Add Pokerus and give only Golden EXP Charms until wave 40

pull/2/head
Flashfyre 2023-10-25 14:15:44 -04:00
parent e0acb1e737
commit 0ac853eba2
12 changed files with 204 additions and 30 deletions

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@ -4,34 +4,34 @@
"image": "statuses.png", "image": "statuses.png",
"format": "RGBA8888", "format": "RGBA8888",
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"h": 56 "h": 64
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"scale": 1, "scale": 1,
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"filename": "burn", "filename": "pokerus",
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@ -52,7 +52,7 @@
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@ -73,7 +73,7 @@
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@ -94,7 +94,7 @@
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@ -115,7 +115,7 @@
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@ -136,7 +136,7 @@
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@ -155,6 +155,27 @@
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@ -162,6 +183,6 @@
"meta": { "meta": {
"app": "https://www.codeandweb.com/texturepacker", "app": "https://www.codeandweb.com/texturepacker",
"version": "3.0", "version": "3.0",
"smartupdate": "$TexturePacker:SmartUpdate:b1f59475db34388a7177fe541f95d9e8:47a06b96ac24cc4249538472b2604202:e6649238c018d3630e55681417c698ca$" "smartupdate": "$TexturePacker:SmartUpdate:37686e85605d17b806f22d43081c1139:70535ffee63ba61b3397d8470c2c8982:e6649238c018d3630e55681417c698ca$"
} }
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@ -16,7 +16,7 @@ import { EvolutionPhase } from "./evolution-phase";
import { BattlePhase } from "./battle-phase"; import { BattlePhase } from "./battle-phase";
import { BattleStat, getBattleStatLevelChangeDescription, getBattleStatName } from "./data/battle-stat"; import { BattleStat, getBattleStatLevelChangeDescription, getBattleStatName } from "./data/battle-stat";
import { Biome, biomeLinks } from "./data/biome"; import { Biome, biomeLinks } from "./data/biome";
import { ModifierPoolType, ModifierType, ModifierTypeOption, PokemonModifierType, PokemonMoveModifierType, TmModifierType, getPlayerModifierTypeOptionsForWave, regenerateModifierPoolThresholds } from "./modifier/modifier-type"; import { ModifierPoolType, ModifierType, ModifierTypeFunc, ModifierTypeOption, PokemonModifierType, PokemonMoveModifierType, TmModifierType, getPlayerModifierTypeOptionsForWave, modifierTypes, regenerateModifierPoolThresholds } from "./modifier/modifier-type";
import SoundFade from "phaser3-rex-plugins/plugins/soundfade"; import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
import { BattlerTagLapseType, BattlerTagType, HideSpriteTag as HiddenTag, TrappedTag } from "./data/battler-tag"; import { BattlerTagLapseType, BattlerTagType, HideSpriteTag as HiddenTag, TrappedTag } from "./data/battler-tag";
import { getPokemonMessage } from "./messages"; import { getPokemonMessage } from "./messages";
@ -109,6 +109,8 @@ export class SelectStarterPhase extends BattlePhase {
? !starter.female ? Gender.MALE : Gender.FEMALE ? !starter.female ? Gender.MALE : Gender.FEMALE
: Gender.GENDERLESS; : Gender.GENDERLESS;
const starterPokemon = new PlayerPokemon(this.scene, starter.species, startingLevel, starter.abilityIndex, starter.formIndex, starterGender, starter.shiny); const starterPokemon = new PlayerPokemon(this.scene, starter.species, startingLevel, starter.abilityIndex, starter.formIndex, starterGender, starter.shiny);
if (starter.pokerus)
starterPokemon.pokerus = true;
starterPokemon.setVisible(false); starterPokemon.setVisible(false);
party.push(starterPokemon); party.push(starterPokemon);
loadPokemonAssets.push(starterPokemon.loadAssets()); loadPokemonAssets.push(starterPokemon.loadAssets());
@ -2036,6 +2038,8 @@ export class VictoryPhase extends PokemonPhase {
expMultiplier += multipleParticipantExpBonusModifier.getStackCount() * 0.2; expMultiplier += multipleParticipantExpBonusModifier.getStackCount() * 0.2;
} else if (expShareModifier) } else if (expShareModifier)
expMultiplier += (expShareModifier.getStackCount() * 0.2) / participantIds.size; expMultiplier += (expShareModifier.getStackCount() * 0.2) / participantIds.size;
if (partyMember.pokerus)
expMultiplier *= 1.5;
const pokemonExp = new Utils.NumberHolder(expValue * expMultiplier); const pokemonExp = new Utils.NumberHolder(expValue * expMultiplier);
this.scene.applyModifiers(PokemonExpBoosterModifier, true, partyMember, pokemonExp); this.scene.applyModifiers(PokemonExpBoosterModifier, true, partyMember, pokemonExp);
partyMemberExp.push(Math.floor(pokemonExp.value)); partyMemberExp.push(Math.floor(pokemonExp.value));
@ -2078,7 +2082,10 @@ export class VictoryPhase extends PokemonPhase {
if (this.scene.currentBattle.battleType === BattleType.TRAINER) if (this.scene.currentBattle.battleType === BattleType.TRAINER)
this.scene.pushPhase(new TrainerVictoryPhase(this.scene)); this.scene.pushPhase(new TrainerVictoryPhase(this.scene));
if (this.scene.gameMode === GameMode.ENDLESS || this.scene.currentBattle.waveIndex < this.scene.finalWave) { if (this.scene.gameMode === GameMode.ENDLESS || this.scene.currentBattle.waveIndex < this.scene.finalWave) {
this.scene.pushPhase(new SelectModifierPhase(this.scene)); if (this.scene.currentBattle.waveIndex > 30 || this.scene.currentBattle.waveIndex % 10)
this.scene.pushPhase(new SelectModifierPhase(this.scene));
else
this.scene.pushPhase(new ModifierRewardPhase(this.scene, modifierTypes.GOLDEN_EXP_CHARM))
this.scene.pushPhase(new NewBattlePhase(this.scene)); this.scene.pushPhase(new NewBattlePhase(this.scene));
} else } else
this.scene.pushPhase(new GameOverPhase(this.scene, true)); this.scene.pushPhase(new GameOverPhase(this.scene, true));
@ -2098,7 +2105,7 @@ export class TrainerVictoryPhase extends BattlePhase {
const modifierRewardFuncs = this.scene.currentBattle.trainer.config.modifierRewardFuncs; const modifierRewardFuncs = this.scene.currentBattle.trainer.config.modifierRewardFuncs;
for (let modifierRewardFunc of modifierRewardFuncs) for (let modifierRewardFunc of modifierRewardFuncs)
this.scene.unshiftPhase(new ModifierRewardPhase(this.scene, modifierRewardFunc())); this.scene.unshiftPhase(new ModifierRewardPhase(this.scene, modifierRewardFunc));
this.scene.ui.showText(`You defeated\n${this.scene.currentBattle.trainer.getName()}!`, null, () => { this.scene.ui.showText(`You defeated\n${this.scene.currentBattle.trainer.getName()}!`, null, () => {
const defeatMessages = this.scene.currentBattle.trainer.config.victoryMessages; const defeatMessages = this.scene.currentBattle.trainer.config.victoryMessages;
@ -2130,10 +2137,12 @@ export class TrainerVictoryPhase extends BattlePhase {
export class ModifierRewardPhase extends BattlePhase { export class ModifierRewardPhase extends BattlePhase {
private modifierType: ModifierType; private modifierType: ModifierType;
constructor(scene: BattleScene, modifierType: ModifierType) { constructor(scene: BattleScene, modifierTypeFunc: ModifierTypeFunc) {
super(scene); super(scene);
this.modifierType = modifierType; this.modifierType = modifierTypeFunc();
if (!this.modifierType.id)
this.modifierType.id = Object.keys(modifierTypes).find(k => modifierTypes[k] === modifierTypeFunc);
} }
start() { start() {

View File

@ -215,6 +215,7 @@ export default class BattleScene extends Phaser.Scene {
this.loadImage('summary_bg', 'ui'); this.loadImage('summary_bg', 'ui');
this.loadImage('summary_overlay_shiny', 'ui'); this.loadImage('summary_overlay_shiny', 'ui');
this.loadImage('summary_profile', 'ui'); this.loadImage('summary_profile', 'ui');
this.loadImage('summary_status', 'ui');
this.loadImage('summary_stats', 'ui'); this.loadImage('summary_stats', 'ui');
this.loadImage('summary_stats_overlay_exp', 'ui'); this.loadImage('summary_stats_overlay_exp', 'ui');
this.loadImage('summary_moves', 'ui'); this.loadImage('summary_moves', 'ui');
@ -232,6 +233,7 @@ export default class BattleScene extends Phaser.Scene {
this.loadImage('starter_select_message', 'ui'); this.loadImage('starter_select_message', 'ui');
this.loadImage('starter_select_cursor', 'ui'); this.loadImage('starter_select_cursor', 'ui');
this.loadImage('starter_select_cursor_highlight', 'ui'); this.loadImage('starter_select_cursor_highlight', 'ui');
this.loadImage('starter_select_cursor_pokerus', 'ui');
this.loadImage('starter_select_gen_cursor', 'ui'); this.loadImage('starter_select_gen_cursor', 'ui');
this.loadImage('starter_select_gen_cursor_highlight', 'ui'); this.loadImage('starter_select_gen_cursor_highlight', 'ui');
@ -649,6 +651,7 @@ export default class BattleScene extends Phaser.Scene {
const availablePartyMemberCount = this.getParty().filter(p => !p.isFainted()).length; const availablePartyMemberCount = this.getParty().filter(p => !p.isFainted()).length;
if (lastBattle) { if (lastBattle) {
this.getEnemyParty().forEach(enemyPokemon => enemyPokemon.destroy()); this.getEnemyParty().forEach(enemyPokemon => enemyPokemon.destroy());
this.trySpreadPokerus();
if (showTrainer) { if (showTrainer) {
playerField.forEach((_, p) => this.unshiftPhase(new ReturnPhase(this, p))); playerField.forEach((_, p) => this.unshiftPhase(new ReturnPhase(this, p)));
this.unshiftPhase(new ShowTrainerPhase(this)); this.unshiftPhase(new ShowTrainerPhase(this));
@ -717,16 +720,43 @@ export default class BattleScene extends Phaser.Scene {
return this.arena; return this.arena;
} }
trySpreadPokerus(): void {
const party = this.getParty();
const infectedIndexes: integer[] = [];
party.forEach((pokemon, p) => {
if (!pokemon.pokerus || infectedIndexes.indexOf(p) > -1)
return;
this.executeWithSeedOffset(() => {
if (p) {
const partyMember = party[p - 1];
if (!partyMember.pokerus && !Utils.randSeedInt(10)) {
partyMember.pokerus = true;
infectedIndexes.push(p - 1);
}
}
if (p < party.length - 1) {
const partyMember = party[p + 1];
if (!partyMember.pokerus && !Utils.randSeedInt(10)) {
partyMember.pokerus = true;
infectedIndexes.push(p + 1);
}
}
}, this.currentBattle.waveIndex + (p << 8));
});
}
resetSeed(waveIndex?: integer): void { resetSeed(waveIndex?: integer): void {
this.waveSeed = Utils.shiftCharCodes(this.seed, waveIndex || this.currentBattle.waveIndex); this.waveSeed = Utils.shiftCharCodes(this.seed, waveIndex || this.currentBattle.waveIndex);
Phaser.Math.RND.sow([ this.waveSeed ]); Phaser.Math.RND.sow([ this.waveSeed ]);
} }
executeWithSeedOffset(func: Function, offset: integer): void { executeWithSeedOffset(func: Function, offset: integer, seedOverride?: string): void {
if (!func) if (!func)
return; return;
const state = Phaser.Math.RND.state(); const state = Phaser.Math.RND.state();
Phaser.Math.RND.sow([ Utils.shiftCharCodes(this.seed, offset) ]); Phaser.Math.RND.sow([ Utils.shiftCharCodes(seedOverride || this.seed, offset) ]);
func(); func();
Phaser.Math.RND.state(state); Phaser.Math.RND.state(state);
} }

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@ -286,7 +286,7 @@ export class TrainerConfig {
public encounterBgm: string; public encounterBgm: string;
public femaleEncounterBgm: string; public femaleEncounterBgm: string;
public victoryBgm: string; public victoryBgm: string;
public modifierRewardFuncs: (() => ModifierType)[] = []; public modifierRewardFuncs: ModifierTypeFunc[] = [];
public partyTemplates: TrainerPartyTemplate[]; public partyTemplates: TrainerPartyTemplate[];
public partyTemplateFunc: PartyTemplateFunc; public partyTemplateFunc: PartyTemplateFunc;
public partyMemberFuncs: PartyMemberFuncs = {}; public partyMemberFuncs: PartyMemberFuncs = {};

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@ -55,6 +55,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
public moveset: PokemonMove[]; public moveset: PokemonMove[];
public status: Status; public status: Status;
public winCount: integer; public winCount: integer;
public pokerus: boolean;
public summonData: PokemonSummonData; public summonData: PokemonSummonData;
public battleSummonData: PokemonBattleSummonData; public battleSummonData: PokemonBattleSummonData;
@ -96,6 +97,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
this.moveset = dataSource.moveset; this.moveset = dataSource.moveset;
this.status = dataSource.status; this.status = dataSource.status;
this.winCount = dataSource.winCount; this.winCount = dataSource.winCount;
this.pokerus = !!dataSource.pokerus;
} else { } else {
this.generateAndPopulateMoveset(); this.generateAndPopulateMoveset();
@ -142,6 +144,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
} }
this.winCount = 0; this.winCount = 0;
this.pokerus = false;
} }
if (!species.isObtainable()) if (!species.isObtainable())

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@ -24,6 +24,7 @@ export default class PokemonData {
public moveset: PokemonMove[]; public moveset: PokemonMove[];
public status: Status; public status: Status;
public winCount: integer; public winCount: integer;
public pokerus: boolean;
public summonData: PokemonSummonData; public summonData: PokemonSummonData;
@ -44,6 +45,7 @@ export default class PokemonData {
this.stats = source.stats; this.stats = source.stats;
this.ivs = source.ivs; this.ivs = source.ivs;
this.winCount = source.winCount; this.winCount = source.winCount;
this.pokerus = !!source.pokerus;
if (sourcePokemon) { if (sourcePokemon) {
this.moveset = sourcePokemon.moveset; this.moveset = sourcePokemon.moveset;
@ -51,11 +53,7 @@ export default class PokemonData {
if (this.player) if (this.player)
this.summonData = sourcePokemon.summonData; this.summonData = sourcePokemon.summonData;
} else { } else {
this.moveset = source.moveset.map((m: any) => { this.moveset = source.moveset.map((m: any) => new PokemonMove(m.moveId, m.ppUsed, m.ppUp));
const move = new PokemonMove(m.moveId, m.ppUsed, m.ppUp);
move.disableTurns = m.disableTurns;
return move;
});
this.status = source.status this.status = source.status
? new Status(source.status.effect, source.status.turnCount, source.status.cureTurn) ? new Status(source.status.effect, source.status.turnCount, source.status.cureTurn)
: undefined; : undefined;

View File

@ -1,5 +1,5 @@
import BattleScene, { Button } from "../battle-scene"; import BattleScene, { Button } from "../battle-scene";
import PokemonSpecies, { allSpecies } from "../data/pokemon-species"; import PokemonSpecies, { allSpecies, getPokemonSpecies } from "../data/pokemon-species";
import { Species } from "../data/species"; import { Species } from "../data/species";
import { TextStyle, addTextObject, getTextColor } from "./text"; import { TextStyle, addTextObject, getTextColor } from "./text";
import { Mode } from "./ui"; import { Mode } from "./ui";
@ -21,6 +21,7 @@ export interface Starter {
formIndex: integer; formIndex: integer;
female: boolean; female: boolean;
abilityIndex: integer; abilityIndex: integer;
pokerus: boolean;
} }
export default class StarterSelectUiHandler extends MessageUiHandler { export default class StarterSelectUiHandler extends MessageUiHandler {
@ -49,6 +50,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
private speciesLoaded: Map<Species, boolean> = new Map<Species, boolean>(); private speciesLoaded: Map<Species, boolean> = new Map<Species, boolean>();
private starterGens: integer[] = []; private starterGens: integer[] = [];
private starterCursors: integer[] = []; private starterCursors: integer[] = [];
private pokerusGens: integer[] = [];
private pokerusCursors: integer[] = [];
private starterDetails: [boolean, integer, boolean, integer][] = []; private starterDetails: [boolean, integer, boolean, integer][] = [];
private speciesStarterDexEntry: DexEntryDetails; private speciesStarterDexEntry: DexEntryDetails;
private speciesStarterDexTree: StarterDexUnlockTree; private speciesStarterDexTree: StarterDexUnlockTree;
@ -60,6 +63,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
private assetLoadCancelled: Utils.BooleanHolder; private assetLoadCancelled: Utils.BooleanHolder;
private cursorObj: Phaser.GameObjects.Image; private cursorObj: Phaser.GameObjects.Image;
private starterCursorObjs: Phaser.GameObjects.Image[]; private starterCursorObjs: Phaser.GameObjects.Image[];
private pokerusCursorObjs: Phaser.GameObjects.Image[];
private starterIcons: Phaser.GameObjects.Sprite[]; private starterIcons: Phaser.GameObjects.Sprite[];
private genCursorObj: Phaser.GameObjects.Image; private genCursorObj: Phaser.GameObjects.Image;
private genCursorHighlightObj: Phaser.GameObjects.Image; private genCursorHighlightObj: Phaser.GameObjects.Image;
@ -127,6 +131,14 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
return container; return container;
}); });
this.pokerusCursorObjs = new Array(3).fill(null).map(() => {
const cursorObj = this.scene.add.image(0, 0, 'starter_select_cursor_pokerus');
cursorObj.setVisible(false);
cursorObj.setOrigin(0, 0);
this.starterSelectContainer.add(cursorObj);
return cursorObj;
});
this.starterCursorObjs = new Array(3).fill(null).map(() => { this.starterCursorObjs = new Array(3).fill(null).map(() => {
const cursorObj = this.scene.add.image(0, 0, 'starter_select_cursor_highlight'); const cursorObj = this.scene.add.image(0, 0, 'starter_select_cursor_highlight');
cursorObj.setVisible(false); cursorObj.setVisible(false);
@ -147,6 +159,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
this.genCursorObj.setVisible(false); this.genCursorObj.setVisible(false);
this.genCursorObj.setOrigin(0, 0); this.genCursorObj.setOrigin(0, 0);
this.starterSelectContainer.add(this.genCursorObj); this.starterSelectContainer.add(this.genCursorObj);
const starterSpecies: Species[] = [];
for (let g = 0; g < this.starterSelectGenIconContainers.length; g++) { for (let g = 0; g < this.starterSelectGenIconContainers.length; g++) {
let s = 0; let s = 0;
@ -157,6 +171,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
break; break;
if (pokemonPrevolutions.hasOwnProperty(species.speciesId) || species.generation !== g + 1) if (pokemonPrevolutions.hasOwnProperty(species.speciesId) || species.generation !== g + 1)
continue; continue;
starterSpecies.push(species.speciesId);
this.speciesLoaded.set(species.speciesId, false); this.speciesLoaded.set(species.speciesId, false);
this.genSpecies[g].push(species); this.genSpecies[g].push(species);
const dexEntry = this.scene.gameData.getDefaultDexEntry(species); const dexEntry = this.scene.gameData.getDefaultDexEntry(species);
@ -207,6 +222,41 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
this.message.setOrigin(0, 1); this.message.setOrigin(0, 1);
this.starterSelectMessageBoxContainer.add(this.message); this.starterSelectMessageBoxContainer.add(this.message);
const date = new Date();
date.setUTCHours(0, 0, 0, 0);
this.scene.executeWithSeedOffset(() => {
for (let c = 0; c < 3; c++) {
let randomSpeciesId: Species;
let species: PokemonSpecies;
let pokerusCursor: integer;
const generateSpecies = () => {
randomSpeciesId = Phaser.Math.RND.pick(starterSpecies);
species = getPokemonSpecies(randomSpeciesId);
pokerusCursor = this.genSpecies[species.generation - 1].indexOf(species);
};
let dupe = false;
do {
generateSpecies();
for (let pc = 0; pc < c; pc++) {
if (this.pokerusGens[pc] === species.generation -1 && this.pokerusCursors[pc] === pokerusCursor) {
dupe = true;
break;
}
}
} while (dupe);
this.pokerusGens.push(species.generation - 1);
this.pokerusCursors.push(pokerusCursor);
this.pokerusCursorObjs[c].setPosition(148 + 18 * (pokerusCursor % 9), 10 + 18 * Math.floor(pokerusCursor / 9));
console.log(species.name);
}
}, 0, date.getTime().toString());
this.updateInstructions(); this.updateInstructions();
} }
@ -297,12 +347,14 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
const originalStarterSelectCallback = this.starterSelectCallback; const originalStarterSelectCallback = this.starterSelectCallback;
this.starterSelectCallback = null; this.starterSelectCallback = null;
originalStarterSelectCallback(new Array(3).fill(0).map(function (_, i) { originalStarterSelectCallback(new Array(3).fill(0).map(function (_, i) {
const starterSpecies = thisObj.genSpecies[thisObj.starterGens[i]][thisObj.starterCursors[i]];
return { return {
species: thisObj.genSpecies[thisObj.starterGens[i]][thisObj.starterCursors[i]], species: starterSpecies,
shiny: thisObj.starterDetails[i][0], shiny: thisObj.starterDetails[i][0],
formIndex: thisObj.starterDetails[i][1], formIndex: thisObj.starterDetails[i][1],
female: thisObj.starterDetails[i][2], female: thisObj.starterDetails[i][2],
abilityIndex: thisObj.starterDetails[i][3] abilityIndex: thisObj.starterDetails[i][3],
pokerus: !![ 0, 1, 2 ].filter(n => thisObj.pokerusGens[n] === starterSpecies.generation - 1 && thisObj.pokerusCursors[n] === thisObj.genSpecies[starterSpecies.generation - 1].indexOf(starterSpecies)).length
}; };
})); }));
}; };
@ -435,6 +487,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
for (let s = 0; s < this.starterCursorObjs.length; s++) for (let s = 0; s < this.starterCursorObjs.length; s++)
this.starterCursorObjs[s].setVisible(this.starterGens[s] === cursor); this.starterCursorObjs[s].setVisible(this.starterGens[s] === cursor);
for (let s = 0; s < this.pokerusCursorObjs.length; s++)
this.pokerusCursorObjs[s].setVisible(this.pokerusGens[s] === cursor);
} else { } else {
changed = super.setCursor(cursor); changed = super.setCursor(cursor);

View File

@ -12,6 +12,7 @@ import { getLevelTotalExp } from "../data/exp";
import { Stat, getStatName } from "../data/pokemon-stat"; import { Stat, getStatName } from "../data/pokemon-stat";
import { abilities } from "../data/ability"; import { abilities } from "../data/ability";
import { PokemonHeldItemModifier } from "../modifier/modifier"; import { PokemonHeldItemModifier } from "../modifier/modifier";
import { StatusEffect } from "../data/status-effect";
enum Page { enum Page {
PROFILE, PROFILE,
@ -36,6 +37,8 @@ export default class SummaryUiHandler extends UiHandler {
private pokeball: Phaser.GameObjects.Sprite; private pokeball: Phaser.GameObjects.Sprite;
private levelText: Phaser.GameObjects.Text; private levelText: Phaser.GameObjects.Text;
private genderText: Phaser.GameObjects.Text; private genderText: Phaser.GameObjects.Text;
private statusContainer: Phaser.GameObjects.Container;
private status: Phaser.GameObjects.Image;
private summaryPageContainer: Phaser.GameObjects.Container; private summaryPageContainer: Phaser.GameObjects.Container;
private movesContainer: Phaser.GameObjects.Container; private movesContainer: Phaser.GameObjects.Container;
private moveDescriptionText: Phaser.GameObjects.Text; private moveDescriptionText: Phaser.GameObjects.Text;
@ -56,6 +59,7 @@ export default class SummaryUiHandler extends UiHandler {
private newMove: Move; private newMove: Move;
private moveSelectFunction: Function; private moveSelectFunction: Function;
private transitioning: boolean; private transitioning: boolean;
private statusVisible: boolean;
private moveEffectsVisible: boolean; private moveEffectsVisible: boolean;
private moveSelect: boolean; private moveSelect: boolean;
@ -81,11 +85,15 @@ export default class SummaryUiHandler extends UiHandler {
this.tabSprite.setOrigin(1, 1); this.tabSprite.setOrigin(1, 1);
this.summaryContainer.add(this.tabSprite); this.summaryContainer.add(this.tabSprite);
const summaryLabel = addTextObject(this.scene, 4, -165, 'Pokémon Info', TextStyle.SUMMARY);
summaryLabel.setOrigin(0, 1);
this.summaryContainer.add(summaryLabel);
this.shinyOverlay = this.scene.add.image(6, -54, 'summary_overlay_shiny'); this.shinyOverlay = this.scene.add.image(6, -54, 'summary_overlay_shiny');
this.shinyOverlay.setOrigin(0, 1); this.shinyOverlay.setOrigin(0, 1);
this.summaryContainer.add(this.shinyOverlay); this.summaryContainer.add(this.shinyOverlay);
this.numberText = addTextObject(this.scene, 17, -150, '000', TextStyle.SUMMARY); this.numberText = addTextObject(this.scene, 17, -149, '000', TextStyle.SUMMARY);
this.numberText.setOrigin(0, 1); this.numberText.setOrigin(0, 1);
this.summaryContainer.add(this.numberText); this.summaryContainer.add(this.numberText);
@ -108,6 +116,25 @@ export default class SummaryUiHandler extends UiHandler {
this.genderText.setOrigin(0, 1); this.genderText.setOrigin(0, 1);
this.summaryContainer.add(this.genderText); this.summaryContainer.add(this.genderText);
this.statusContainer = this.scene.add.container(-106, -16);
const statusBg = this.scene.add.image(0, 0, 'summary_status');
statusBg.setOrigin(0, 0);
this.statusContainer.add(statusBg);
const statusLabel = addTextObject(this.scene, 3, 0, 'Status', TextStyle.SUMMARY);
statusLabel.setOrigin(0, 0);
this.statusContainer.add(statusLabel);
this.status = this.scene.add.sprite(91, 4, 'statuses');
this.status.setOrigin(0.5, 0);
this.statusContainer.add(this.status);
this.summaryContainer.add(this.statusContainer);
this.moveEffectContainer = this.scene.add.container(106, -62); this.moveEffectContainer = this.scene.add.container(106, -62);
this.summaryContainer.add(this.moveEffectContainer); this.summaryContainer.add(this.moveEffectContainer);
@ -194,6 +221,14 @@ export default class SummaryUiHandler extends UiHandler {
this.showMoveSelect(); this.showMoveSelect();
break; break;
} }
const fromSummary = args.length >= 2;
if (this.pokemon.status || this.pokemon.pokerus) {
this.showStatus(!fromSummary);
this.status.setFrame(this.pokemon.status ? StatusEffect[this.pokemon.status.effect].toLowerCase() : 'pokerus');
} else
this.hideStatus(!fromSummary);
} }
processInput(button: Button) { processInput(button: Button) {
@ -605,6 +640,30 @@ export default class SummaryUiHandler extends UiHandler {
} }
} }
showStatus(instant?: boolean) {
if (this.statusVisible)
return;
this.statusVisible = true;
this.scene.tweens.add({
targets: this.statusContainer,
x: 0,
duration: instant ? 0 : 250,
ease: 'Sine.easeOut'
});
}
hideStatus(instant?: boolean) {
if (!this.statusVisible)
return;
this.statusVisible = false;
this.scene.tweens.add({
targets: this.statusContainer,
x: -106,
duration: instant ? 0 : 250,
ease: 'Sine.easeIn'
});
}
getSelectedMove(): Move { getSelectedMove(): Move {
if (this.cursor !== Page.MOVES) if (this.cursor !== Page.MOVES)
return null; return null;