# Mario Kart 3.js - JavaScript/WebGL Mario Kart [Link](https://mario-kart-3-js.vercel.app/) [![Open in GitHub Codespaces](https://github.com/codespaces/badge.svg)](https://codespaces.new/Lunakepio/Mario-Kart-3.js) DISCLAIMER : This is not a completed project, I would say around 50% of the work has been done up to now. It takes a lot of time so please enjoy. ## How to install Fork the repository Clone the repository or download it Open your terminal and inside the project folder, run : ```bash npm install ``` Start the dev server ```bash npm run dev ``` ## How to use (Gameplay) - Use the W key to accelerate, the mouse to steer for now (will be updated for mobile/gamepad/keyboard). - Steer with the mouse. - Press and hold the space bar to initiate a drift. Steer and counter steer to maintain the drift. release it to get a mini - turbo. - Press E key to use the current item. - Press R to reset your position, usable anytime. ## How to use (Code) - Anything needs update. - You can also edit the README to add elements to the To-do List. - Feel free to bring your ideas to the project even if you can't code them. ## How to use (Editor) - [Download Triplex](https://triplex.dev/download) - Open this project in Triplex from the projects root directory - Iterate on individual components, set props, have some fun - [Learn more about Triplex](https://triplex.dev/docs/get-started/user-interface) ## TO - DO - [ ] Design Landing page - [ ] Add items - [ ] Add texture to the flame shaders - [ ] Add curve/length modifiers to drift particles 3/4 - [ ] Add Skid marks - [x] Add smokes - [ ] Add wind screen effect when boosting - [ ] Improve sound design quality - [ ] Design UI for HUD - [ ] Make Time Trial mode - [ ] Design tracks and checkpoints - [ ] Improve code quality - [ ] Add Minimap - [ ] Items - [ ] Tennis ball - [ ] Bomb - [ ] Real red shell - [ ] Treats - [ ] ? ## License [![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT)