iBoot/apps/EmbeddedIOP/function_audiodsp/debug_tap.h

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2023-07-08 13:03:17 -07:00
/*
* Copyright (C) 2010-2011 Apple Inc. All rights reserved.
*
* This document is the property of Apple Inc.
* It is considered confidential and proprietary.
*
* This document may not be reproduced or transmitted in any form,
* in whole or in part, without the express written permission of
* Apple Inc.
*/
#ifndef _DEBUG_TAP_H_
#define _DEBUG_TAP_H_
#include <platform.h>
/*
* A debug_tap is a way of tapping off or tapping in an audio signal from
* user space. Pass the pointer to the beginning, end, and start to create
* a tap. You send or get data from a tap, which causes the write or read
* head to progress around the buffer circularly. When the process wraps,
* the send or get call returns the total number of bytes sent, otherwise
* it returns 0.
*/
typedef void * debug_tap_t;
debug_tap_t create_debug_tap(uint8_t *inIOBegin, uint8_t *inIOEnd, uint8_t *inIO);
void destroy_debug_tap(debug_tap_t tap);
// return value is nonzero on calls where we wrap IO buffer. Returned
// value indicates number bytes to give to "timestamp" function
size_t send_to_tap(debug_tap_t tap, const uint8_t* src, uint32_t sizeInBytes);
size_t get_from_tap(debug_tap_t tap, uint8_t* dst, uint32_t sizeInBytes);
#endif // _DEBUG_TAP_H_