Minor UI changes
parent
e62bb6e225
commit
05f114c8a4
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@ -1128,7 +1128,6 @@ export default class BattleScene extends Phaser.Scene {
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case Mode.BIOME_SELECT:
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case Mode.STARTER_SELECT:
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case Mode.CONFIRM:
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case Mode.GAME_MODE_SELECT:
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this.ui.setOverlayMode(Mode.MENU);
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inputSuccess = true;
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break;
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@ -676,7 +676,7 @@ export class GameData {
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}, () => {
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this.scene.ui.revertMode();
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this.scene.ui.showText(null, 0);
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}, false, 98);
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}, false, -98);
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});
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};
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})((e.target as any).files[0]);
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@ -6,6 +6,7 @@ import { addWindow } from "./window";
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export interface OptionSelectConfig {
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xOffset?: number;
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yOffset?: number;
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options: OptionSelectItem[];
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}
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@ -58,7 +59,7 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler {
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this.optionSelectText = addTextObject(this.scene, 0, 0, options.map(o => o.label).join('\n'), TextStyle.WINDOW, { maxLines: options.length });
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this.optionSelectText.setLineSpacing(12);
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this.optionSelectContainer.add(this.optionSelectText);
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this.optionSelectContainer.x = (this.scene.game.canvas.width / 6) - 1 - (this.config?.xOffset || 0);
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this.optionSelectContainer.setPosition((this.scene.game.canvas.width / 6) - 1 - (this.config?.xOffset || 0), -48 + (this.config?.yOffset || 0));
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this.optionSelectBg.width = Math.max(this.optionSelectText.displayWidth + 24, this.getWindowWidth());
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this.optionSelectBg.height = this.getWindowHeight();
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@ -31,11 +31,12 @@ export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler {
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super.show([ config ]);
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this.switchCheck = args.length >= 3 && args[2] as boolean;
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this.switchCheck = args.length >= 3 && args[2] !== null && args[2] as boolean;
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const xOffset = (args.length >= 4 ? -args[3] as number : 0);
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const xOffset = (args.length >= 4 && args[3] !== null ? args[3] as number : 0);
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const yOffset = (args.length >= 5 && args[4] !== null ? args[4] as number : 0);
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this.optionSelectContainer.x = (this.scene.game.canvas.width / 6) - 1 + xOffset;
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this.optionSelectContainer.setPosition((this.scene.game.canvas.width / 6) - 1 + xOffset, -48 + yOffset);
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this.setCursor(this.switchCheck ? this.switchCheckCursor : 0);
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@ -1,58 +0,0 @@
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import BattleScene from "../battle-scene";
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import { GameMode, gameModeNames } from "../game-mode";
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import { Unlockables } from "../system/unlockables";
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import AbstractOptionSelectUiHandler, { OptionSelectConfig, OptionSelectItem } from "./abstact-option-select-ui-handler";
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import { Mode } from "./ui";
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export default class GameModeSelectUiHandler extends AbstractOptionSelectUiHandler {
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constructor(scene: BattleScene) {
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super(scene, Mode.GAME_MODE_SELECT);
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}
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getWindowWidth(): integer {
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return 104;
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}
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show(args: any[]): boolean {
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if (args.length === 2 && args[0] instanceof Function && args[1] instanceof Function) {
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const options: OptionSelectItem[] = [
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{
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label: gameModeNames[GameMode.CLASSIC],
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handler: () => args[0](GameMode.CLASSIC)
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}
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];
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if (this.scene.gameData.unlocks[Unlockables.ENDLESS_MODE]) {
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options.push({
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label: gameModeNames[GameMode.ENDLESS],
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handler: () => args[0](GameMode.ENDLESS)
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});
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if (this.scene.gameData.unlocks[Unlockables.SPLICED_ENDLESS_MODE]) {
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options.push({
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label: gameModeNames[GameMode.SPLICED_ENDLESS],
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handler: () => args[0](GameMode.SPLICED_ENDLESS)
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});
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}
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}
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options.push({
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label: 'Cancel',
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handler: args[1]
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})
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const config: OptionSelectConfig = {
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options: options
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};
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super.show([ config ]);
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this.optionSelectContainer.setVisible(true);
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this.setCursor(0);
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return true;
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}
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return false;
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}
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}
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@ -198,7 +198,7 @@ export default class MenuUiHandler extends MessageUiHandler {
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ui.setOverlayMode(Mode.CONFIRM, doLogout, () => {
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ui.revertMode();
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ui.showText(null, 0);
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}, false, 98);
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}, false, -98);
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});
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} else
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doLogout();
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@ -6,7 +6,7 @@ import { Mode } from "./ui";
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import MessageUiHandler from "./message-ui-handler";
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import { Gender, getGenderColor, getGenderSymbol } from "../data/gender";
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import { allAbilities } from "../data/ability";
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import { GameMode } from "../game-mode";
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import { GameMode, gameModeNames } from "../game-mode";
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import { Unlockables } from "../system/unlockables";
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import { GrowthRate, getGrowthRateColor } from "../data/exp";
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import { DexAttr, DexEntry } from "../system/game-data";
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@ -463,7 +463,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
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ui.setMode(Mode.STARTER_SELECT);
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}
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}
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]
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],
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yOffset: 47
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});
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success = true;
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}
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@ -925,10 +926,30 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
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};
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if (this.scene.gameData.unlocks[Unlockables.ENDLESS_MODE]) {
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ui.setMode(Mode.STARTER_SELECT);
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ui.showText('Select a game mode.', null, () => ui.setModeWithoutClear(Mode.GAME_MODE_SELECT, startRun, cancel));
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const options = [
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{
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label: gameModeNames[GameMode.CLASSIC],
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handler: () => startRun(GameMode.CLASSIC)
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},
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{
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label: gameModeNames[GameMode.ENDLESS],
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handler: () => startRun(GameMode.ENDLESS)
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}
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];
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if (this.scene.gameData.unlocks[Unlockables.SPLICED_ENDLESS_MODE]) {
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options.push({
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label: gameModeNames[GameMode.SPLICED_ENDLESS],
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handler: () => startRun(GameMode.SPLICED_ENDLESS)
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});
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}
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options.push({
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label: 'Cancel',
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handler: () => cancel()
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});
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ui.showText('Select a game mode.', null, () => ui.setModeWithoutClear(Mode.OPTION_SELECT, { options: options, yOffset: 19 }));
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} else
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startRun(GameMode.CLASSIC);
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}, cancel);
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}, cancel, null, null, 19);
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});
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return true;
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@ -100,7 +100,7 @@ function getTextStyleOptions(style: TextStyle, extraStyleOptions?: Phaser.Types.
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if (extraStyleOptions) {
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if (extraStyleOptions.fontSize) {
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const sizeRatio = parseInt(extraStyleOptions.fontSize.toString().slice(0, -2)) / parseInt(styleOptions.fontSize.slice(0, -2));
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const sizeRatio = parseInt(extraStyleOptions.fontSize.toString().slice(0, -2)) / parseInt(styleOptions.fontSize.toString().slice(0, -2));
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shadowSize *= sizeRatio;
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}
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styleOptions = Object.assign(styleOptions, extraStyleOptions);
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@ -13,7 +13,6 @@ import StarterSelectUiHandler from './starter-select-ui-handler';
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import EvolutionSceneHandler from './evolution-scene-handler';
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import BiomeSelectUiHandler from './biome-select-ui-handler';
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import TargetSelectUiHandler from './target-select-ui-handler';
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import GameModeSelectUiHandler from './game-mode-select-ui-handler';
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import SettingsUiHandler from './settings-ui-handler';
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import { TextStyle, addTextObject } from './text';
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import AchvBar from './achv-bar';
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@ -46,7 +45,6 @@ export enum Mode {
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EGG_HATCH_SCENE,
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CONFIRM,
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OPTION_SELECT,
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GAME_MODE_SELECT,
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MENU,
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SETTINGS,
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ACHIEVEMENTS,
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@ -72,7 +70,6 @@ const transitionModes = [
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const noTransitionModes = [
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Mode.CONFIRM,
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Mode.OPTION_SELECT,
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Mode.GAME_MODE_SELECT,
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Mode.MENU,
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Mode.SETTINGS,
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Mode.ACHIEVEMENTS,
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@ -117,7 +114,6 @@ export default class UI extends Phaser.GameObjects.Container {
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new EggHatchSceneHandler(scene),
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new ConfirmUiHandler(scene),
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new OptionSelectUiHandler(scene),
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new GameModeSelectUiHandler(scene),
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new MenuUiHandler(scene),
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new SettingsUiHandler(scene),
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new AchvsUiHandler(scene),
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