diff --git a/src/data/move.ts b/src/data/move.ts index 2ba34d488..a9f84dd41 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -3416,7 +3416,7 @@ export function initMoves() { new SelfStatusMove(Moves.REST, "Rest", Type.PSYCHIC, -1, 5, "The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.", -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.SLEEP, true, 3, true) .attr(HealAttr, 1, true) - .condition((user, target, move) => user.status?.effect !== StatusEffect.SLEEP && user.getHpRatio() < 1) + .condition((user, target, move) => user.getHpRatio() < 1 && user.canSetStatus(StatusEffect.SLEEP, true)) .triageMove(), new AttackMove(Moves.ROCK_SLIDE, "Rock Slide", Type.ROCK, MoveCategory.PHYSICAL, 75, 90, 10, "Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.", 30, 0, 1) .attr(FlinchAttr)