From 3a1378e0172bf1806d9b56210001f3a621210328 Mon Sep 17 00:00:00 2001 From: riperiperi Date: Fri, 22 Sep 2017 17:14:54 +0100 Subject: [PATCH] Update README.md --- README.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index d5c3112..0d727b8 100644 --- a/README.md +++ b/README.md @@ -3,7 +3,7 @@ **mkjs** is an experimental javascript engine reimplemention of Mario Kart DS. Users of the application must provide their own Mario Kart DS ROM, dumped using a DS or 3DS. This project exists for entirely educational purposes. If you have a ROM of MKDS available, you can give mkjs a shot here: -http://rhy3756547.github.io/mkjs +http://riperiperi.github.io/mkjs # Purpose I started working on mkjs a few years ago to get a better grasp on a lot things, mainly for fun. Here are the key factors: @@ -31,6 +31,7 @@ The base game mostly works. A lot of the grunt work is done - the current setup - UI engine - Race Logic (checkpoints, lap count, lap tracking, race completion...) - All course obstacles (enemies, bridge in delfino) +- All road collision types (loop, sticky not yet implemented) - Items & damage - Particle effects format reader and renderer (no idea how these formats work). - Custom Menus