Mario-Kart-3.js/mario_kart.tsx

47 lines
1.6 KiB
TypeScript

/*
Auto-generated by: https://github.com/pmndrs/gltfjsx
Command: npx gltfjsx@6.2.16 c:\Users\mouli\Downloads\mario_kart.glb -o c:\Users\mouli\Desktop\mario_kart.tsx --types
Author: TheShibeLord (https://sketchfab.com/TheShibeLord)
License: CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)
Source: https://sketchfab.com/3d-models/mario-kart-66cc131575344ab69238ec5872f24927
Title: Mario Kart
*/
import * as THREE from 'three'
import React, { useRef } from 'react'
import { useGLTF } from '@react-three/drei'
import { GLTF } from 'three-stdlib'
type GLTFResult = GLTF & {
nodes: {
mt_mario: THREE.Mesh
mt_kart_Mario_S: THREE.Mesh
mt_Kart_Mario_Tire_S: THREE.Mesh
}
materials: {
mt_mario: THREE.MeshStandardMaterial
mt_kart_Mario_S: THREE.MeshStandardMaterial
mt_Kart_Mario_Tire_S: THREE.MeshStandardMaterial
}
animations: GLTFAction[]
}
type ContextType = Record<string, React.ForwardRefExoticComponent<JSX.IntrinsicElements['mesh']>>
export function Model(props: JSX.IntrinsicElements['group']) {
const { nodes, materials } = useGLTF('/mario_kart.glb') as GLTFResult
return (
<group {...props} dispose={null}>
<group rotation={[-Math.PI / 2, 0, 0]}>
<group rotation={[Math.PI / 2, 0, 0]}>
<mesh geometry={nodes.mt_mario.geometry} material={materials.mt_mario} />
<mesh geometry={nodes.mt_kart_Mario_S.geometry} material={materials.mt_kart_Mario_S} />
<mesh geometry={nodes.mt_Kart_Mario_Tire_S.geometry} material={materials.mt_Kart_Mario_Tire_S} />
</group>
</group>
</group>
)
}
useGLTF.preload('/mario_kart.glb')