Merge branch 'pagefaultgames:main' into main
10817
public/images/items.json
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@ -59,7 +59,7 @@ import { SceneBase } from './scene-base';
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|||
import CandyBar from './ui/candy-bar';
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||||
import { Variant, variantData } from './data/variant';
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||||
import { Localizable } from './plugins/i18n';
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||||
import { STARTING_WAVE_OVERRIDE, OPP_SPECIES_OVERRIDE, SEED_OVERRIDE, STARTING_BIOME_OVERRIDE } from './overrides';
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||||
import { STARTING_WAVE_OVERRIDE, OPP_SPECIES_OVERRIDE, SEED_OVERRIDE, STARTING_BIOME_OVERRIDE, DOUBLE_BATTLE_OVERRIDE } from './overrides';
|
||||
import {InputsController} from "./inputs-controller";
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||||
import {UiInputs} from "./ui-inputs";
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||||
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||||
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@ -842,6 +842,9 @@ export default class BattleScene extends SceneBase {
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} else if (!battleConfig)
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||||
newDouble = !!double;
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||||
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||||
if (DOUBLE_BATTLE_OVERRIDE)
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||||
newDouble = true;
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||||
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||||
const lastBattle = this.currentBattle;
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||||
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||||
if (lastBattle?.double && !newDouble)
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||||
|
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@ -1827,6 +1827,19 @@ function getAnticipationCondition(): AbAttrCondition {
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};
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||||
}
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||||
|
||||
/**
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||||
* Creates an ability condition that causes the ability to fail if that ability
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||||
* has already been used by that pokemon that battle. It requires an ability to
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||||
* be specified due to current limitations in how conditions on abilities work.
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||||
* @param {Abilities} ability The ability to check if it's already been applied
|
||||
* @returns {AbAttrCondition} The condition
|
||||
*/
|
||||
function getOncePerBattleCondition(ability: Abilities): AbAttrCondition {
|
||||
return (pokemon: Pokemon) => {
|
||||
return !pokemon.battleData?.abilitiesApplied.includes(ability);
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||||
}
|
||||
}
|
||||
|
||||
export class ForewarnAbAttr extends PostSummonAbAttr {
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||||
constructor() {
|
||||
super(true);
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||||
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@ -2549,6 +2562,9 @@ function applyAbAttrsInternal<TAttr extends AbAttr>(attrType: { new(...args: any
|
|||
return applyNextAbAttr();
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||||
pokemon.scene.setPhaseQueueSplice();
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const onApplySuccess = () => {
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if (pokemon.battleData && !pokemon.battleData.abilitiesApplied.includes(ability.id)) {
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||||
pokemon.battleData.abilitiesApplied.push(ability.id);
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||||
}
|
||||
if (attr.showAbility && !quiet) {
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||||
if (showAbilityInstant)
|
||||
pokemon.scene.abilityBar.showAbility(pokemon, passive);
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@ -3411,9 +3427,11 @@ export function initAbilities() {
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new Ability(Abilities.NEUROFORCE, 7)
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.attr(MovePowerBoostAbAttr, (user, target, move) => target.getAttackTypeEffectiveness(move.type, user) >= 2, 1.25),
|
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new Ability(Abilities.INTREPID_SWORD, 8)
|
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.attr(PostSummonStatChangeAbAttr, BattleStat.ATK, 1, true),
|
||||
.attr(PostSummonStatChangeAbAttr, BattleStat.ATK, 1, true)
|
||||
.condition(getOncePerBattleCondition(Abilities.INTREPID_SWORD)),
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||||
new Ability(Abilities.DAUNTLESS_SHIELD, 8)
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.attr(PostSummonStatChangeAbAttr, BattleStat.DEF, 1, true),
|
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.attr(PostSummonStatChangeAbAttr, BattleStat.DEF, 1, true)
|
||||
.condition(getOncePerBattleCondition(Abilities.DAUNTLESS_SHIELD)),
|
||||
new Ability(Abilities.LIBERO, 8)
|
||||
.unimplemented(),
|
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new Ability(Abilities.BALL_FETCH, 8)
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@ -3622,7 +3640,8 @@ export function initAbilities() {
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.attr(IgnoreTypeImmunityAbAttr, Type.GHOST, [Type.NORMAL, Type.FIGHTING])
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||||
.ignorable(), // TODO: evasiveness bypass should not be ignored, but accuracy immunity should
|
||||
new Ability(Abilities.SUPERSWEET_SYRUP, 9)
|
||||
.unimplemented(),
|
||||
.attr(PostSummonStatChangeAbAttr, BattleStat.EVA, -1)
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||||
.condition(getOncePerBattleCondition(Abilities.SUPERSWEET_SYRUP)),
|
||||
new Ability(Abilities.HOSPITALITY, 9)
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.attr(PostSummonAllyHealAbAttr, 4, true),
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new Ability(Abilities.TOXIC_CHAIN, 9)
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||||
|
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@ -2961,6 +2961,42 @@ export class AddArenaTrapTagAttr extends AddArenaTagAttr {
|
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}
|
||||
}
|
||||
|
||||
export class RemoveArenaTrapAttr extends MoveEffectAttr {
|
||||
|
||||
private targetBothSides: boolean;
|
||||
|
||||
constructor(targetBothSides: boolean = false) {
|
||||
super(true, MoveEffectTrigger.PRE_APPLY);
|
||||
this.targetBothSides = targetBothSides;
|
||||
}
|
||||
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
|
||||
if (!super.apply(user, target, move, args))
|
||||
return false;
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||||
|
||||
if(this.targetBothSides){
|
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user.scene.arena.removeTagOnSide(ArenaTagType.SPIKES, ArenaTagSide.PLAYER);
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user.scene.arena.removeTagOnSide(ArenaTagType.TOXIC_SPIKES, ArenaTagSide.PLAYER);
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user.scene.arena.removeTagOnSide(ArenaTagType.STEALTH_ROCK, ArenaTagSide.PLAYER);
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user.scene.arena.removeTagOnSide(ArenaTagType.STICKY_WEB, ArenaTagSide.PLAYER);
|
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|
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user.scene.arena.removeTagOnSide(ArenaTagType.SPIKES, ArenaTagSide.ENEMY);
|
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user.scene.arena.removeTagOnSide(ArenaTagType.TOXIC_SPIKES, ArenaTagSide.ENEMY);
|
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user.scene.arena.removeTagOnSide(ArenaTagType.STEALTH_ROCK, ArenaTagSide.ENEMY);
|
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user.scene.arena.removeTagOnSide(ArenaTagType.STICKY_WEB, ArenaTagSide.ENEMY);
|
||||
}
|
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else {
|
||||
user.scene.arena.removeTagOnSide(ArenaTagType.SPIKES, target.isPlayer() ? ArenaTagSide.ENEMY : ArenaTagSide.PLAYER);
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user.scene.arena.removeTagOnSide(ArenaTagType.TOXIC_SPIKES, target.isPlayer() ? ArenaTagSide.ENEMY : ArenaTagSide.PLAYER);
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user.scene.arena.removeTagOnSide(ArenaTagType.STEALTH_ROCK, target.isPlayer() ? ArenaTagSide.ENEMY : ArenaTagSide.PLAYER);
|
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user.scene.arena.removeTagOnSide(ArenaTagType.STICKY_WEB, target.isPlayer() ? ArenaTagSide.ENEMY : ArenaTagSide.PLAYER);
|
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}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
export class RemoveScreensAttr extends MoveEffectAttr {
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|
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private targetBothSides: boolean;
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|
@ -4602,7 +4638,7 @@ export function initMoves() {
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BattlerTagType.SEEDED,
|
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BattlerTagType.INFESTATION
|
||||
], true)
|
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.partial(),
|
||||
.attr(RemoveArenaTrapAttr),
|
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new StatusMove(Moves.SWEET_SCENT, Type.NORMAL, 100, 20, -1, 0, 2)
|
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.attr(StatChangeAttr, BattleStat.EVA, -1)
|
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.target(MoveTarget.ALL_NEAR_ENEMIES),
|
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|
@ -5144,7 +5180,8 @@ export function initMoves() {
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.attr(StatChangeAttr, BattleStat.EVA, -1)
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.attr(ClearWeatherAttr, WeatherType.FOG)
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.attr(ClearTerrainAttr)
|
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.attr(RemoveScreensAttr, true),
|
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.attr(RemoveScreensAttr, false)
|
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.attr(RemoveArenaTrapAttr, true),
|
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new StatusMove(Moves.TRICK_ROOM, Type.PSYCHIC, -1, 5, -1, -7, 4)
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.attr(AddArenaTagAttr, ArenaTagType.TRICK_ROOM, 5)
|
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.ignoresProtect()
|
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@ -6444,6 +6481,7 @@ export function initMoves() {
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BattlerTagType.INFESTATION
|
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], true)
|
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.attr(StatusEffectAttr, StatusEffect.POISON)
|
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.attr(RemoveArenaTrapAttr)
|
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.target(MoveTarget.ALL_NEAR_ENEMIES),
|
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new StatusMove(Moves.DOODLE, Type.NORMAL, 100, 10, -1, 0, 9)
|
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.attr(AbilityCopyAttr, true),
|
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|
@ -6487,7 +6525,7 @@ export function initMoves() {
|
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.target(MoveTarget.BOTH_SIDES),
|
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new SelfStatusMove(Moves.TIDY_UP, Type.NORMAL, -1, 10, 100, 0, 9)
|
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.attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.SPD ], 1, true)
|
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.partial(),
|
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.attr(RemoveArenaTrapAttr),
|
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new StatusMove(Moves.SNOWSCAPE, Type.ICE, -1, 10, -1, 0, 9)
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.attr(WeatherChangeAttr, WeatherType.SNOW)
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.target(MoveTarget.BOTH_SIDES),
|
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|
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@ -43,7 +43,7 @@ import { Nature, getNatureStatMultiplier } from '../data/nature';
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import { SpeciesFormChange, SpeciesFormChangeActiveTrigger, SpeciesFormChangeMoveLearnedTrigger, SpeciesFormChangePostMoveTrigger, SpeciesFormChangeStatusEffectTrigger } from '../data/pokemon-forms';
|
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import { TerrainType } from '../data/terrain';
|
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import { TrainerSlot } from '../data/trainer-config';
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import { ABILITY_OVERRIDE, MOVE_OVERRIDE, MOVE_OVERRIDE_2, OPP_ABILITY_OVERRIDE, OPP_MOVE_OVERRIDE, OPP_MOVE_OVERRIDE_2, OPP_SHINY_OVERRIDE, OPP_VARIANT_OVERRIDE } from '../overrides';
|
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import { ABILITY_OVERRIDE, MOVE_OVERRIDE, MOVE_OVERRIDE_2, OPP_ABILITY_OVERRIDE, OPP_MOVE_OVERRIDE, OPP_MOVE_OVERRIDE_2, OPP_PASSIVE_ABILITY_OVERRIDE, OPP_SHINY_OVERRIDE, OPP_VARIANT_OVERRIDE, PASSIVE_ABILITY_OVERRIDE } from '../overrides';
|
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import { BerryType } from '../data/berry';
|
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import i18next from '../plugins/i18n';
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|
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@ -811,6 +811,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
}
|
||||
|
||||
getPassiveAbility(): Ability {
|
||||
if (PASSIVE_ABILITY_OVERRIDE && this.isPlayer())
|
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return allAbilities[PASSIVE_ABILITY_OVERRIDE];
|
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if (OPP_PASSIVE_ABILITY_OVERRIDE && !this.isPlayer())
|
||||
return allAbilities[OPP_PASSIVE_ABILITY_OVERRIDE];
|
||||
|
||||
let starterSpeciesId = this.species.speciesId;
|
||||
while (pokemonPrevolutions.hasOwnProperty(starterSpeciesId))
|
||||
starterSpeciesId = pokemonPrevolutions[starterSpeciesId];
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@ -818,6 +823,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
}
|
||||
|
||||
hasPassive(): boolean {
|
||||
if ((PASSIVE_ABILITY_OVERRIDE !== Abilities.NONE && this.isPlayer()) || (OPP_PASSIVE_ABILITY_OVERRIDE !== Abilities.NONE && !this.isPlayer()))
|
||||
return true;
|
||||
return this.passive || this.isBoss();
|
||||
}
|
||||
|
||||
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@ -1701,18 +1708,19 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
});
|
||||
}
|
||||
|
||||
cry(soundConfig?: Phaser.Types.Sound.SoundConfig): AnySound {
|
||||
const cry = this.getSpeciesForm().cry(this.scene, soundConfig);
|
||||
cry(soundConfig?: Phaser.Types.Sound.SoundConfig, sceneOverride?: BattleScene): AnySound {
|
||||
const scene = sceneOverride || this.scene;
|
||||
const cry = this.getSpeciesForm().cry(scene, soundConfig);
|
||||
let duration = cry.totalDuration * 1000;
|
||||
if (this.fusionSpecies) {
|
||||
let fusionCry = this.getFusionSpeciesForm().cry(this.scene, soundConfig, true);
|
||||
let fusionCry = this.getFusionSpeciesForm().cry(scene, soundConfig, true);
|
||||
duration = Math.min(duration, fusionCry.totalDuration * 1000);
|
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fusionCry.destroy();
|
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this.scene.time.delayedCall(Utils.fixedInt(Math.ceil(duration * 0.4)), () => {
|
||||
scene.time.delayedCall(Utils.fixedInt(Math.ceil(duration * 0.4)), () => {
|
||||
try {
|
||||
SoundFade.fadeOut(this.scene, cry, Utils.fixedInt(Math.ceil(duration * 0.2)));
|
||||
fusionCry = this.getFusionSpeciesForm().cry(this.scene, Object.assign({ seek: Math.max(fusionCry.totalDuration * 0.4, 0) }, soundConfig));
|
||||
SoundFade.fadeIn(this.scene, fusionCry, Utils.fixedInt(Math.ceil(duration * 0.2)), this.scene.masterVolume * this.scene.seVolume, 0);
|
||||
SoundFade.fadeOut(scene, cry, Utils.fixedInt(Math.ceil(duration * 0.2)));
|
||||
fusionCry = this.getFusionSpeciesForm().cry(scene, Object.assign({ seek: Math.max(fusionCry.totalDuration * 0.4, 0) }, soundConfig));
|
||||
SoundFade.fadeIn(scene, fusionCry, Utils.fixedInt(Math.ceil(duration * 0.2)), scene.masterVolume * scene.seVolume, 0);
|
||||
} catch (err) {
|
||||
console.error(err);
|
||||
}
|
||||
|
@ -3126,6 +3134,7 @@ export class PokemonBattleData {
|
|||
public hitCount: integer = 0;
|
||||
public endured: boolean = false;
|
||||
public berriesEaten: BerryType[] = [];
|
||||
public abilitiesApplied: Abilities[] = [];
|
||||
}
|
||||
|
||||
export class PokemonBattleSummonData {
|
||||
|
|
|
@ -77,6 +77,7 @@ export class LoadingScene extends SceneBase {
|
|||
this.loadImage('shiny_star_small_1', 'ui', 'shiny_small_1.png');
|
||||
this.loadImage('shiny_star_small_2', 'ui', 'shiny_small_2.png');
|
||||
this.loadImage('ha_capsule', 'ui', 'ha_capsule.png');
|
||||
this.loadImage('champion_ribbon', 'ui', 'champion_ribbon.png');
|
||||
this.loadImage('icon_spliced', 'ui');
|
||||
this.loadImage('icon_tera', 'ui');
|
||||
this.loadImage('type_tera', 'ui');
|
||||
|
|
|
@ -144,9 +144,16 @@ class AddPokeballModifierType extends ModifierType implements Localizable {
|
|||
}
|
||||
|
||||
localize(): void {
|
||||
// TODO: Actually use i18n to localize this description.
|
||||
this.name = `${this.count}x ${getPokeballName(this.pokeballType)}`;
|
||||
this.description = `Receive ${getPokeballName(this.pokeballType)} x${this.count}\nCatch Rate: ${getPokeballCatchMultiplier(this.pokeballType) > -1 ? `${getPokeballCatchMultiplier(this.pokeballType)}x` : 'Certain'}`;
|
||||
this.description = `Receive ${getPokeballName(this.pokeballType)} x${this.count} (Inventory: {AMOUNT}) \nCatch Rate: ${getPokeballCatchMultiplier(this.pokeballType) > -1 ? `${getPokeballCatchMultiplier(this.pokeballType)}x` : 'Certain'}`;
|
||||
}
|
||||
|
||||
getDescription(scene: BattleScene): string {
|
||||
this.localize();
|
||||
return this.description.replace('{AMOUNT}', scene.pokeballCounts[this.pokeballType].toString());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
class AddVoucherModifierType extends ModifierType {
|
||||
|
@ -299,7 +306,7 @@ export class PokemonNatureChangeModifierType extends PokemonModifierType {
|
|||
protected nature: Nature;
|
||||
|
||||
constructor(nature: Nature) {
|
||||
super(`${getNatureName(nature)} Mint`, `Changes a Pokémon\'s nature to ${getNatureName(nature, true, true, true)}`, ((_type, args) => new Modifiers.PokemonNatureChangeModifier(this, (args[0] as PlayerPokemon).id, this.nature)),
|
||||
super(`${getNatureName(nature)} Mint`, `Changes a Pokémon\'s nature to ${getNatureName(nature, true, true, true)} and permanently unlocks the nature for the starter.`, ((_type, args) => new Modifiers.PokemonNatureChangeModifier(this, (args[0] as PlayerPokemon).id, this.nature)),
|
||||
((pokemon: PlayerPokemon) => {
|
||||
if (pokemon.getNature() === this.nature)
|
||||
return PartyUiHandler.NoEffectMessage;
|
||||
|
|
|
@ -8,15 +8,14 @@ import { Stat } from "../data/pokemon-stat";
|
|||
import { addTextObject, TextStyle } from "../ui/text";
|
||||
import { Type } from '../data/type';
|
||||
import { EvolutionPhase } from '../evolution-phase';
|
||||
import { FusionSpeciesFormEvolution, pokemonEvolutions } from '../data/pokemon-evolutions';
|
||||
import { FusionSpeciesFormEvolution, pokemonEvolutions, pokemonPrevolutions } from '../data/pokemon-evolutions';
|
||||
import { getPokemonMessage } from '../messages';
|
||||
import * as Utils from "../utils";
|
||||
import { TempBattleStat } from '../data/temp-battle-stat';
|
||||
import { BerryType, getBerryEffectFunc, getBerryPredicate } from '../data/berry';
|
||||
import { StatusEffect, getStatusEffectHealText } from '../data/status-effect';
|
||||
import { MoneyAchv, achvs } from '../system/achv';
|
||||
import { achvs } from '../system/achv';
|
||||
import { VoucherType } from '../system/voucher';
|
||||
import { PreventBerryUseAbAttr, applyAbAttrs } from '../data/ability';
|
||||
import { FormChangeItem, SpeciesFormChangeItemTrigger } from '../data/pokemon-forms';
|
||||
import { Nature } from '#app/data/nature';
|
||||
import { BattlerTagType } from '#app/data/enums/battler-tag-type';
|
||||
|
@ -1090,6 +1089,13 @@ export class PokemonNatureChangeModifier extends ConsumablePokemonModifier {
|
|||
apply(args: any[]): boolean {
|
||||
const pokemon = args[0] as Pokemon;
|
||||
pokemon.natureOverride = this.nature;
|
||||
let speciesId = pokemon.species.speciesId;
|
||||
pokemon.scene.gameData.dexData[speciesId].natureAttr |= Math.pow(2, this.nature + 1);
|
||||
|
||||
while (pokemonPrevolutions.hasOwnProperty(speciesId)) {
|
||||
speciesId = pokemonPrevolutions[speciesId];
|
||||
pokemon.scene.gameData.dexData[speciesId].natureAttr |= Math.pow(2, this.nature + 1);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -12,12 +12,15 @@ export const STARTING_WAVE_OVERRIDE = 0;
|
|||
export const STARTING_BIOME_OVERRIDE = Biome.TOWN;
|
||||
export const STARTING_MONEY_OVERRIDE = 0;
|
||||
export const WEATHER_OVERRIDE = WeatherType.NONE;
|
||||
export const DOUBLE_BATTLE_OVERRIDE = false;
|
||||
|
||||
export const ABILITY_OVERRIDE = Abilities.NONE;
|
||||
export const PASSIVE_ABILITY_OVERRIDE = Abilities.NONE;
|
||||
export const MOVE_OVERRIDE = Moves.NONE;
|
||||
export const MOVE_OVERRIDE_2 = Moves.NONE;
|
||||
export const OPP_SPECIES_OVERRIDE = 0;
|
||||
export const OPP_ABILITY_OVERRIDE = Abilities.NONE;
|
||||
export const OPP_PASSIVE_ABILITY_OVERRIDE = Abilities.NONE;
|
||||
export const OPP_MOVE_OVERRIDE = Moves.NONE;
|
||||
export const OPP_MOVE_OVERRIDE_2 = Moves.NONE;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
import BattleScene, { bypassLogin, startingWave } from "./battle-scene";
|
||||
import BattleScene, { AnySound, bypassLogin, startingWave } from "./battle-scene";
|
||||
import { default as Pokemon, PlayerPokemon, EnemyPokemon, PokemonMove, MoveResult, DamageResult, FieldPosition, HitResult, TurnMove } from "./field/pokemon";
|
||||
import * as Utils from './utils';
|
||||
import { Moves } from "./data/enums/moves";
|
||||
|
@ -55,7 +55,7 @@ import { OptionSelectConfig, OptionSelectItem } from "./ui/abstact-option-select
|
|||
import { SaveSlotUiMode } from "./ui/save-slot-select-ui-handler";
|
||||
import { fetchDailyRunSeed, getDailyRunStarters } from "./data/daily-run";
|
||||
import { GameModes, gameModes } from "./game-mode";
|
||||
import { getPokemonSpecies, speciesStarters } from "./data/pokemon-species";
|
||||
import PokemonSpecies, { getPokemonSpecies, getPokemonSpeciesForm, speciesStarters } from "./data/pokemon-species";
|
||||
import i18next from './plugins/i18n';
|
||||
import { Abilities } from "./data/enums/abilities";
|
||||
import { STARTER_FORM_OVERRIDE, STARTER_SPECIES_OVERRIDE } from './overrides';
|
||||
|
@ -3480,8 +3480,40 @@ export class GameOverModifierRewardPhase extends ModifierRewardPhase {
|
|||
}
|
||||
}
|
||||
|
||||
export class RibbonModifierRewardPhase extends ModifierRewardPhase {
|
||||
private species: PokemonSpecies;
|
||||
|
||||
constructor(scene: BattleScene, modifierTypeFunc: ModifierTypeFunc, species: PokemonSpecies) {
|
||||
super(scene, modifierTypeFunc);
|
||||
|
||||
this.species = species;
|
||||
}
|
||||
|
||||
doReward(): Promise<void> {
|
||||
return new Promise<void>(resolve => {
|
||||
const newModifier = this.modifierType.newModifier();
|
||||
this.scene.addModifier(newModifier).then(() => {
|
||||
this.scene.gameData.saveSystem().then(success => {
|
||||
if (success) {
|
||||
this.scene.playSound('level_up_fanfare');
|
||||
this.scene.ui.setMode(Mode.MESSAGE);
|
||||
this.scene.arenaBg.setVisible(false);
|
||||
this.scene.ui.fadeIn(250).then(() => {
|
||||
this.scene.ui.showText(`${this.species.name} beat ${this.scene.gameMode.getName()} Mode for the first time!\nYou received ${newModifier.type.name}!`, null, () => {
|
||||
resolve();
|
||||
}, null, true, 1500);
|
||||
});
|
||||
} else
|
||||
this.scene.reset(true);
|
||||
});
|
||||
});
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
export class GameOverPhase extends BattlePhase {
|
||||
private victory: boolean;
|
||||
private firstRibbons: PokemonSpecies[] = [];
|
||||
|
||||
constructor(scene: BattleScene, victory?: boolean) {
|
||||
super(scene);
|
||||
|
@ -3533,6 +3565,13 @@ export class GameOverPhase extends BattlePhase {
|
|||
if (this.scene.gameMode.isClassic) {
|
||||
firstClear = this.scene.validateAchv(achvs.CLASSIC_VICTORY);
|
||||
this.scene.gameData.gameStats.sessionsWon++;
|
||||
for (let pokemon of this.scene.getParty()) {
|
||||
this.awardRibbon(pokemon);
|
||||
|
||||
if (pokemon.species.getRootSpeciesId() != pokemon.species.getRootSpeciesId(true)) {
|
||||
this.awardRibbon(pokemon, true);
|
||||
}
|
||||
}
|
||||
} else if (this.scene.gameMode.isDaily && success[1])
|
||||
this.scene.gameData.gameStats.dailyRunSessionsWon++;
|
||||
}
|
||||
|
@ -3544,8 +3583,11 @@ export class GameOverPhase extends BattlePhase {
|
|||
this.scene.clearPhaseQueue();
|
||||
this.scene.ui.clearText();
|
||||
this.handleUnlocks();
|
||||
if (this.victory && !firstClear && success[1])
|
||||
if (this.victory && !firstClear && success[1]) {
|
||||
for (let species of this.firstRibbons)
|
||||
this.scene.unshiftPhase(new RibbonModifierRewardPhase(this.scene, modifierTypes.VOUCHER_PLUS, species));
|
||||
this.scene.unshiftPhase(new GameOverModifierRewardPhase(this.scene, modifierTypes.VOUCHER_PREMIUM));
|
||||
}
|
||||
this.scene.reset();
|
||||
this.scene.unshiftPhase(new TitlePhase(this.scene));
|
||||
this.end();
|
||||
|
@ -3564,6 +3606,15 @@ export class GameOverPhase extends BattlePhase {
|
|||
this.scene.unshiftPhase(new UnlockPhase(this.scene, Unlockables.MINI_BLACK_HOLE));
|
||||
}
|
||||
}
|
||||
|
||||
awardRibbon(pokemon: Pokemon, forStarter: boolean = false): void {
|
||||
const speciesId = getPokemonSpecies(pokemon.species.speciesId)
|
||||
const speciesRibbonCount = this.scene.gameData.incrementRibbonCount(speciesId, forStarter);
|
||||
// first time classic win, award voucher
|
||||
if (speciesRibbonCount === 1) {
|
||||
this.firstRibbons.push(getPokemonSpecies(pokemon.species.getRootSpeciesId(forStarter)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export class UnlockPhase extends Phase {
|
||||
|
|
|
@ -51,9 +51,9 @@ export class Achv {
|
|||
}
|
||||
|
||||
getTier(): AchvTier {
|
||||
if (this.score >= 150)
|
||||
return AchvTier.MASTER;
|
||||
if (this.score >= 100)
|
||||
return AchvTier.MASTER;
|
||||
if (this.score >= 75)
|
||||
return AchvTier.ROGUE;
|
||||
if (this.score >= 50)
|
||||
return AchvTier.ULTRA;
|
||||
|
@ -73,6 +73,16 @@ export class MoneyAchv extends Achv {
|
|||
}
|
||||
}
|
||||
|
||||
export class RibbonAchv extends Achv {
|
||||
private ribbonAmount: integer;
|
||||
|
||||
constructor(name: string, ribbonAmount: integer, iconImage: string, score: integer) {
|
||||
super(name, `Accumulate a total of ${ribbonAmount.toLocaleString('en-US')} Ribbons`, iconImage, score, (scene: BattleScene, _args: any[]) => scene.gameData.gameStats.ribbonsOwned >= this.ribbonAmount);
|
||||
|
||||
this.ribbonAmount = ribbonAmount;
|
||||
}
|
||||
}
|
||||
|
||||
export class DamageAchv extends Achv {
|
||||
private damageAmount: integer;
|
||||
|
||||
|
@ -125,6 +135,11 @@ export const achvs = {
|
|||
LV_100: new LevelAchv('But Wait, There\'s More!', 100, 'rare_candy', 25).setSecret(),
|
||||
LV_250: new LevelAchv('Elite', 250, 'rarer_candy', 50).setSecret(true),
|
||||
LV_1000: new LevelAchv('To Go Even Further Beyond', 1000, 'candy_jar', 100).setSecret(true),
|
||||
_10_RIBBONS: new RibbonAchv('Pokémon League Champion', 10, 'bronze_ribbon', 10),
|
||||
_25_RIBBONS: new RibbonAchv('Great League Champion', 25, 'great_ribbon', 25).setSecret(true),
|
||||
_50_RIBBONS: new RibbonAchv('Ultra League Champion', 50, 'ultra_ribbon', 50).setSecret(true),
|
||||
_75_RIBBONS: new RibbonAchv('Rogue League Champion', 75, 'rogue_ribbon', 75).setSecret(true),
|
||||
_100_RIBBONS: new RibbonAchv('Master League Champion', 100, 'master_ribbon', 100).setSecret(true),
|
||||
TRANSFER_MAX_BATTLE_STAT: new Achv('Teamwork', 'Baton pass to another party member with at least one stat maxed out', 'stick', 20),
|
||||
MAX_FRIENDSHIP: new Achv('Friendmaxxing', 'Reach max friendship on a Pokémon', 'soothe_bell', 25),
|
||||
MEGA_EVOLVE: new Achv('Megamorph', 'Mega evolve a Pokémon', 'mega_bracelet', 50),
|
||||
|
|
|
@ -173,6 +173,7 @@ export interface StarterDataEntry {
|
|||
abilityAttr: integer;
|
||||
passiveAttr: integer;
|
||||
valueReduction: integer;
|
||||
classicWinCount: integer;
|
||||
}
|
||||
|
||||
export interface StarterData {
|
||||
|
@ -194,7 +195,8 @@ const systemShortKeys = {
|
|||
eggMoves: '$em',
|
||||
candyCount: '$x',
|
||||
passive: '$p',
|
||||
valueReduction: '$vr'
|
||||
valueReduction: '$vr',
|
||||
classicWinCount: '$wc'
|
||||
};
|
||||
|
||||
export class GameData {
|
||||
|
@ -995,7 +997,8 @@ export class GameData {
|
|||
friendship: 0,
|
||||
abilityAttr: defaultStarterSpecies.includes(speciesId) ? AbilityAttr.ABILITY_1 : 0,
|
||||
passiveAttr: 0,
|
||||
valueReduction: 0
|
||||
valueReduction: 0,
|
||||
classicWinCount: 0
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -1089,6 +1092,32 @@ export class GameData {
|
|||
});
|
||||
}
|
||||
|
||||
incrementRibbonCount(species: PokemonSpecies, forStarter: boolean = false): integer {
|
||||
const speciesIdToIncrement: Species = species.getRootSpeciesId(forStarter);
|
||||
|
||||
if (!this.starterData[speciesIdToIncrement].classicWinCount) {
|
||||
this.starterData[speciesIdToIncrement].classicWinCount = 0;
|
||||
}
|
||||
|
||||
if (!this.starterData[speciesIdToIncrement].classicWinCount)
|
||||
this.scene.gameData.gameStats.ribbonsOwned++;
|
||||
|
||||
const ribbonsInStats: integer = this.scene.gameData.gameStats.ribbonsOwned;
|
||||
|
||||
if (ribbonsInStats >= 100)
|
||||
this.scene.validateAchv(achvs._100_RIBBONS);
|
||||
if (ribbonsInStats >= 75)
|
||||
this.scene.validateAchv(achvs._75_RIBBONS);
|
||||
if (ribbonsInStats >= 50)
|
||||
this.scene.validateAchv(achvs._50_RIBBONS);
|
||||
if (ribbonsInStats >= 25)
|
||||
this.scene.validateAchv(achvs._25_RIBBONS);
|
||||
if (ribbonsInStats >= 10)
|
||||
this.scene.validateAchv(achvs._10_RIBBONS);
|
||||
|
||||
return ++this.starterData[speciesIdToIncrement].classicWinCount;
|
||||
}
|
||||
|
||||
addStarterCandy(species: PokemonSpecies, count: integer): void {
|
||||
this.scene.candyBar.showStarterSpeciesCandy(species.speciesId, count);
|
||||
this.starterData[species.speciesId].candyCount += count;
|
||||
|
|
|
@ -6,6 +6,7 @@ export class GameStats {
|
|||
public battles: integer;
|
||||
public classicSessionsPlayed: integer;
|
||||
public sessionsWon: integer;
|
||||
public ribbonsOwned: integer;
|
||||
public dailyRunSessionsPlayed: integer;
|
||||
public dailyRunSessionsWon: integer;
|
||||
public endlessSessionsPlayed: integer;
|
||||
|
@ -43,6 +44,7 @@ export class GameStats {
|
|||
this.battles = source?.battles || 0;
|
||||
this.classicSessionsPlayed = source?.classicSessionsPlayed || 0;
|
||||
this.sessionsWon = source?.sessionsWon || 0;
|
||||
this.ribbonsOwned = source?.ribbonsOwned || 0;
|
||||
this.dailyRunSessionsPlayed = source?.dailyRunSessionsPlayed || 0;
|
||||
this.dailyRunSessionsWon = source?.dailyRunSessionsWon || 0;
|
||||
this.endlessSessionsPlayed = source?.endlessSessionsPlayed || 0;
|
||||
|
|
|
@ -51,6 +51,7 @@ const displayStats: DisplayStats = {
|
|||
return `${caughtCount} (${Math.floor((caughtCount / Object.keys(gameData.dexData).length) * 1000) / 10}%)`;
|
||||
}
|
||||
},
|
||||
ribbonsOwned: 'Ribbons Owned',
|
||||
classicSessionsPlayed: 'Classic Runs',
|
||||
sessionsWon: 'Classic Wins',
|
||||
dailyRunSessionsPlayed: 'Daily Run Attempts',
|
||||
|
|
|
@ -174,6 +174,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|
|||
private starterValueLabels: Phaser.GameObjects.Text[];
|
||||
private shinyIcons: Phaser.GameObjects.Image[][];
|
||||
private hiddenAbilityIcons: Phaser.GameObjects.Image[];
|
||||
private classicWinIcons: Phaser.GameObjects.Image[];
|
||||
|
||||
private iconAnimHandler: PokemonIconAnimHandler;
|
||||
|
||||
|
@ -410,6 +411,17 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|
|||
return ret;
|
||||
});
|
||||
|
||||
this.classicWinIcons = new Array(81).fill(null).map((_, i) => {
|
||||
const x = (i % 9) * 18;
|
||||
const y = Math.floor(i / 9) * 18;
|
||||
const ret = this.scene.add.image(x + 152, y + 16, 'champion_ribbon');
|
||||
ret.setOrigin(0, 0);
|
||||
ret.setScale(0.5);
|
||||
ret.setVisible(false);
|
||||
this.starterSelectContainer.add(ret);
|
||||
return ret;
|
||||
});
|
||||
|
||||
this.pokemonSprite = this.scene.add.sprite(53, 63, `pkmn__sub`);
|
||||
this.pokemonSprite.setPipeline(this.scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true });
|
||||
this.starterSelectContainer.add(this.pokemonSprite);
|
||||
|
@ -1192,6 +1204,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|
|||
this.shinyIcons[s][v].setTint(getVariantTint(speciesVariants[v] === DexAttr.DEFAULT_VARIANT ? 0 : speciesVariants[v] === DexAttr.VARIANT_2 ? 1 : 2));
|
||||
}
|
||||
this.hiddenAbilityIcons[s].setVisible(slotVisible && !!this.scene.gameData.dexData[speciesId].caughtAttr && !!(this.scene.gameData.starterData[speciesId].abilityAttr & 4));
|
||||
this.classicWinIcons[s].setVisible(slotVisible && this.scene.gameData.starterData[speciesId].classicWinCount > 0);
|
||||
}
|
||||
} else {
|
||||
changed = super.setCursor(cursor);
|
||||
|
|