nil || r.URL.Path == "/savedata/update" {
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w.WriteHeader(http.StatusOK)
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return
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}
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err = json.NewEncoder(w).Encode(save)
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
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return
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}
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w.Header().Set("Content-Type", "application/json")
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}
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// daily
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func handleDailySeed(w http.ResponseWriter, r *http.Request) {
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seed, err := db.GetDailyRunSeed()
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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return
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}
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bytes, err := base64.StdEncoding.DecodeString(seed)
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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return
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}
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_, err = w.Write(bytes)
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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return
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}
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}
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func handleDailyRankings(w http.ResponseWriter, r *http.Request) {
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var err error
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var category int
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if r.URL.Query().Has("category") {
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category, err = strconv.Atoi(r.URL.Query().Get("category"))
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to convert category: %s", err), http.StatusBadRequest)
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return
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}
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}
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page := 1
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if r.URL.Query().Has("page") {
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page, err = strconv.Atoi(r.URL.Query().Get("page"))
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to convert page: %s", err), http.StatusBadRequest)
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return
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}
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}
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rankings, err := daily.Rankings(category, page)
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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return
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}
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err = json.NewEncoder(w).Encode(rankings)
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
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return
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}
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w.Header().Set("Content-Type", "application/json")
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}
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func handleDailyRankingPageCount(w http.ResponseWriter, r *http.Request) {
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var category int
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if r.URL.Query().Has("category") {
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var err error
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category, err = strconv.Atoi(r.URL.Query().Get("category"))
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to convert category: %s", err), http.StatusBadRequest)
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return
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}
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}
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count, err := daily.RankingPageCount(category)
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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}
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w.Write([]byte(strconv.Itoa(count)))
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}
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