rogueserver/api/generic.go

68 lines
1.3 KiB
Go

package api
import (
"encoding/gob"
"net/http"
)
type Server struct {
Debug bool
}
func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
if s.Debug {
w.Header().Set("Access-Control-Allow-Headers", "*")
w.Header().Set("Access-Control-Allow-Methods", "*")
w.Header().Set("Access-Control-Allow-Origin", "*")
if r.Method == "OPTIONS" {
w.WriteHeader(http.StatusOK)
return
}
}
gob.Register([]interface{}{})
gob.Register(map[string]interface{}{})
switch r.URL.Path {
case "/account/info":
s.HandleAccountInfo(w, r)
case "/account/register":
s.HandleAccountRegister(w, r)
case "/account/login":
s.HandleAccountLogin(w, r)
case "/account/logout":
s.HandleAccountLogout(w, r)
case "/game/playercount":
s.HandlePlayerCountGet(w, r)
case "/savedata/get":
s.HandleSavedataGet(w, r)
case "/savedata/update":
s.HandleSavedataUpdate(w, r)
case "/savedata/delete":
s.HandleSavedataDelete(w, r)
case "/savedata/clear":
s.HandleSavedataClear(w, r)
case "/daily/seed":
s.HandleSeed(w, r)
case "/daily/rankings":
s.HandleRankings(w, r)
case "/daily/rankingpagecount":
s.HandleRankingPageCount(w, r)
}
}
// auth
type GenericAuthRequest struct {
Username string `json:"username"`
Password string `json:"password"`
}
type GenericAuthResponse struct {
Token string `json:"token"`
}