rogueserver/api/endpoints.go

384 lines
9.9 KiB
Go

/*
Copyright (C) 2024 Pagefault Games
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package api
import (
"encoding/json"
"fmt"
"net/http"
"strconv"
"github.com/pagefaultgames/rogueserver/api/account"
"github.com/pagefaultgames/rogueserver/api/daily"
"github.com/pagefaultgames/rogueserver/api/savedata"
"github.com/pagefaultgames/rogueserver/db"
"github.com/pagefaultgames/rogueserver/defs"
)
/*
The caller of endpoint handler functions are responsible for extracting the necessary data from the request.
Handler functions are responsible for checking the validity of this data and returning a result or error.
Handlers should not return serialized JSON, instead return the struct itself.
*/
// account
func handleAccountInfo(w http.ResponseWriter, r *http.Request) {
username, err := usernameFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
uuid, err := uuidFromRequest(r) // lazy
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
response, err := account.Info(username, uuid)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
err = json.NewEncoder(w).Encode(response)
if err != nil {
httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
return
}
w.Header().Set("Content-Type", "application/json")
}
func handleAccountRegister(w http.ResponseWriter, r *http.Request) {
err := r.ParseForm()
if err != nil {
httpError(w, r, fmt.Errorf("failed to parse request form: %s", err), http.StatusBadRequest)
return
}
err = account.Register(r.Form.Get("username"), r.Form.Get("password"))
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
w.WriteHeader(http.StatusOK)
}
func handleAccountLogin(w http.ResponseWriter, r *http.Request) {
err := r.ParseForm()
if err != nil {
httpError(w, r, fmt.Errorf("failed to parse request form: %s", err), http.StatusBadRequest)
return
}
response, err := account.Login(r.Form.Get("username"), r.Form.Get("password"))
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
err = json.NewEncoder(w).Encode(response)
if err != nil {
httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
return
}
w.Header().Set("Content-Type", "application/json")
}
func handleAccountChangePW(w http.ResponseWriter, r *http.Request) {
err := r.ParseForm()
if err != nil {
httpError(w, r, fmt.Errorf("failed to parse request form: %s", err), http.StatusBadRequest)
return
}
uuid, err := uuidFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
err = account.ChangePW(uuid, r.Form.Get("password"))
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
w.WriteHeader(http.StatusOK)
}
func handleAccountLogout(w http.ResponseWriter, r *http.Request) {
token, err := tokenFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
err = account.Logout(token)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
w.WriteHeader(http.StatusOK)
}
// game
func handleGamePlayerCount(w http.ResponseWriter, r *http.Request) {
w.Write([]byte(strconv.Itoa(playerCount)))
}
func handleGameTitleStats(w http.ResponseWriter, r *http.Request) {
err := json.NewEncoder(w).Encode(defs.TitleStats{
PlayerCount: playerCount,
BattleCount: battleCount,
})
if err != nil {
httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
return
}
w.Header().Set("Content-Type", "application/json")
}
func handleGameClassicSessionCount(w http.ResponseWriter, r *http.Request) {
w.Write([]byte(strconv.Itoa(classicSessionCount)))
}
func handleSaveData(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
datatype := -1
if r.URL.Query().Has("datatype") {
datatype, err = strconv.Atoi(r.URL.Query().Get("datatype"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
var slot int
if r.URL.Query().Has("slot") {
slot, err = strconv.Atoi(r.URL.Query().Get("slot"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
var save any
// /savedata/get and /savedata/delete specify datatype, but don't expect data in body
if r.URL.Path != "/savedata/get" && r.URL.Path != "/savedata/delete" {
if datatype == 0 {
var system defs.SystemSaveData
err = json.NewDecoder(r.Body).Decode(&system)
if err != nil {
httpError(w, r, fmt.Errorf("failed to decode request body: %s", err), http.StatusBadRequest)
return
}
save = system
// /savedata/clear doesn't specify datatype, it is assumed to be 1 (session)
} else if datatype == 1 || r.URL.Path == "/savedata/clear" {
var session defs.SessionSaveData
err = json.NewDecoder(r.Body).Decode(&session)
if err != nil {
httpError(w, r, fmt.Errorf("failed to decode request body: %s", err), http.StatusBadRequest)
return
}
save = session
}
}
var token []byte
token, err = tokenFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
var active bool
if r.URL.Path == "/savedata/get" && datatype == 0 {
err = db.UpdateActiveSession(uuid, token)
if err != nil {
httpError(w, r, fmt.Errorf("failed to update active session: %s", err), http.StatusBadRequest)
return
}
} else {
active, err = db.IsActiveSession(token)
if err != nil {
httpError(w, r, fmt.Errorf("failed to check active session: %s", err), http.StatusBadRequest)
return
}
// TODO: make this not suck
if !active && r.URL.Path != "/savedata/clear" {
httpError(w, r, fmt.Errorf("session out of date"), http.StatusBadRequest)
return
}
var trainerId, secretId int
if r.URL.Path != "/savedata/update" || datatype == 1 {
if r.URL.Query().Has("trainerId") && r.URL.Query().Has("secretId") {
trainerId, err = strconv.Atoi(r.URL.Query().Get("trainerId"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
secretId, err = strconv.Atoi(r.URL.Query().Get("secretId"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
} else {
trainerId = save.(defs.SystemSaveData).TrainerId
secretId = save.(defs.SystemSaveData).SecretId
}
storedTrainerId, storedSecretId, err := db.FetchTrainerIds(uuid)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
if storedTrainerId > 0 || storedSecretId > 0 {
if trainerId != storedTrainerId || secretId != storedSecretId {
httpError(w, r, fmt.Errorf("session out of date"), http.StatusBadRequest)
return
}
} else {
db.UpdateTrainerIds(trainerId, secretId, uuid)
}
}
switch r.URL.Path {
case "/savedata/get":
save, err = savedata.Get(uuid, datatype, slot)
case "/savedata/update":
err = savedata.Update(uuid, slot, save)
case "/savedata/delete":
err = savedata.Delete(uuid, datatype, slot)
case "/savedata/clear":
if !active {
// TODO: make this not suck
save = savedata.ClearResponse{Error: "session out of date"}
break
}
s, ok := save.(defs.SessionSaveData)
if !ok {
err = fmt.Errorf("save data is not type SessionSaveData")
break
}
// doesn't return a save, but it works
save, err = savedata.Clear(uuid, slot, daily.Seed(), s)
}
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
if save == nil || r.URL.Path == "/savedata/update" {
w.WriteHeader(http.StatusOK)
return
}
err = json.NewEncoder(w).Encode(save)
if err != nil {
httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
return
}
w.Header().Set("Content-Type", "application/json")
}
// daily
func handleDailySeed(w http.ResponseWriter, r *http.Request) {
w.Write([]byte(daily.Seed()))
}
func handleDailyRankings(w http.ResponseWriter, r *http.Request) {
var err error
var category int
if r.URL.Query().Has("category") {
category, err = strconv.Atoi(r.URL.Query().Get("category"))
if err != nil {
httpError(w, r, fmt.Errorf("failed to convert category: %s", err), http.StatusBadRequest)
return
}
}
page := 1
if r.URL.Query().Has("page") {
page, err = strconv.Atoi(r.URL.Query().Get("page"))
if err != nil {
httpError(w, r, fmt.Errorf("failed to convert page: %s", err), http.StatusBadRequest)
return
}
}
rankings, err := daily.Rankings(category, page)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
err = json.NewEncoder(w).Encode(rankings)
if err != nil {
httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
return
}
w.Header().Set("Content-Type", "application/json")
}
func handleDailyRankingPageCount(w http.ResponseWriter, r *http.Request) {
var category int
if r.URL.Query().Has("category") {
var err error
category, err = strconv.Atoi(r.URL.Query().Get("category"))
if err != nil {
httpError(w, r, fmt.Errorf("failed to convert category: %s", err), http.StatusBadRequest)
return
}
}
count, err := daily.RankingPageCount(category)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
}
w.Write([]byte(strconv.Itoa(count)))
}