pokerogue/src/ui/battle-info.ts

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import { default as Pokemon } from '../pokemon';
import { getLevelTotalExp, getLevelRelExp } from '../data/exp';
import * as Utils from '../utils';
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import { addTextObject, TextStyle } from './text';
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import { getGenderSymbol, getGenderColor } from '../data/gender';
import { StatusEffect } from '../data/status-effect';
import BattleScene from '../battle-scene';
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export default class BattleInfo extends Phaser.GameObjects.Container {
private player: boolean;
private mini: boolean;
private offset: boolean;
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private lastName: string;
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private lastStatus: StatusEffect;
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private lastHp: integer;
private lastMaxHp: integer;
private lastHpFrame: string;
private lastExp: integer;
private lastLevelExp: integer;
private lastLevel: integer;
private lastLevelCapped: boolean;
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private box: Phaser.GameObjects.Sprite;
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private nameText: Phaser.GameObjects.Text;
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private genderText: Phaser.GameObjects.Text;
private ownedIcon: Phaser.GameObjects.Sprite;
private splicedIcon: Phaser.GameObjects.Sprite;
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private statusIndicator: Phaser.GameObjects.Sprite;
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private levelContainer: Phaser.GameObjects.Container;
private hpBar: Phaser.GameObjects.Image;
private levelNumbersContainer: Phaser.GameObjects.Container;
private hpNumbersContainer: Phaser.GameObjects.Container;
private expBar: Phaser.GameObjects.Image;
constructor(scene: Phaser.Scene, x: number, y: number, player: boolean) {
super(scene, x, y);
this.player = player;
this.mini = !player;
this.offset = false;
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this.lastName = null;
this.lastStatus = StatusEffect.NONE;
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this.lastHp = -1;
this.lastMaxHp = -1;
this.lastHpFrame = null;
this.lastExp = -1;
this.lastLevelExp = -1;
this.lastLevel = -1;
// Initially invisible and shown via Pokemon.showInfo
this.setVisible(false);
this.box = this.scene.add.sprite(0, 0, this.getTextureName());
this.box.setOrigin(1, 0.5);
this.add(this.box);
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this.nameText = addTextObject(this.scene, player ? -115 : -124, player ? -15.2 : -11.2, '', TextStyle.BATTLE_INFO);
this.nameText.setOrigin(0, 0);
this.add(this.nameText);
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this.genderText = addTextObject(this.scene, 0, 0, '', TextStyle.BATTLE_INFO);
this.genderText.setOrigin(0, 0);
this.genderText.setPositionRelative(this.nameText, 0, 2);
this.add(this.genderText);
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if (!this.player) {
this.ownedIcon = this.scene.add.sprite(0, 0, 'icon_owned');
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this.ownedIcon.setVisible(false);
this.ownedIcon.setOrigin(0, 0);
this.ownedIcon.setPositionRelative(this.nameText, 0, 11.5);
this.add(this.ownedIcon);
}
this.splicedIcon = this.scene.add.sprite(0, 0, 'icon_spliced');
this.splicedIcon.setVisible(false);
this.splicedIcon.setOrigin(0, 0);
this.splicedIcon.setPositionRelative(this.nameText, 0, 2);
this.splicedIcon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 5, 7), Phaser.Geom.Rectangle.Contains);
this.add(this.splicedIcon);
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this.statusIndicator = this.scene.add.sprite(0, 0, 'statuses');
this.statusIndicator.setVisible(false);
this.statusIndicator.setOrigin(0, 0);
this.statusIndicator.setPositionRelative(this.nameText, 0, 11.5);
this.add(this.statusIndicator);
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this.levelContainer = this.scene.add.container(player ? -41 : -50, player ? -10 : -5);
this.add(this.levelContainer);
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const levelOverlay = this.scene.add.image(0, 0, 'overlay_lv');
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this.levelContainer.add(levelOverlay);
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this.hpBar = this.scene.add.image(player ? -61 : -71, player ? -1 : 4.5, 'overlay_hp');
this.hpBar.setOrigin(0);
this.add(this.hpBar);
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this.levelNumbersContainer = this.scene.add.container(9.5, 0);
this.levelContainer.add(this.levelNumbersContainer);
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if (this.player) {
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this.hpNumbersContainer = this.scene.add.container(-15, 10);
this.add(this.hpNumbersContainer);
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const expBar = this.scene.add.image(-98, 18, 'overlay_exp');
expBar.setOrigin(0);
expBar.setScale(0, 1);
this.add(expBar);
this.expBar = expBar;
}
}
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initInfo(pokemon: Pokemon) {
this.nameText.setText(pokemon.name);
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this.lastName = pokemon.name;
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const nameSizeTest = addTextObject(this.scene, 0, 0, pokemon.name, TextStyle.BATTLE_INFO);
const nameTextWidth = nameSizeTest.displayWidth;
nameSizeTest.destroy();
this.genderText.setText(getGenderSymbol(pokemon.gender));
this.genderText.setColor(getGenderColor(pokemon.gender));
this.genderText.setPositionRelative(this.nameText, nameTextWidth, 0);
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this.splicedIcon.setPositionRelative(this.nameText, nameTextWidth + this.genderText.displayWidth + 1, 1);
this.splicedIcon.setVisible(!!pokemon.fusionSpecies);
if (this.splicedIcon.visible) {
this.splicedIcon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `Spliced with ${pokemon.fusionSpecies.name}`));
this.splicedIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip());
}
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if (!this.player) {
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const dexEntry = pokemon.scene.gameData.dexData[pokemon.species.speciesId];
this.ownedIcon.setVisible(!!dexEntry.caughtAttr);
if (!(dexEntry.caughtAttr & pokemon.getDexAttrs()))
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this.ownedIcon.setTint(0x808080);
}
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this.hpBar.setScale(pokemon.getHpRatio(), 1);
this.lastHpFrame = this.hpBar.scaleX > 0.5 ? 'high' : this.hpBar.scaleX > 0.25 ? 'medium' : 'low';
this.hpBar.setFrame(this.lastHpFrame);
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if (this.player)
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this.setHpNumbers(pokemon.hp, pokemon.getMaxHp());
this.lastHp = pokemon.hp;
this.lastMaxHp = pokemon.getMaxHp();
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this.setLevel(pokemon.level);
this.lastLevel = pokemon.level;
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if (this.player) {
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this.expBar.setScale(pokemon.levelExp / getLevelTotalExp(pokemon.level, pokemon.species.growthRate), 1);
this.lastExp = pokemon.exp;
this.lastLevelExp = pokemon.levelExp;
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}
}
getTextureName(): string {
return `pbinfo_${this.player ? 'player' : 'enemy'}${this.mini ? '_mini' : ''}`;
}
setMini(mini: boolean): void {
if (this.mini === mini)
return;
this.mini = mini;
this.box.setTexture(this.getTextureName());
if (this.player) {
this.y -= 12 * (mini ? 1 : -1);
}
const offsetElements = [ this.nameText, this.genderText, this.statusIndicator, this.levelContainer ];
offsetElements.forEach(el => el.y += 1.5 * (mini ? -1 : 1));
const toggledElements = [ this.hpNumbersContainer, this.expBar ];
toggledElements.forEach(el => el.setVisible(!mini));
}
setOffset(offset: boolean): void {
if (this.offset === offset)
return;
this.offset = offset;
this.x += 10 * (offset === this.player ? 1 : -1);
this.y += 27 * (offset ? 1 : -1);
}
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updateInfo(pokemon: Pokemon, instant?: boolean): Promise<void> {
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return new Promise(resolve => {
if (!this.scene) {
resolve();
return;
}
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if (this.lastName !== pokemon.species.name) {
this.nameText.setText(pokemon.name);
this.lastName = pokemon.name;
const nameSizeTest = addTextObject(this.scene, 0, 0, pokemon.name, TextStyle.BATTLE_INFO);
const nameTextWidth = nameSizeTest.displayWidth;
nameSizeTest.destroy();
this.genderText.setPositionRelative(this.nameText, nameTextWidth, 0);
}
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if (this.lastStatus !== (pokemon.status?.effect || StatusEffect.NONE)) {
this.lastStatus = pokemon.status?.effect || StatusEffect.NONE;
if (this.lastStatus !== StatusEffect.NONE)
this.statusIndicator.setFrame(StatusEffect[this.lastStatus].toLowerCase());
this.statusIndicator.setVisible(!!this.lastStatus);
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if (!this.player && this.ownedIcon.visible)
this.ownedIcon.setAlpha(this.statusIndicator.visible ? 0 : 1);
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}
const updateHpFrame = () => {
const hpFrame = this.hpBar.scaleX > 0.5 ? 'high' : this.hpBar.scaleX > 0.25 ? 'medium' : 'low';
if (hpFrame !== this.lastHpFrame) {
this.hpBar.setFrame(hpFrame);
this.lastHpFrame = hpFrame;
};
};
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const updatePokemonHp = () => {
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const duration = !instant ? Utils.clampInt(Math.abs((this.lastHp) - pokemon.hp) * 5, 250, 5000) : 0;
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this.scene.tweens.add({
targets: this.hpBar,
ease: 'Sine.easeOut',
scaleX: pokemon.getHpRatio(),
duration: duration,
onUpdate: () => {
if (this.player && this.lastHp !== pokemon.hp) {
const tweenHp = Math.ceil(this.hpBar.scaleX * pokemon.getMaxHp());
this.setHpNumbers(tweenHp, pokemon.getMaxHp())
this.lastHp = tweenHp;
}
updateHpFrame();
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},
onComplete: () => {
updateHpFrame();
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resolve();
}
});
if (!this.player)
this.lastHp = pokemon.hp;
this.lastMaxHp = pokemon.getMaxHp();
};
if (this.player) {
const isLevelCapped = pokemon.level >= (this.scene as BattleScene).getMaxExpLevel();
if ((this.lastExp !== pokemon.exp || this.lastLevel !== pokemon.level)) {
const originalResolve = resolve;
resolve = () => this.updatePokemonExp(pokemon).then(() => originalResolve());
} else if (isLevelCapped !== this.lastLevelCapped)
this.setLevel(pokemon.level);
this.lastLevelCapped = isLevelCapped;
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}
if (this.lastHp !== pokemon.hp || this.lastMaxHp !== pokemon.getMaxHp()) {
updatePokemonHp();
return;
} else if (!this.player && this.lastLevel !== pokemon.level) {
this.setLevel(pokemon.level);
this.lastLevel = pokemon.level;
}
resolve();
});
}
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updatePokemonExp(battler: Pokemon, instant?: boolean): Promise<void> {
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return new Promise(resolve => {
const levelUp = this.lastLevel < battler.level;
const relLevelExp = getLevelRelExp(this.lastLevel + 1, battler.species.growthRate);
const levelExp = levelUp ? relLevelExp : battler.levelExp;
let ratio = relLevelExp ? levelExp / relLevelExp : 0;
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if (this.lastLevel >= (this.scene as BattleScene).getMaxExpLevel(true)) {
if (levelUp)
ratio = 1;
else
ratio = 0;
instant = true;
}
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const durationMultiplier = Phaser.Tweens.Builders.GetEaseFunction('Sine.easeIn')(1 - (Math.max(this.lastLevel - 100, 0) / 150));
let duration = this.visible && !instant ? (((levelExp - this.lastLevelExp) / relLevelExp) * 1650) * durationMultiplier : 0;
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if (duration)
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(this.scene as BattleScene).playSound('exp');
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this.scene.tweens.add({
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targets: this.expBar,
ease: 'Sine.easeIn',
scaleX: ratio,
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duration: duration,
onComplete: () => {
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if (!this.scene) {
resolve();
return;
}
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if (duration)
this.scene.sound.stopByKey('exp');
if (ratio === 1) {
this.lastLevelExp = 0;
this.lastLevel++;
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(this.scene as BattleScene).playSound('level_up');
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this.setLevel(this.lastLevel);
this.scene.time.delayedCall(500, () => {
this.expBar.setScale(0, 1);
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this.updateInfo(battler, instant).then(() => resolve());
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});
return;
} else {
this.lastExp = battler.exp;
this.lastLevelExp = battler.levelExp;
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}
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resolve();
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}
});
});
}
setLevel(level: integer) {
const isCapped = level >= (this.scene as BattleScene).getMaxExpLevel();
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this.levelNumbersContainer.removeAll(true);
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const levelStr = level.toString();
for (let i = 0; i < levelStr.length; i++)
this.levelNumbersContainer.add(this.scene.add.image(i * 8, 0, `numbers${isCapped && this.player ? '_red' : ''}`, levelStr[i]));
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this.levelContainer.setX((this.player ? -41 : -50) - 8 * Math.max(levelStr.length - 3, 0));
}
setHpNumbers(hp: integer, maxHp: integer) {
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if (!this.player || !this.scene)
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return;
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this.hpNumbersContainer.removeAll(true);
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const hpStr = hp.toString();
const maxHpStr = maxHp.toString();
let offset = 0;
for (let i = maxHpStr.length - 1; i >= 0; i--)
this.hpNumbersContainer.add(this.scene.add.image(offset++ * -8, 0, 'numbers', maxHpStr[i]));
this.hpNumbersContainer.add(this.scene.add.image(offset++ * -8, 0, 'numbers', '/'));
for (let i = hpStr.length - 1; i >= 0; i--)
this.hpNumbersContainer.add(this.scene.add.image(offset++ * -8, 0, 'numbers', hpStr[i]));
}
}
export class PlayerBattleInfo extends BattleInfo {
constructor(scene: Phaser.Scene) {
super(scene, Math.floor(scene.game.canvas.width / 6) - 10, -72, true);
}
}
export class EnemyBattleInfo extends BattleInfo {
constructor(scene: Phaser.Scene) {
super(scene, 140, -141, false);
}
setMini(mini: boolean): void { } // Always mini
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}