// // kartoffsetdata.js //-------------------- // Provides functionality to read mario kart ds kart wheel and character model offsets. // by RHY3756547 // // includes: gl-matrix.js (glMatrix 2.0) // window.kartoffsetdata = function(input) { var thisObj = this; if (input != null) { load(input); } this.load = load; function load(input) { var view = new DataView(input); var off = 0; var karts = [] for (var i=0; i<37; i++) { var obj = {}; obj.name = readString(view, off, 0x10); off += 0x10; obj.frontTireSize = view.getInt32(off, true)/4096; off += 4; var wheels = []; for (var j=0; j<4; j++) { var pos = vec3.create(); pos[0] = view.getInt32(off, true)/4096; pos[1] = view.getInt32(off+4, true)/4096; pos[2] = view.getInt32(off+8, true)/4096; off += 12; wheels.push(pos); } var chars = []; for (var j=0; j<13; j++) { var pos = vec3.create(); pos[0] = view.getInt32(off, true)/4096; pos[1] = view.getInt32(off+4, true)/4096; pos[2] = view.getInt32(off+8, true)/4096; off += 12; chars.push(pos); } obj.wheels = wheels; obj.chars = chars; karts.push(obj); } thisObj.karts = karts; } function readChar(view, offset) { return String.fromCharCode(view.getUint8(offset)); } function readString(view, offset, length) { var str = ""; for (var i=0; i